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path: root/src/gallium/drivers/i915/Android.mk
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2021-07-08android: Drop the Android.mk build systemJason Ekstrand1-41/+0
Android.mk files haven't really been supported by Mesa devs for a long time. Most of us have been willing to update Makefile.sources if we remember and sometimes we try to blind code some Android.mk for a new generator. However, the reality is that it breaks regularly and ends up being maintained by the Android community. To address this problem another approach was implemented in !10183 utilizing the maintained meson build system. The old Android.mk files are no longer required. This commit was created with the following commands: git rm **/Android.mk git rm **/Android.*.mk git rm **/Makefile.sources git rm CleanSpec.mk Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4487 Acked-by: Roman Stratiienko <r.stratiienko@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9728>
2017-06-29Android: use symlinks for driver loadingRob Herring1-0/+1
Instead of having special driver loading logic for Android, create symlinks to gallium_dri.so so we can use the standard loading logic. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Rob Herring <robh@kernel.org>
2017-05-11Android: push driver build details to driver makefilesRob Herring1-0/+4
src/gallium/targets/dri/Android.mk contains lots of conditional for individual drivers. Let's move these details into the individual driver makefiles. In the process, align the make driver conditionals with automake (i.e. HAVE_GALLIUM_*). Signed-off-by: Rob Herring <robh@kernel.org> [Emil Velikov: add the radeon winsys for radeonsi] Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2011-11-26android: pass -std=c99 by defaultChia-I Wu1-2/+0
Several modules expect a C99 compiler already. It is also the default for Makefile build.
2011-08-27android: add support for i915gChia-I Wu1-0/+38
Quickly tested with 945GME. SurfaceFlinger (the display server and compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D apps, some work and some do not.