index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
tree
commit
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path:
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/
src
/
gallium
/
drivers
/
ddebug
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Commit message (
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Author
Files
Lines
2017-06-14
ddebug: add ARB_bindless_texture support
Samuel Pitoiset
1
-0
/
+60
2017-05-10
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
3
-24
/
+18
2017-05-10
gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytes
Marek Olšák
2
-16
/
+33
2017-05-10
gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytes
Marek Olšák
1
-9
/
+6
2017-05-10
ddebug: implement dd_dump_launch_grid
Nicolai Hähnle
2
-1
/
+7
2017-05-10
ddebug: extract dd_dump_shader
Nicolai Hähnle
1
-74
/
+82
2017-04-25
ddebug: implement get_query_result_resource
Marek Olšák
1
-0
/
+16
2017-04-14
gallium/ddebug: dump missing members of pipe_draw_info
Nicolai Hähnle
1
-0
/
+2
2017-04-05
ddebug: add resource_commit pass-through
Nicolai Hähnle
1
-0
/
+11
2017-03-30
ddebug: implement clear_texture
Marek Olšák
2
-0
/
+34
2017-03-12
gallium/util: replace pipe_thread_create() with u_thread_create()
Timothy Arceri
1
-1
/
+1
2017-03-08
gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()
Brian Paul
1
-1
/
+1
2017-03-08
gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
Brian Paul
1
-1
/
+1
2017-03-08
gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
Brian Paul
1
-1
/
+2
2017-03-07
gallium/util: replace pipe_thread_wait() with thrd_join()
Timothy Arceri
1
-1
/
+1
2017-03-07
gallium/util: remove PIPE_THREAD_ROUTINE()
Timothy Arceri
2
-2
/
+4
2017-03-07
gallium/util: replace pipe_thread with thrd_t
Timothy Arceri
1
-1
/
+1
2017-03-07
gallium/util: replace pipe_mutex_unlock() with mtx_unlock()
Timothy Arceri
2
-4
/
+4
2017-03-07
gallium/util: replace pipe_mutex_lock() with mtx_lock()
Timothy Arceri
2
-4
/
+4
2017-03-07
gallium/util: replace pipe_mutex_destroy() with mtx_destroy()
Timothy Arceri
1
-2
/
+2
2017-03-07
gallium/util: replace pipe_mutex_init() with mtx_init()
Timothy Arceri
1
-1
/
+1
2017-03-07
gallium/util: replace pipe_mutex with mtx_t
Timothy Arceri
1
-1
/
+1
2017-02-23
ddebug/rbug/trace: add get_disk_shader_cache() to pass-throughs
Timothy Arceri
1
-0
/
+9
2017-02-14
gallium: set pipe_context uploaders in drivers (v3)
Marek Olšák
1
-0
/
+2
2017-01-20
gallium: add pipe_screen::resource_changed callback wrappers
Philipp Zabel
1
-0
/
+10
2017-01-16
gallium: add flags parameter to texture barrier
Ilia Mirkin
1
-2
/
+2
2016-11-29
ddebug: fix hang detection with deferred flushes
Marek Olšák
1
-1
/
+1
2016-10-05
ddebug: dump most driver information with GALLIUM_DDEBUG=always
Marek Olšák
1
-1
/
+5
2016-10-05
ddebug: add pass-through of set_device_reset_callback
Nicolai Hähnle
1
-0
/
+10
2016-09-13
ddebug: dump shader buffers and images
Marek Olšák
1
-3
/
+27
2016-09-13
ddebug: fix a crash in resource_get_handle
Marek Olšák
1
-1
/
+1
2016-08-29
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
1
-1
/
+2
2016-08-29
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
1
-1
/
+2
2016-08-29
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
1
-1
/
+2
2016-08-25
gallium: add a pipe_context parameter to resource_get_handle
Marek Olšák
1
-1
/
+3
2016-08-10
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
2
-2
/
+4
2016-08-10
gallium: add render_condition_enable param to clear_render_target/depth_stencil
Marek Olšák
1
-4
/
+8
2016-08-09
ddebug: dump driver states and shaders for apitrace calls
Marek Olšák
1
-1
/
+4
2016-08-03
ddebug: print the command line to all logs (v2)
Marek Olšák
1
-0
/
+4
2016-08-03
ddebug: don't use fmemopen on non-Linux OS
Marek Olšák
1
-0
/
+5
2016-07-28
ddebug: use pclose to close a popen()'d FILE
Nicolai Hähnle
1
-1
/
+1
2016-07-26
ddebug: implement pipelined hang detection mode
Marek Olšák
4
-4
/
+567
2016-07-26
ddebug: don't save pointers to call parameters
Marek Olšák
2
-6
/
+6
2016-07-26
ddebug: move dd_call into dd_pipe.h
Marek Olšák
2
-66
/
+66
2016-07-26
ddebug: separate draw call dumping logic
Marek Olšák
1
-21
/
+26
2016-07-26
ddebug: move all states into a separate structure
Marek Olšák
3
-129
/
+140
2016-07-26
ddebug: write contents of dmesg into hang reports
Marek Olšák
1
-4
/
+25
2016-07-26
ddebug: implement create_batch_query
Marek Olšák
1
-0
/
+27
2016-07-26
ddebug: don't use abort()
Marek Olšák
1
-1
/
+1
2016-07-26
ddebug: make dd_get_file_stream accept the screen only
Marek Olšák
1
-7
/
+8
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