index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
i915
Age
Commit message (
Expand
)
Author
Files
Lines
2014-04-26
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
1
-0
/
+1
2014-04-25
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
2
-4
/
+4
2014-04-10
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
1
-0
/
+2
2014-04-07
gallium: add support for LODQ opcodes.
Dave Airlie
1
-0
/
+1
2014-04-02
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
1
-0
/
+1
2014-02-25
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
1
-0
/
+1
2014-02-25
gallium: add texture gather support to gallium (v3)
Dave Airlie
1
-0
/
+2
2014-02-09
gallium: add geometry shader output limits
Grigori Goronzy
1
-0
/
+5
2014-02-04
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
1
-7
/
+0
2014-01-29
i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Siavash Eliasi
1
-1
/
+3
2014-01-29
i915g: Use alignment of 64 instead of 16 for buffer allocation
Siavash Eliasi
1
-1
/
+1
2014-01-28
i915g: support more PIPE_CAPs
Stéphane Marchesin
1
-3
/
+6
2014-01-23
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
1
-1
/
+0
2014-01-20
i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".
José Fonseca
1
-1
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
33
-78
/
+78
2013-12-14
gallium/u_blitter: remove useless parameters from some functions
Marek Olšák
2
-5
/
+3
2013-12-13
swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)
Dave Airlie
1
-1
/
+3
2013-12-03
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
1
-0
/
+1
2013-11-28
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
1
-0
/
+2
2013-11-16
gallium/drivers: compact compiler flags into Automake.inc
Emil Velikov
1
-5
/
+3
2013-10-26
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
1
-0
/
+1
2013-10-23
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
1
-2
/
+20
2013-10-12
i915g: Fix assert
Stephane Marchesin
1
-1
/
+1
2013-10-07
i915g: Rename sampler to fragment_sampler
Stéphane Marchesin
4
-9
/
+9
2013-10-07
i915g: Fix the sampler bind function
Stéphane Marchesin
1
-19
/
+30
2013-10-03
i915g: remove old bind_vertex/fragment_sampler_states() hooks
Brian Paul
1
-2
/
+0
2013-10-03
i915g: implement pipe_context::bind_sampler_states()
Brian Paul
1
-0
/
+22
2013-09-20
gallium: add flush_resource context function
Marek Olšák
1
-0
/
+6
2013-09-06
gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...
Axel Davy
1
-2
/
+6
2013-09-06
i915g: Document fall-through switch
Stéphane Marchesin
1
-4
/
+3
2013-09-06
i915g: Handle i915->batch == NULL correctly in flush
Stéphane Marchesin
1
-1
/
+4
2013-09-06
i915g: Remove useless comparison
Stéphane Marchesin
1
-3
/
+2
2013-09-06
i915g: Fix initial array index
Stéphane Marchesin
1
-1
/
+1
2013-09-04
i915g: Implement writemask fixup
Stéphane Marchesin
3
-38
/
+90
2013-09-04
i915g: Stop calling draw_prepare_shader_outputs
Stéphane Marchesin
1
-2
/
+0
2013-09-04
i915g: Add more optimizations
Stéphane Marchesin
3
-58
/
+371
2013-08-02
draw: inject frontface info into wireframe outputs
Zack Rusin
1
-0
/
+2
2013-07-22
gallium: Add PIPE_CAP_ENDIANNESS
Tom Stellard
1
-0
/
+2
2013-07-12
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2
-7
/
+5
2013-07-02
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
1
-1
/
+0
2013-05-25
gallium: Add support for multiple viewports
Zack Rusin
1
-5
/
+10
2013-05-14
draw: try to prevent overflows on index buffers
Zack Rusin
1
-2
/
+2
2013-05-14
draw: don't crash on vertex buffer overflow
Zack Rusin
1
-2
/
+2
2013-05-08
i915: Use Y tiling for textures
Stéphane Marchesin
1
-2
/
+7
2013-05-08
i915g: Optimize batchbuffer sizes
Stéphane Marchesin
1
-3
/
+5
2013-05-08
i915g: Add more PIPE_CAP_* support
Stéphane Marchesin
1
-0
/
+9
2013-05-04
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2
-3
/
+3
2013-04-18
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
1
-0
/
+1
2013-04-17
i915g: Release old fragment shader sampler views with current pipe
Stuart Abercrombie
1
-3
/
+8
2013-04-03
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
1
-0
/
+1
[next]