index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
llvmpipe
/
lp_setup.h
Age
Commit message (
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Author
Files
Lines
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-1
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-12-09
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
1
-1
/
+6
2013-05-25
llvmpipe: clamp scissors to be between 0 and max
Zack Rusin
1
-0
/
+6
2013-05-25
llvmpipe: implement support for multiple viewports
Zack Rusin
1
-2
/
+2
2013-04-23
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
1
-1
/
+2
2013-01-10
llvmpipe: fix clearing integer color buffers
Roland Scheidegger
1
-1
/
+1
2012-12-11
llvmpipe: support pipe_resource-based constant buffers
Brian Paul
1
-2
/
+1
2012-12-07
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
1
-1
/
+2
2012-12-06
llvmpipe: EXT_transform_feedback support (v1.1)
Dave Airlie
1
-0
/
+4
2012-08-06
llvmpipe: combine vertex/fragment sampler state into an array
Brian Paul
1
-1
/
+1
2011-03-11
gallium: remove flags from the flush function
Marek Olšák
1
-1
/
+0
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-0
/
+3
2010-10-17
Merge remote branch 'origin/master' into lp-setup-llvm
Keith Whitwell
1
-1
/
+7
2010-09-29
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
1
-1
/
+5
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
1
-1
/
+2
2010-09-20
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
1
-1
/
+2
2010-09-18
llvmpipe: use llvm for attribute interpolant calculation
Keith Whitwell
1
-26
/
+3
2010-09-07
llvmpipe: declare fence handle struct
Keith Whitwell
1
-0
/
+1
2010-09-07
llvmpipe: enforce fixed memory limit on scenes
Keith Whitwell
1
-2
/
+0
2010-08-27
llvmpipe: point sprites rasterization
Hui Qi Tay
1
-1
/
+3
2010-08-27
llvmpipe: native point rasterization
Hui Qi Tay
1
-0
/
+4
2010-08-27
llvmpipe: native rasterization for lines
Hui Qi Tay
1
-0
/
+4
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
1
-1
/
+2
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
1
-1
/
+2
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
1
-5
/
+0
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
1
-0
/
+5
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
1
-2
/
+6
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
1
-5
/
+3
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
1
-0
/
+10
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-5
/
+4
2010-03-17
llvmpipe: added stencil ref values to jit context state
Brian Paul
1
-0
/
+4
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
1
-17
/
+18
2010-03-13
llvmpipe: Obey rasterization rules.
José Fonseca
1
-1
/
+2
2010-03-13
llvmpipe: setup_context -> lp_setup_context
José Fonseca
1
-16
/
+16
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
1
-1
/
+1
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
1
-1
/
+1
2010-01-21
llvmpipe: added simple perf/statistics counting facility
Brian Paul
1
-1
/
+1
2010-01-15
llvmpipe: implement scissor test in triangle setup
Brian Paul
1
-1
/
+2
2010-01-15
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
1
-3
/
+4
2010-01-14
llvmpipe: implement scissor testing
Brian Paul
1
-0
/
+4
2010-01-13
llvmpipe: add scene texture referencing code
Brian Paul
1
-1
/
+1
2010-01-13
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
1
-1
/
+2
2010-01-06
llvmpipe: fix double free
Keith Whitwell
1
-2
/
+0
2010-01-06
llvmpipe: merge setup and draw vbuf submodules
Keith Whitwell
1
-19
/
+15
2009-12-11
llvmpipe: checkpoint: plug in the new fencing code
Brian Paul
1
-0
/
+4
2009-12-10
llvmpipe: Fix after sampler view changes.
michal
1
-2
/
+3
2009-12-04
llvmpipe: simplify framebuffer state code
Brian Paul
1
-3
/
+2
2009-10-09
llvmpipe: trivial/clear works
Keith Whitwell
1
-1
/
+2
2009-10-09
llvmpipe: fix a couple of warnings
Keith Whitwell
1
-0
/
+1
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