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mesa/mesa
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11.0
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12.0
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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auxiliary
/
util
/
u_blitter.c
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Commit message (
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Author
Files
Lines
2020-12-22
gallium: pass pipe_stencil_ref by value (it has only 2 bytes)
Marek Olšák
1
-5
/
+5
2020-12-01
gallium/util: update fallthrough comments
Pierre-Eric Pelloux-Prayer
1
-1
/
+1
2020-11-11
u_blitter: port radv 3D blit coords logic.
Dave Airlie
1
-6
/
+14
2020-11-09
gallium/util: do not pass undefined sample-count
Erik Faye-Lund
1
-2
/
+1
2020-10-02
gallium/util: allow scissored blits for stencil-fallback
Erik Faye-Lund
1
-5
/
+20
2020-10-02
gallium/util: fix memory-leak
Erik Faye-Lund
1
-0
/
+3
2020-09-29
gallium/util: allow scaling blits for stencil-fallback
Erik Faye-Lund
1
-8
/
+10
2020-09-29
gallium/util: fix texture-coordinates for stencil-fallback
Erik Faye-Lund
1
-1
/
+10
2020-09-29
gallium/util: set right dst-dimensions
Erik Faye-Lund
1
-1
/
+1
2020-09-23
gallium/util: add blitter-support for stencil-fallback
Erik Faye-Lund
1
-0
/
+137
2020-04-23
gallium: add # of MRT to blend state
Rob Clark
1
-0
/
+1
2019-11-14
util: Move gallium's PIPE_FORMAT utils to /util/format/
Eric Anholt
1
-1
/
+1
2019-10-17
gallium/u_blitter: remove an unused variable
Marek Olšák
1
-2
/
+0
2019-10-17
gallium/u_blitter: set a more sane viewport-state
Erik Faye-Lund
1
-6
/
+5
2019-08-06
radeonsi: make sure that rasterizer state != NULL and remove all NULL checking
Marek Olšák
1
-0
/
+7
2019-08-06
radeonsi: make sure that DSA state != NULL and remove all NULL checking
Marek Olšák
1
-0
/
+7
2019-08-06
radeonsi: make sure that blend state != NULL and remove all NULL checking
Marek Olšák
1
-0
/
+7
2019-07-31
tree-wide: replace MAYBE_UNUSED with ASSERTED
Eric Engestrom
1
-4
/
+4
2019-07-23
u_blitter: add a msaa parameter to util_blitter_clear
Pierre-Eric Pelloux-Prayer
1
-6
/
+8
2019-07-23
u_blitter: enable msaa when dst num samples is > 1
Pierre-Eric Pelloux-Prayer
1
-6
/
+12
2019-07-03
gallium/u_blitter: implement copying from ZS to color and vice versa
Marek Olšák
1
-35
/
+112
2019-07-03
gallium/util: rewrite depth-stencil blit shaders
Marek Olšák
1
-13
/
+6
2019-07-03
gallium/u_blitter: enable MSAA when blitting to MSAA surfaces
Brian Paul
1
-22
/
+34
2019-06-03
u_blitter: don't fail mipmap generation for depth formats containing stencil
Marek Olšák
1
-1
/
+2
2018-09-06
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
1
-1
/
+2
2018-08-14
gallium/u_blitter: save/restore window rectangles
Marek Olšák
1
-0
/
+10
2018-07-31
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
1
-3
/
+6
2018-07-12
u_blitter: Add an option to draw the triangles using an index buffer.
Eric Anholt
1
-2
/
+14
2018-03-09
gallium: Add a util_blitter path for using a custom VS and FS.
Eric Anholt
1
-0
/
+64
2018-02-08
gallium/util: silence clang warning in blitter code
Brian Paul
1
-1
/
+1
2018-02-08
gallium/util: s/uint/enum tgsi_semantic/ in u_blitter.c
Brian Paul
1
-4
/
+6
2017-12-25
gallium/util: add util_num_layers helper
Marek Olšák
1
-2
/
+2
2017-12-12
gallium/u_blitter: replace tabs with spaces
Brian Paul
1
-18
/
+18
2017-11-17
gallium/aux/util/u_blitter.c: Silence some warnings
Gert Wollny
1
-5
/
+5
2017-10-07
radeonsi: don't change viewport for blits, use window-space positions
Marek Olšák
1
-1
/
+3
2017-10-07
radeonsi: don't save and restore vertex buffers and elements for u_blitter
Marek Olšák
1
-6
/
+9
2017-10-07
gallium/u_blitter: let drivers decide which VS to use for draw_rectangle
Marek Olšák
1
-41
/
+50
2017-10-07
gallium/u_blitter: let drivers set the vertex elements state
Marek Olšák
1
-26
/
+28
2017-10-07
gallium/u_blitter: remove blitter_context_priv::viewport
Marek Olšák
1
-10
/
+8
2017-09-11
gallium/u_blitter: use UTIL_BLITTER_ATTRIB_NONE (0) instead of 0 directly
Marek Olšák
1
-2
/
+2
2017-09-11
gallium/u_blitter: don't pass GENERIC in VS if it's not needed
Marek Olšák
1
-17
/
+45
2017-09-11
gallium/u_blitter: use draw_rectangle for all blits except cubemaps
Marek Olšák
1
-86
/
+95
2017-09-11
gallium/u_blitter: use draw_rectangle callback for layered clears
Marek Olšák
1
-26
/
+26
2017-09-11
gallium/u_blitter: add new union blitter_attrib to replace pipe_color_union
Marek Olšák
1
-50
/
+43
2017-08-22
gallium/u_blitter: don't use boolean, TRUE, FALSE
Marek Olšák
1
-61
/
+61
2017-08-22
gallium/u_simple_shaders: do util_make_layered_clear_vertex_shader differently
Marek Olšák
1
-1
/
+1
2017-08-22
gallium/u_blitter: remove get_next_surface_layer callback
Marek Olšák
1
-6
/
+1
2017-07-25
gallium/util: s/unsigned/enum tgsi_texture_type/
Brian Paul
1
-7
/
+8
2017-07-17
gallium/u_blitter: don't use TXF for scaled blits
Marek Olšák
1
-4
/
+6
2017-06-07
gallium/u_blitter: use 2D_ARRAY for cubemap blits if possible
Marek Olšák
1
-18
/
+34
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