index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
opengl-es-v2
staging/23.2
staging/23.3
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
ilo
/
ilo_shader.h
Age
Commit message (
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)
Author
Files
Lines
2013-08-13
ilo: support copying constant buffer 0 to PCB
Chia-I Wu
1
-0
/
+1
2013-08-13
ilo: make constant buffer 0 upload optional
Chia-I Wu
1
-0
/
+1
2013-06-25
ilo: move SBE setup code to ilo_shader.c
Chia-I Wu
1
-0
/
+18
2013-06-25
ilo: map SO registers at shader compile time
Chia-I Wu
1
-0
/
+3
2013-06-25
ilo: introduce ilo_shader_cso for VS
Chia-I Wu
1
-0
/
+4
2013-06-25
ilo: add functions to query shaders
Chia-I Wu
1
-0
/
+38
2013-06-25
ilo: clean up finalize_shader_states()
Chia-I Wu
1
-0
/
+5
2013-06-25
ilo: use multiple entry points for shader creation
Chia-I Wu
1
-3
/
+19
2013-06-25
ilo: move internal shader interface to a new header
Chia-I Wu
1
-179
/
+3
2013-06-20
ilo: rename cache_seqno to uploaded
Chia-I Wu
1
-1
/
+1
2013-06-19
ilo: rework shader cache
Chia-I Wu
1
-26
/
+24
2013-05-30
ilo: simplify shader variant handling
Courtney Goeltzenleuchter
1
-2
/
+0
2013-05-01
ilo: expose register indices of OUTs in ilo_shader
Chia-I Wu
1
-0
/
+1
2013-05-01
ilo: use ilo_dev_info in toy compiler
Chia-I Wu
1
-1
/
+1
2013-04-26
ilo: compile VS/GS/FS with the toy compiler
Chia-I Wu
1
-20
/
+14
2013-04-26
ilo: add functions to manage shaders
Chia-I Wu
1
-0
/
+249