index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
/
drivers
/
llvmpipe
/
lp_state_derived.c
Age
Commit message (
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Author
Files
Lines
2018-05-23
llvmpipe: improve rasterization discard logic
Roland Scheidegger
1
-4
/
+18
2017-05-27
llvmpipe: add LP_NEW_GS flag for updating vertex info
Roland Scheidegger
1
-0
/
+1
2016-06-23
Remove wrongly repeated words in comments
Giuseppe Bilotta
1
-1
/
+1
2016-06-14
llvmpipe: hack-fix bugs due to bogus bind flags
Roland Scheidegger
1
-1
/
+1
2016-04-27
llvmpipe: s/Elements/ARRAY_SIZE/
Brian Paul
1
-1
/
+1
2016-01-21
llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex info
Roland Scheidegger
1
-2
/
+4
2016-01-07
llvmpipe: use ints not unsigned for slots
Roland Scheidegger
1
-34
/
+39
2016-01-07
draw: nuke the interp parameter from vertex_info
Roland Scheidegger
1
-13
/
+12
2016-01-07
llvmpipe: scratch some special handling of vp_index/layer
Roland Scheidegger
1
-16
/
+5
2015-12-12
llvmpipe: fix layer/vp input into fs when not written by prior stages
Roland Scheidegger
1
-25
/
+53
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2014-01-07
llvmpipe: Basic implementation of pipe_context::set_sample_mask.
José Fonseca
1
-0
/
+8
2013-12-09
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
1
-0
/
+12
2013-11-07
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
1
-1
/
+2
2013-08-02
llvmpipe: don't interpolate front face or prim id
Zack Rusin
1
-15
/
+13
2013-08-02
draw: inject frontface info into wireframe outputs
Zack Rusin
1
-0
/
+9
2013-06-07
llvmpipe: add support for layered rendering
Roland Scheidegger
1
-1
/
+12
2013-05-25
draw: fixup draw_find_shader_output
Zack Rusin
1
-4
/
+4
2013-05-25
llvmpipe: implement support for multiple viewports
Zack Rusin
1
-1
/
+13
2012-12-07
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
1
-2
/
+3
2012-12-03
llvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY_TIME_ELAPSED.
James Benton
1
-1
/
+1
2012-12-03
llvmpipe: Recompute the fs shader key when framebuffer varies.
José Fonseca
1
-0
/
+1
2012-08-06
llvmpipe: combine vertex/fragment sampler state into an array
Brian Paul
1
-4
/
+4
2011-11-01
llvmpipe: Use -1 instead of ~0 for "no slot".
José Fonseca
1
-6
/
+6
2010-11-19
llvmpipe: twoside for specular color also
Keith Whitwell
1
-7
/
+19
2010-11-01
llvmpipe: Moved draw pipeline twoside function to llvm setup code
Hui Qi Tay
1
-1
/
+13
2010-10-17
Merge remote branch 'origin/master' into lp-setup-llvm
Keith Whitwell
1
-5
/
+9
2010-10-11
llvmpipe: Use lp_tgsi_info.
José Fonseca
1
-8
/
+8
2010-09-29
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
1
-3
/
+6
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
1
-2
/
+4
2010-09-18
llvmpipe: use llvm for attribute interpolant calculation
Keith Whitwell
1
-62
/
+7
2010-08-27
llvmpipe: point sprites rasterization
Hui Qi Tay
1
-5
/
+15
2010-08-27
llvmpipe: native point rasterization
Hui Qi Tay
1
-0
/
+10
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
1
-5
/
+1
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
1
-2
/
+6
2010-06-07
llvmpipe: hook up basic gs and multiple constant buffer support
Keith Whitwell
1
-1
/
+1
2010-06-01
llvmpipe: Obey color interpolation.
José Fonseca
1
-16
/
+17
2010-06-01
llvmpipe: Use struct lp_shader_input in the interpolator.
José Fonseca
1
-1
/
+2
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
1
-0
/
+1
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
1
-1
/
+2
2010-04-18
llvmpipe: Emit only the vertex attributes necessary for the FS, and ensure th...
José Fonseca
1
-68
/
+67
2010-03-17
llvmpipe: added stencil ref values to jit context state
Brian Paul
1
-1
/
+4
2009-12-10
llvmpipe: Fix after sampler view changes.
michal
1
-6
/
+6
2010-01-16
Merge remote branch 'origin/master' into lp-binning
José Fonseca
1
-1
/
+1
2010-01-14
llvmpipe: implement scissor testing
Brian Paul
1
-0
/
+4
2010-01-13
llvmpipe: comments
Brian Paul
1
-3
/
+5
2010-01-11
llvmpipe: force constant interpolation of flatshade colors
Keith Whitwell
1
-0
/
+1
2010-01-11
llvmpipe: remove scissor cliprect derived state
Keith Whitwell
1
-38
/
+0
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
1
-24
/
+4
2010-01-07
llvmpipe: Remove more loose ends of TGSI exec sampling.
José Fonseca
1
-32
/
+3
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