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path: root/src/gallium/docs
AgeCommit message (Expand)AuthorFilesLines
2014-06-02gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2-0/+12
2014-05-31gallium/docs: improve documentation of render condition wrt blits.Roland Scheidegger1-3/+7
2014-05-14gallium/docs: clarify when query results are resetRob Clark1-0/+2
2014-05-07gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin1-0/+2
2014-04-29gallium: Add PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCYTom Stellard1-0/+2
2014-04-28gallium: add new opcodes for ARB_gs5 bit manipulation supportIlia Mirkin1-0/+75
2014-04-26gallium: add GS_INVOCATIONS propertyIlia Mirkin1-0/+8
2014-04-26gallium: add INVOCATIONID semanticIlia Mirkin1-0/+6
2014-04-26gallium: add basic support for ARB_sample_shadingIlia Mirkin3-0/+24
2014-04-19gallium/docs: fix PIPE_CAP_ENDIANNESS delimiter, remove trailing spacesIlia Mirkin1-4/+4
2014-04-10gallium: add a way to query min/max texture gather offsetsIlia Mirkin1-0/+4
2014-04-07gallium: add support for LODQ opcodes.Dave Airlie2-0/+14
2014-04-01gallium/docs: fix silent math failures due to ~ and &Ilia Mirkin1-60/+60
2014-04-01gallium/docs: line up some of the equationsIlia Mirkin1-28/+16
2014-04-01gallium/docs: fix incorrect/missing referencesIlia Mirkin6-6/+10
2014-04-01gallium/docs: fix use of _ in math sectionsIlia Mirkin1-10/+10
2014-04-01gallium/docs: add format to indexIlia Mirkin2-2/+3
2014-04-01gallium/docs: fix a lot of bad formattingIlia Mirkin1-242/+262
2014-03-31gallium: add interface to clear buffersIlia Mirkin1-0/+5
2014-03-18gallium/docs: update SLT, SGE, SFL, STR opcode docsBrian Paul1-10/+10
2014-03-07gallium: allow setting of the internal stream output offsetZack Rusin1-4/+5
2014-02-25gallium: add interface for persistent and coherent buffer mappingsMarek Olšák2-0/+25
2014-02-25gallium: add texture gather support to gallium (v3)Dave Airlie2-0/+42
2014-02-09gallium: add geometry shader output limitsGrigori Goronzy1-0/+6
2014-02-07gallium/tgsi: correct typo propagated from NV_vertex_program1_1Erik Faye-Lund1-1/+1
2014-02-06gallium: remove PIPE_USAGE_STATICMarek Olšák1-1/+0
2014-02-06gallium: define the behavior of PIPE_USAGE_* flags properlyMarek Olšák1-6/+12
2014-02-04gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák1-2/+0
2014-01-17gallium: add bits for clipping points as tris (d3d-style)Roland Scheidegger1-4/+11
2013-12-03gallium: add support for AMD_vertex_shader_layerMarek Olšák1-0/+2
2013-11-28gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger1-1/+3
2013-11-21gallium: Make TGSI_SEMANTIC_FOG register four-component wide.José Fonseca1-7/+4
2013-10-26gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin1-0/+3
2013-10-23gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2-12/+6
2013-10-09gallium: Add support for 32x32 muls with 64 bit resultsZack Rusin1-0/+30
2013-10-03gallium/docs: update bind_sampler_states() documentationBrian Paul1-5/+6
2013-09-20gallium: add flush_resource context functionMarek Olšák1-0/+13
2013-08-27draw: clean up setting stream out information a bitRoland Scheidegger1-0/+2
2013-08-13gallium: add new float comparison instructions returning integer masksRoland Scheidegger1-16/+76
2013-08-08gallium: clarify SVIEWINFO opcodeRoland Scheidegger1-1/+9
2013-08-02gallium: clarify shift behavior with shift count >= 32Roland Scheidegger1-12/+18
2013-07-31gallium/docs: clarify definition of PIPE_CAP_USER_CONSTANT_BUFFERS, etcBrian Paul1-5/+8
2013-07-27gallivm: handle texel swizzles correctly for d3d10-style sample opcodesRoland Scheidegger1-0/+2
2013-07-22gallium: Add PIPE_CAP_ENDIANNESSTom Stellard1-0/+2
2013-07-11gallium: fixup definitions of the rsq and sqrtZack Rusin1-3/+3
2013-07-12tgsi: rename the TGSI fragment kill opcodesBrian Paul1-2/+4
2013-07-12tgsi: fix-up KILP commentsBrian Paul1-5/+5
2013-06-24gallium: Fix llvmpipe on big-endian machinesAdam Jackson1-0/+61
2013-06-22gallium/docs: more documentation for pipe_resource::array_sizeBrian Paul1-0/+6
2013-06-19gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINTRoland Scheidegger1-4/+6