index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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gallium
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drivers
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llvmpipe
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Author
Files
Lines
2014-06-13
llvmpipe: increase number of queries which can be binned simultaneously to 64
Roland Scheidegger
1
-1
/
+1
2014-06-02
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
1
-0
/
+1
2014-05-31
llvmpipe: (trivial) drop "unswizzled" from some function names
Roland Scheidegger
2
-28
/
+30
2014-05-31
llvmpipe: fix crash when not all attachments are populated in a fb
Roland Scheidegger
1
-3
/
+9
2014-05-31
llvmpipe: honor the render_condition_enable bit in blits.
Roland Scheidegger
1
-0
/
+3
2014-05-19
llvmpipe: do IR counting for shader cache management after optimization.
Roland Scheidegger
1
-2
/
+2
2014-05-16
gallivm: give more verbose names to modules
Roland Scheidegger
7
-16
/
+21
2014-05-15
llvmpipe: improve setup shader names (for debugging)
Roland Scheidegger
1
-38
/
+40
2014-05-15
llvmpipe: kill off llvmpipe_variant_count
Roland Scheidegger
4
-20
/
+4
2014-05-14
llvmpipe: Delete unneeded LLVM stuff earlier.
José Fonseca
7
-34
/
+16
2014-05-14
gallivm,draw,llvmpipe: Remove support for versions of LLVM prior to 3.1.
José Fonseca
1
-28
/
+0
2014-05-08
llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS limit definition.
Roland Scheidegger
1
-1
/
+3
2014-05-07
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
1
-0
/
+1
2014-04-26
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
1
-0
/
+1
2014-04-25
llvmpipe: fix clearing of individual color buffers in a fb
Roland Scheidegger
6
-163
/
+190
2014-04-25
llvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN define for alignment.
Roland Scheidegger
1
-1
/
+1
2014-04-24
llvmpipe: Advertise GLSL 3.30.
José Fonseca
1
-1
/
+1
2014-04-10
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
1
-0
/
+2
2014-04-07
gallium: add support for LODQ opcodes.
Dave Airlie
1
-0
/
+1
2014-04-03
llvmpipe: remove no-op checks in sampler, sampler_view functions
Brian Paul
1
-14
/
+0
2014-04-02
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
1
-0
/
+2
2014-03-26
llvmpipe: Fix llvmpipe_create_gs_state.
Zack Rusin
1
-3
/
+5
2014-03-25
llvmpipe: Simplify vertex and geometry shaders.
José Fonseca
5
-70
/
+33
2014-03-21
llvmpipe: add support for b5g6r5_srgb
Roland Scheidegger
2
-4
/
+36
2014-03-20
llvmpipe: Tighten check for alpha-only formats
Richard Sandiford
1
-1
/
+1
2014-03-07
gallium: allow setting of the internal stream output offset
Zack Rusin
1
-6
/
+6
2014-02-25
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
1
-0
/
+1
2014-02-25
gallium: add texture gather support to gallium (v3)
Dave Airlie
1
-0
/
+2
2014-02-09
gallium: add geometry shader output limits
Grigori Goronzy
1
-0
/
+3
2014-02-04
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
1
-2
/
+0
2014-01-31
llvmpipe: fix denorm handling for r11g11b10_float format when blending
Roland Scheidegger
1
-2
/
+15
2014-01-29
llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Siavash Eliasi
1
-1
/
+2
2014-01-29
llvmpipe: Use alignment of 64 instead of 16 for buffer allocation
Siavash Eliasi
1
-3
/
+3
2014-01-23
gallium: Use C11 thread abstractions.
José Fonseca
1
-1
/
+1
2014-01-23
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
1
-2
/
+0
2014-01-22
llvmpipe: dump geometry shaders when using LP_DEBUG=tgsi
Dave Airlie
1
-1
/
+4
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
34
-79
/
+79
2014-01-17
llvmpipe: handle NULL color buffer pointers
Brian Paul
5
-94
/
+156
2014-01-17
llvmpipe: fix large point rasterization with point_quad_rasterization
Roland Scheidegger
1
-12
/
+19
2014-01-16
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
4
-4
/
+20
2014-01-09
llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.
José Fonseca
1
-10
/
+57
2014-01-08
llvmpipe: Fix the bottom_edge_rule adjustment for points.
José Fonseca
1
-4
/
+4
2014-01-08
llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding ...
José Fonseca
3
-3
/
+3
2014-01-07
llvmpipe: Basic implementation of pipe_context::set_sample_mask.
José Fonseca
5
-7
/
+20
2014-01-07
llvmpipe: Implement alpha_to_coverage for non-MSAA framebuffers.
Si Chen
3
-1
/
+59
2013-12-22
llvmpipe: use pipe_sampler_view_release() to avoid segfault
Jonathan Liu
1
-0
/
+6
2013-12-14
llvmpipe: get rid of barycentric calculation of a0
Roland Scheidegger
1
-66
/
+4
2013-12-14
llvmpipe: (trivial) get rid of triangle subdivision code
Roland Scheidegger
3
-182
/
+1
2013-12-13
swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)
Dave Airlie
1
-3
/
+3
2013-12-11
llvmpipe: add plumbing for ARB_depth_clamp
Matthew McClure
3
-35
/
+60
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