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path: root/src/gallium/drivers/llvmpipe/lp_setup.h
AgeCommit message (Expand)AuthorFilesLines
2015-07-21gallium: replace INLINE with inlineIlia Mirkin1-1/+1
2014-01-17s/Tungsten Graphics/VMware/José Fonseca1-2/+2
2013-12-09llvmpipe: clamp fragment shader depth write to the current viewport depth range.Matthew McClure1-1/+6
2013-05-25llvmpipe: clamp scissors to be between 0 and maxZack Rusin1-0/+6
2013-05-25llvmpipe: implement support for multiple viewportsZack Rusin1-2/+2
2013-04-23gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca1-1/+2
2013-01-10llvmpipe: fix clearing integer color buffersRoland Scheidegger1-1/+1
2012-12-11llvmpipe: support pipe_resource-based constant buffersBrian Paul1-2/+1
2012-12-07gallivm,llvmpipe,draw: Support multiple constant buffers.José Fonseca1-1/+2
2012-12-06llvmpipe: EXT_transform_feedback support (v1.1)Dave Airlie1-0/+4
2012-08-06llvmpipe: combine vertex/fragment sampler state into an arrayBrian Paul1-1/+1
2011-03-11gallium: remove flags from the flush functionMarek Olšák1-1/+0
2010-11-30gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul1-0/+3
2010-10-17Merge remote branch 'origin/master' into lp-setup-llvmKeith Whitwell1-1/+7
2010-09-29llvmpipe: Decouple sampler view and sampler state updates.José Fonseca1-1/+5
2010-09-24llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul1-1/+2
2010-09-20llvmpipe: rename sprite field, add sprite_coord_originBrian Paul1-1/+2
2010-09-18llvmpipe: use llvm for attribute interpolant calculationKeith Whitwell1-26/+3
2010-09-07llvmpipe: declare fence handle structKeith Whitwell1-0/+1
2010-09-07llvmpipe: enforce fixed memory limit on scenesKeith Whitwell1-2/+0
2010-08-27llvmpipe: point sprites rasterizationHui Qi Tay1-1/+3
2010-08-27llvmpipe: native point rasterizationHui Qi Tay1-0/+4
2010-08-27llvmpipe: native rasterization for linesHui Qi Tay1-0/+4
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell1-1/+2
2010-07-13llvmpipe: move fences from per-bin to per-threadKeith Whitwell1-1/+2
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin1-5/+0
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin1-0/+5
2010-06-01llvmpipe: Don't waste time interpolating unused input channels.José Fonseca1-2/+6
2010-05-30llvmpipe: Pass the fs variant to the rasterizer.José Fonseca1-5/+3
2010-05-06llvmpipe: implement occlusion queryQicheng Christopher Li1-0/+10
2010-04-10Squashed commit of the following:Keith Whitwell1-5/+4
2010-03-17llvmpipe: added stencil ref values to jit context stateBrian Paul1-0/+4
2010-03-13Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell1-17/+18
2010-03-13llvmpipe: Obey rasterization rules.José Fonseca1-1/+2
2010-03-13llvmpipe: setup_context -> lp_setup_contextJosé Fonseca1-16/+16
2010-03-10Merge branch 'master' into gallium-sampler-viewMichal Krol1-1/+1
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell1-1/+1
2010-01-21llvmpipe: added simple perf/statistics counting facilityBrian Paul1-1/+1
2010-01-15llvmpipe: implement scissor test in triangle setupBrian Paul1-1/+2
2010-01-15llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul1-3/+4
2010-01-14llvmpipe: implement scissor testingBrian Paul1-0/+4
2010-01-13llvmpipe: add scene texture referencing codeBrian Paul1-1/+1
2010-01-13llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca1-1/+2
2010-01-06llvmpipe: fix double freeKeith Whitwell1-2/+0
2010-01-06llvmpipe: merge setup and draw vbuf submodulesKeith Whitwell1-19/+15
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul1-0/+4
2009-12-10llvmpipe: Fix after sampler view changes.michal1-2/+3
2009-12-04llvmpipe: simplify framebuffer state codeBrian Paul1-3/+2
2009-10-09llvmpipe: trivial/clear worksKeith Whitwell1-1/+2
2009-10-09llvmpipe: fix a couple of warningsKeith Whitwell1-0/+1