index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_bld_depth.h
Age
Commit message (
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Author
Files
Lines
2013-06-05
llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1
Roland Scheidegger
1
-0
/
+2
2013-05-18
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
1
-4
/
+11
2013-05-03
llvmpipe: get rid of depth swizzling.
Roland Scheidegger
1
-16
/
+20
2013-01-29
llvmpipe: Support Z16_UNORM as depth-stencil format.
José Fonseca
1
-1
/
+2
2011-01-04
llvmpipe: Include missing headers in lp_bld_depth.h
Vinson Lee
1
-0
/
+4
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-3
/
+3
2010-10-13
llvmpipe: Unbreak Z32_FLOAT.
José Fonseca
1
-0
/
+6
2010-10-09
llvmpipe: clean up shader pre/postamble, try to catch more early-z
Keith Whitwell
1
-1
/
+14
2010-10-09
llvmpipe: try to be sensible about whether to branch after mask updates
Keith Whitwell
1
-1
/
+2
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
1
-1
/
+2
2010-04-16
gallivm/llvmpipe: move lp_bld_depth.[ch] to llvmpipe/ directory
Brian Paul
1
-0
/
+66
2010-02-08
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
1
-63
/
+0
2009-09-14
llvmpipe: Make lp_type a regular union.
José Fonseca
1
-3
/
+3
2009-08-29
llvmpipe: Add a bunch of comments.
José Fonseca
1
-3
/
+0
2009-08-29
llvmpipe: Early depth testing.
José Fonseca
1
-1
/
+2
2009-08-29
llvmpipe: Depth test to LLVM IR translation.
José Fonseca
1
-0
/
+65