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path: root/src/gallium/drivers/i915
AgeCommit message (Expand)AuthorFilesLines
2014-04-26gallium: add basic support for ARB_sample_shadingIlia Mirkin1-0/+1
2014-04-25gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2-4/+4
2014-04-10gallium: add a way to query min/max texture gather offsetsIlia Mirkin1-0/+2
2014-04-07gallium: add support for LODQ opcodes.Dave Airlie1-0/+1
2014-04-02mesa/soft/llvmpipe: add fake MSAA supportDave Airlie1-0/+1
2014-02-25gallium: the other drivers don't support ARB_buffer_storageMarek Olšák1-0/+1
2014-02-25gallium: add texture gather support to gallium (v3)Dave Airlie1-0/+2
2014-02-09gallium: add geometry shader output limitsGrigori Goronzy1-0/+5
2014-02-04gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák1-7/+0
2014-01-29i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi1-1/+3
2014-01-29i915g: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi1-1/+1
2014-01-28i915g: support more PIPE_CAPsStéphane Marchesin1-3/+6
2014-01-23gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák1-1/+0
2014-01-20i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".José Fonseca1-1/+1
2014-01-17s/Tungsten Graphics/VMware/José Fonseca33-78/+78
2013-12-14gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2-5/+3
2013-12-13swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)Dave Airlie1-1/+3
2013-12-03gallium: add support for AMD_vertex_shader_layerMarek Olšák1-0/+1
2013-11-28gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger1-0/+2
2013-11-16gallium/drivers: compact compiler flags into Automake.incEmil Velikov1-5/+3
2013-10-26gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin1-0/+1
2013-10-23gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul1-2/+20
2013-10-12i915g: Fix assertStephane Marchesin1-1/+1
2013-10-07i915g: Rename sampler to fragment_samplerStéphane Marchesin4-9/+9
2013-10-07i915g: Fix the sampler bind functionStéphane Marchesin1-19/+30
2013-10-03i915g: remove old bind_vertex/fragment_sampler_states() hooksBrian Paul1-2/+0
2013-10-03i915g: implement pipe_context::bind_sampler_states()Brian Paul1-0/+22
2013-09-20gallium: add flush_resource context functionMarek Olšák1-0/+6
2013-09-06gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy1-2/+6
2013-09-06i915g: Document fall-through switchStéphane Marchesin1-4/+3
2013-09-06i915g: Handle i915->batch == NULL correctly in flushStéphane Marchesin1-1/+4
2013-09-06i915g: Remove useless comparisonStéphane Marchesin1-3/+2
2013-09-06i915g: Fix initial array indexStéphane Marchesin1-1/+1
2013-09-04i915g: Implement writemask fixupStéphane Marchesin3-38/+90
2013-09-04i915g: Stop calling draw_prepare_shader_outputsStéphane Marchesin1-2/+0
2013-09-04i915g: Add more optimizationsStéphane Marchesin3-58/+371
2013-08-02draw: inject frontface info into wireframe outputsZack Rusin1-0/+2
2013-07-22gallium: Add PIPE_CAP_ENDIANNESSTom Stellard1-0/+2
2013-07-12tgsi: rename the TGSI fragment kill opcodesBrian Paul2-7/+5
2013-07-02mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák1-1/+0
2013-05-25gallium: Add support for multiple viewportsZack Rusin1-5/+10
2013-05-14draw: try to prevent overflows on index buffersZack Rusin1-2/+2
2013-05-14draw: don't crash on vertex buffer overflowZack Rusin1-2/+2
2013-05-08i915: Use Y tiling for texturesStéphane Marchesin1-2/+7
2013-05-08i915g: Optimize batchbuffer sizesStéphane Marchesin1-3/+5
2013-05-08i915g: Add more PIPE_CAP_* supportStéphane Marchesin1-0/+9
2013-05-04gallium: fix type of flags in pipe_context::flush()Chia-I Wu2-3/+3
2013-04-18st/mesa: optionally apply texture swizzle to border color v2Christoph Bumiller1-0/+1
2013-04-17i915g: Release old fragment shader sampler views with current pipeStuart Abercrombie1-3/+8
2013-04-03gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICSChristoph Bumiller1-0/+1