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path: root/docs/GL3.txt
AgeCommit message (Expand)AuthorFilesLines
2012-11-23vbo: fix glVertexAttribI* functionsMarek Olšák1-2/+1
2012-08-30docs: Add some missing features to 9.0 release notes and GL3.txt9.0-branchpointIan Romanick1-4/+4
2012-08-26i965/gen6+: Add support for GL_ARB_timer_query.Eric Anholt1-1/+1
2012-08-26i965: Add support for GL_ARB_occlusion_query2.Eric Anholt1-1/+1
2012-08-14i965: add ARB_texture_rgb10_a2ui supportJordan Justen1-1/+1
2012-08-07i965: Enable uniform buffer objects on gen6+.Eric Anholt1-1/+1
2012-08-06docs: update ARB_debug_output status to DONEBrian Paul1-1/+1
2012-08-06docs: Add OpenGL 4.3 requirementsJason Wood1-0/+30
2012-07-12docs: update relnotes-8.1 and GL3 statusMarek Olšák1-2/+2
2012-07-10docs: Update GL3.txt.Kenneth Graunke1-2/+2
2012-07-10docs: update relnotes-8.1 and GL3 statusMarek Olšák1-1/+3
2012-06-27i965: enable ARB_instanced_arrays extensionJordan Justen1-1/+1
2012-06-25docs: update GL3.3 statusMarek Olšák1-1/+2
2012-06-19docs: update GL3.txt for ARB_base_instanceFredrik Höglund1-1/+1
2012-05-23i965: create code path to handle primitive restart in hardwareJordan Justen1-1/+1
2012-05-23i965/gen6+: Add support for GL_ARB_blend_func_extended.Eric Anholt1-1/+1
2012-05-04i965: Add support for GL_ARB_draw_buffers_blend.Eric Anholt1-1/+1
2012-04-16docs: Update GLSL 1.40 status.Eric Anholt1-1/+2
2012-04-16docs: Update that int textures got done for GL3.Eric Anholt1-1/+1
2012-04-16docs: Update that ARB_draw_instanced is on in i965.Eric Anholt1-1/+1
2012-04-16docs: Update TBO support.Eric Anholt1-1/+1
2012-04-13docs: update GL3.txt for ARB_blend_func_extendedDave Airlie1-1/+1
2012-03-24docs/GL3.txt: document ARB_blend_func_extended stateDave Airlie1-1/+1
2012-01-12docs/GL3: consolidate FBO extensions into one ARBMarek Olšák1-3/+1
2012-01-12docs/GL3: document r300 extension supportMarek Olšák1-24/+24
2012-01-12docs/GL3: document what's missing for GL3Marek Olšák1-2/+2
2012-01-11Clean up GL3 statusMatt Turner1-39/+39
2011-12-17docs: update GL3 statusMarek Olšák1-2/+2
2011-11-28mesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txtDave Airlie1-1/+1
2011-11-27docs/gl3: these two interfaces are complete now.Dave Airlie1-1/+1
2011-11-06gl3.txt: update for ARB_texture_storage.Dave Airlie1-1/+1
2011-11-05gl3.txt: add not of ARB_texture_storage work started.Dave Airlie1-1/+1
2011-10-27docs: update GL3 statusMarek Olšák1-5/+4
2011-09-06docs: update gl3.txt for ARB_vertex_type_2_10_10_10_revDave Airlie1-1/+1
2011-08-25glsl: Implement the GL_ARB_conservative_depth extension.Kenneth Graunke1-1/+1
2011-08-09docs: update GL3.txt with new GL 4.2 extensionsDave Airlie1-0/+13
2011-07-10docs: update GL3 statusMarek Olšák1-1/+1
2011-06-30docs: add GL3 GLX todoMarek Olšák1-1/+2
2011-06-30docs: update GL3 status - vertex texturesMarek Olšák1-1/+1
2011-05-06docs: update GL3 statusMarek Olšák1-1/+1
2011-04-29docs: update GL3 statusMarek Olšák1-2/+2
2011-04-27docs: Note that ES2_compatibility is already done.Eric Anholt1-1/+1
2011-04-25docs: update GL3 statusMarek Olšák1-4/+4
2011-04-23i965: Add support for NV_conditional_render.Eric Anholt1-1/+1
2011-04-20docs: Mention that GLSL 1.30 is started.Eric Anholt1-1/+1
2011-04-15docs: update GL3 statusMarek Olšák1-3/+3
2011-04-10docs: GL_ARB_sampler_objects updatesBrian Paul1-1/+1
2011-03-29docs: update GL3 statusMarek Olšák1-2/+2
2011-03-08docs: added Depth format cube textures to GL3.txt listBrian Paul1-0/+2
2011-02-28rgtc: update docsDave Airlie1-1/+1