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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
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17.3
18.0
18.1
18.2
18.3
19.0
19.1
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19.3
20.0
20.1
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20.3
21.0
21.1
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21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
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9.0
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a7xx-gmem
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powervr-mesa-next-wayland
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staging/23.3
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uav-counter-meta
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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amd
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vulkan
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radv_meta_blit2d.c
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Commit message (
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Author
Files
Lines
2020-03-11
radv: do not recursively begin/end render pass for meta operations
Samuel Pitoiset
1
-25
/
+31
2020-01-23
radv: add explicit external subpass dependencies to meta operations
Samuel Pitoiset
1
-3
/
+63
2019-10-23
radv/gfx10: fix 3D images
Samuel Pitoiset
1
-2
/
+2
2019-10-23
radv: do not create meta pipelines with 16 samples
Samuel Pitoiset
1
-2
/
+2
2019-08-07
radv: Add extra struct to image view creation.
Bas Nieuwenhuizen
1
-1
/
+1
2019-07-09
radv: only use specialised 3D meta paths on GFX9.
Dave Airlie
1
-2
/
+2
2019-04-25
radv: Support different source & dest aspects for planar images in blit2d.
Bas Nieuwenhuizen
1
-2
/
+9
2019-02-04
radv: do not set preserveAttachments for internal render passes
Samuel Pitoiset
1
-6
/
+6
2018-09-27
radv: Remove garbage comment.
Bas Nieuwenhuizen
1
-1
/
+0
2018-09-27
radv: Do not use multiple draws for multisample copies.
Bas Nieuwenhuizen
1
-57
/
+5
2018-08-14
radv: Add on-demand compilation of built-in shaders.
Bas Nieuwenhuizen
1
-1
/
+68
2018-08-14
radv: Make fs key exemplars ordered to be a reverse fs_key lookup.
Bas Nieuwenhuizen
1
-17
/
+2
2018-07-13
nir: cleanup oversized arrays in nir_swizzle calls
Karol Herbst
1
-6
/
+3
2018-06-22
radv: Use deref instructions for tex derefs in meta shaders.
Bas Nieuwenhuizen
1
-8
/
+13
2018-05-02
radv: fix multisample image copies
Matthew Nicholls
1
-101
/
+187
2017-12-29
radv: Make color meta operations layout aware.
Bas Nieuwenhuizen
1
-35
/
+42
2017-12-22
radv: handle depth/stencil image copy with layouts better. (v3.1)
Dave Airlie
1
-60
/
+70
2017-12-22
radv: refactor blit2d pipeline creation
Dave Airlie
1
-78
/
+33
2017-12-22
radv/gfx9: add support for 3d images to blit 2d paths
Dave Airlie
1
-18
/
+92
2017-10-04
radv: remove useless checks around radv_CmdBindPipeline()
Samuel Pitoiset
1
-12
/
+6
2017-10-02
radv: cleanup radv_device_finish_meta_XXX() helpers
Samuel Pitoiset
1
-29
/
+20
2017-10-02
radv: do not need to double zero-init the meta state structures
Samuel Pitoiset
1
-2
/
+0
2017-10-02
radv: inline blit2d_unbind_dst()
Samuel Pitoiset
1
-9
/
+3
2017-09-13
radv: remove useless 'cmd_buffer' param from radv_buffer_view_init()
Samuel Pitoiset
1
-1
/
+1
2017-09-06
radv: Fix vkCopyImage with both depth and stencil aspects.
Bas Nieuwenhuizen
1
-99
/
+107
2017-09-04
radv: drop emit2d_dst_type.
Dave Airlie
1
-16
/
+0
2017-08-01
radv: handle 10-bit format clamping workaround.
Dave Airlie
1
-0
/
+2
2017-07-05
radv: Disable depth & stencil tests when the depthbuffer doesn't support it.
Bas Nieuwenhuizen
1
-2
/
+2
2017-06-26
radv: Remove unused args of radv_image_view_init.
Bas Nieuwenhuizen
1
-13
/
+3
2017-06-26
radv: Use correct image layout for blit based copies.
Bas Nieuwenhuizen
1
-10
/
+10
2017-05-09
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
1
-4
/
+4
2017-05-08
radv: fix regression in blit2d push constant change.
Dave Airlie
1
-1
/
+1
2017-05-08
radv/meta: move blit2d to using push constants
Dave Airlie
1
-73
/
+57
2017-05-08
radv: set base/ranges for push constant loads.
Dave Airlie
1
-0
/
+2
2017-04-19
radv/meta: reduce vertex buffer in blit2d.
Dave Airlie
1
-28
/
+7
2017-04-14
radv: use push descriptors in meta
Fredrik Höglund
1
-58
/
+36
2017-03-30
radv: Set proper viewport & scissor for meta draws.
Bas Nieuwenhuizen
1
-15
/
+37
2017-03-14
nir: Rework conversion opcodes
Jason Ekstrand
1
-3
/
+3
2017-02-28
radv: fix depth format in blit2d.
Dave Airlie
1
-2
/
+5
2016-12-10
radv/meta: use VK_NULL_HANDLE for handles
Grazvydas Ignotas
1
-1
/
+1
2016-12-08
radv/meta: don't pass rect into blit2d src function.
Dave Airlie
1
-2
/
+1
2016-10-26
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
1
-4
/
+4
2016-10-12
radv: drop the RADV_CALL macro.
Dave Airlie
1
-5
/
+5
2016-10-07
radv: add initial non-conformant radv vulkan driver
Dave Airlie
1
-0
/
+1282