path: root/src/gallium/auxiliary
AgeCommit message (Expand)AuthorFilesLines
2017-06-07gallium/u_blitter: use 2D_ARRAY for cubemap blits if possibleMarek Olšák2-19/+36
2017-06-07gallium/u_blitter: use TXF if possibleMarek Olšák1-102/+190
2017-06-07gallium/u_blitter: use TEX_LZ if it's supportedMarek Olšák1-4/+8
2017-06-07gallium/util: add _LZ and TXF options to simple shadersMarek Olšák5-32/+75
2017-06-07gallium/ureg: add TEX/TXF_LZ opcodes to uregMarek Olšák1-0/+2
2017-06-07tree-wide: remove trailing backslashEric Engestrom3-3/+3
2017-06-05gallium/u_threaded: fixes for MSVCBrian Paul1-7/+9
2017-06-05tgsi/scan: fix scanning fragment shaders with PrimID and Position/FaceMarek Olšák1-7/+10
2017-06-05gallium/u_threaded: remove 16 bytes from tc_batchMarek Olšák2-3/+0
2017-06-05gallium/u_threaded: align batches and call slots to 16 bytesMarek Olšák2-3/+17
2017-06-05Android: use bionic pthread_barrier_* if possibleChih-Wei Huang1-1/+1
2017-06-02gallium: Add TGSI shader token for ARB_post_depth_coverageLyude1-0/+1
2017-05-25gallium/os: use mmap64 for AndroidRob Herring1-18/+3
2017-05-24tgsi: remove unused tgsi_is_passthrough_shader()Samuel Pitoiset2-79/+0
2017-05-19auxiliary/vl: use vl_*_screen_create stubs when building w/o platformEmil Velikov3-15/+35
2017-05-19configure: check once for DRI3 dependenciesEmil Velikov1-0/+1
2017-05-18gallium/u_threaded: add a fast path for unbinding shader buffersMarek Olšák1-3/+9
2017-05-18gallium/u_threaded: add a fast path for unbinding shader imagesMarek Olšák1-4/+10
2017-05-18tgsi: store the sampler view type directly in the instructionSamuel Pitoiset3-6/+18
2017-05-18tgsi: remove some unused OPCODE macrosSamuel Pitoiset2-200/+0
2017-05-18gallivm: Make sure module has the correct data layout when pass manager runsTom Stellard1-16/+18
2017-05-16ttn: fix dest size for some texture instructionsRob Clark1-1/+3
2017-05-16ttn: fix txd src sizesRob Clark1-4/+6
2017-05-16ttn: fix txs dest sizeRob Clark1-1/+2
2017-05-15gallium/u_threaded: drop and ignore all non-async debug callbacksMarek Olšák2-3/+8
2017-05-15gallium/util: add threaded_context as a pipe_context wrapperMarek Olšák4-0/+2723
2017-05-15gallium/u_upload: add u_upload_cloneMarek Olšák2-0/+14
2017-05-15renderonly: Initialize fields of struct winsys_handle.Eric Anholt1-0/+1
2017-05-11Android: rework LLVM build supportRob Herring1-4/+4
2017-05-11Android: Fix swrast only buildRob Herring1-4/+3
2017-05-11gallivm: Fix build against LLVM SVN >= r302589Michel Dänzer1-3/+9
2017-05-10gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák18-276/+138
2017-05-10gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytesMarek Olšák3-11/+16
2017-05-10gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák20-130/+144
2017-05-10gallium/util: dump tokens in util_dump_shader_state only if type is TGSINicolai Hähnle1-5/+7
2017-05-10gallium/util: add util_dump_grid_infoNicolai Hähnle2-0/+30
2017-05-09nir: Embed the shader_info in the nir_shader againJason Ekstrand1-7/+7
2017-05-02gallium: Enable ARM NEON CPU detection.Eric Anholt3-0/+46
2017-05-02renderonly: use drmIoctlPhilipp Zabel1-4/+3
2017-05-02renderonly: drop resources on destroyPhilipp Zabel2-2/+12
2017-05-02renderonly: close transfer prime_fdPhilipp Zabel1-0/+2
2017-04-29gallium/targets: fix bool setting on BE architecturesIlia Mirkin1-4/+4
2017-04-28tgsi/scan: record compute shader system value usageMarek Olšák2-0/+37
2017-04-26gallium/util: reduce util_snprintf() calls in debug_flush_might_flush_cb()Brian Paul1-5/+6
2017-04-26gallium/util: add some comments in u_debug_flush.cBrian Paul1-0/+15
2017-04-26draw: whitespace fixes in draw_pipe_vbuf.cBrian Paul1-104/+89
2017-04-26gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2-0/+2
2017-04-25gallium: remove u_caps.c/h interfaceSamuel Pitoiset3-340/+0
2017-04-25gallium/util: add debugging helpers printing pipeline statisticsMarek Olšák2-0/+59
2017-04-20gallium/util: remove util_draw_range_elements helperMarek Olšák1-23/+0