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2020-12-18docs/features: update list of zink featuresErik Faye-Lund1-5/+5
2020-12-18doc/features: add VC4 driverJuan A. Suarez Romero1-18/+18
2020-12-17docs: Add a stub page for PanfrostAlyssa Rosenzweig2-0/+32
2020-12-16docs: update calendar and link releases notes for 20.2.6Dylan Baker1-0/+2
2020-12-16docs: Add sha256 sums for 20.2.6Dylan Baker1-1/+1
2020-12-16docs: add release notes for 20.2.6Dylan Baker1-0/+47
2020-12-16docs: update calendar and link releases notes for 20.3.1Dylan Baker2-2/+2
2020-12-16docs: Add sha256 sums for 20.3.1Dylan Baker1-1/+1
2020-12-16docs: add release notes for 20.3.1Dylan Baker1-0/+176
2020-12-16docs: update calendar and link releases notes for 20.2.5Dylan Baker2-3/+2
2020-12-16docs: add sha256 sums for 20.2.5Dylan Baker1-1/+1
2020-12-16docs: add release notes for 20.2.5Dylan Baker1-0/+180
2020-12-14radv: advertise VK_KHR_fragment_shading_rate on GFX10.3+Samuel Pitoiset1-0/+1
2020-12-10mesa: Retire classic OSMesa.Eric Anholt2-3/+3
2020-12-10docs: Fix the documentation of the OSMesa path.Eric Anholt1-2/+1
2020-12-10docs: Adapt to FDO_DISTRIBUTION_TAG → MESA_IMAGE_TAG renameMichel Dänzer1-2/+2
2020-12-09ac,radeonsi: implement GL_NV_compute_shader_derivativesMarek Olšák1-0/+1
2020-12-09radeonsi: remove SDMA supportMarek Olšák1-8/+0
2020-12-08mesa: remove code for old (mostly unsupported) GL_NV_point_spriteMarek Olšák1-0/+1
2020-12-07radv: Implement VK_VALVE_mutable_descriptor_type.Hans-Kristian Arntzen1-0/+1
2020-12-04docs: update calendar and link releases notes for 20.2.4Dylan Baker2-1/+4
2020-12-04relnotes: Add sha256sums for 20.2.4Dylan Baker1-1/+1
2020-12-04docs: add release notes for 20.2.4Dylan Baker1-0/+135
2020-12-03docs: add release schedule for 20.3Dylan Baker1-0/+8
2020-12-03docs: update calendar and link releases notes for 20.3.0Dylan Baker2-2/+2
2020-12-03docs: Add sha256 sums for 20.3.0Dylan Baker1-1/+1
2020-12-03docs: add release notes for 20.3.0Dylan Baker1-0/+4695
2020-12-01glx: Remove DRI1Adam Jackson1-0/+1
2020-12-01docs: inline contents.rst into index.rstErik Faye-Lund3-108/+107
2020-12-01docs: mention egl in api-listErik Faye-Lund1-1/+2
2020-12-01docs: do not explicitly call out es-versionsErik Faye-Lund1-2/+2
2020-12-01docs: use external link-referencesErik Faye-Lund1-11/+15
2020-12-01docs: move major versions history out of front-pageErik Faye-Lund2-241/+245
2020-12-01docs: break project history out of front-pageErik Faye-Lund3-96/+96
2020-12-01gallium: add PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0Marek Olšák1-0/+1
2020-11-27docs: grammar fixesTheogen Ratkin2-4/+4
2020-11-26docs: document new zink-flagErik Faye-Lund1-0/+2
2020-11-26docs/features: update list of v3dv supported featuresAlejandro Piñeiro1-7/+7
2020-11-23release-calender: Update 20.3Dylan Baker1-7/+1
2020-11-23docs: update calendar and link releases notes for 20.2.3Dylan Baker2-3/+3
2020-11-23docs: Add relnotes for 20.2.3Dylan Baker1-1/+1
2020-11-23docs: add release notes for 20.2.3Dylan Baker1-0/+184
2020-11-23mesa: add an environment variable to default enable INTEL_blackholeLionel Landwerlin1-0/+5
2020-11-23radv: add RADV_DEBUG=noumr to disable UMR logs during GPU hang detectionSamuel Pitoiset1-0/+2
2020-11-23radv: append a time string to the hang report dump directorySamuel Pitoiset1-2/+2
2020-11-20glx, egl: Add LIBGL_DRI2_DISABLE environment variableAdam Jackson1-0/+2
2020-11-20docs: add basic docs for d3d12 driverErik Faye-Lund2-0/+50
2020-11-19docs: Update Mesa GL enum allocations for EGL_MESA_platform_xcbAdam Jackson1-2/+5
2020-11-18gallium: add missing bits of the direct multi draw interfaceMarek Olšák1-0/+1
2020-11-16docs/features: document d3d12 featuresErik Faye-Lund1-15/+15