index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
/
drivers
/
llvmpipe
/
lp_bld_interp.c
Age
Commit message (
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Author
Files
Lines
2016-08-20
llvmpipe: fix issues with depth clamp
Roland Scheidegger
1
-4
/
+22
2016-06-10
gallivm: Use llvm.fmuladd.*.
Jose Fonseca
1
-11
/
+6
2015-11-04
llvmpipe: use simple coeffs calc for 128bit vectors
Oded Gabbay
1
-1
/
+6
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-04-18
llvmpipe: Support half integer pixel center fs coord.
José Fonseca
1
-2
/
+23
2013-04-18
llvmpipe: Remove the static interpolation.
José Fonseca
1
-74
/
+18
2012-07-20
llvmpipe: use runtime loop instead of static loop for looping over quads
Roland Scheidegger
1
-24
/
+134
2012-07-17
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
1
-86
/
+343
2012-05-18
llvmpipe: Avoid adding floating point zero to flat inputs.
José Fonseca
1
-1
/
+4
2012-01-30
gallium: Prefix #defines in tgsi_exec.h with TGSI_
Tom Stellard
1
-6
/
+6
2010-12-02
gallivm/llvmpipe: remove lp_build_context::builder
Brian Paul
1
-4
/
+6
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-10
/
+16
2010-10-09
llvmpipe: defer attribute interpolation until after mask and ztest
Keith Whitwell
1
-7
/
+18
2010-10-09
llvmpipe: Prevent z > 1.0
José Fonseca
1
-6
/
+14
2010-09-05
llvmpipe: Fix perspective divide interpolation.
José Fonseca
1
-9
/
+74
2010-08-10
llvmpipe: Always use floating-point operators for floating-point types
nobled
1
-9
/
+8
2010-07-18
llvmpipe: Remove dead initialization.
Vinson Lee
1
-1
/
+1
2010-06-02
llvmpipe: Fix bad logic.
José Fonseca
1
-1
/
+1
2010-06-02
llvmpipe: Fix typo in assert.
José Fonseca
1
-1
/
+1
2010-06-02
llvmpipe: Per quad interpolation.
José Fonseca
1
-185
/
+132
2010-06-02
llvmpipe: Minor cleanup to the interpolator.
José Fonseca
1
-42
/
+52
2010-06-02
llvmpipe: Centralize all position interpolation in lp_bld_interp.c.
José Fonseca
1
-5
/
+37
2010-06-01
llvmpipe: Use struct lp_shader_input in the interpolator.
José Fonseca
1
-75
/
+90
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
1
-41
/
+17
2010-04-20
llvmpipe: fix comment/typo
Brian Paul
1
-1
/
+3
2010-04-20
llvmpipe: rename mode -> interp
Brian Paul
1
-14
/
+14
2010-04-20
llvmpipe: remove dead code/comment
Brian Paul
1
-2
/
+0
2010-04-16
gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directory
Brian Paul
1
-0
/
+408
2010-02-08
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
1
-407
/
+0
2010-01-11
llvmpipe: force constant interpolation of flatshade colors
Keith Whitwell
1
-1
/
+10
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
1
-28
/
+2
2009-12-02
llvmpipe: execute shaders on 4x4 blocks instead of 8x2
Brian Paul
1
-44
/
+91
2009-11-24
tgsi: rename fields of tgsi_full_declaration to reduce verbosity
Keith Whitwell
1
-2
/
+2
2009-10-25
llvmpipe: Immediate multiplication.
José Fonseca
1
-28
/
+2
2009-09-14
llvmpipe: Make lp_type a regular union.
José Fonseca
1
-1
/
+1
2009-08-29
llvmpipe: Factor out and optimize the input interpolation.
José Fonseca
1
-0
/
+377