index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
gallium-no-rhw-position
master
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
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Commit message (
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Author
Files
Lines
6 days
ci/vc4/v3d: Parallelize piglit jobs
Juan A. Suarez Romero
1
-0
/
+3
7 days
vc4: let st lower rect tex
Christian Gmeiner
2
-16
/
+12
2021-02-13
lima: implement GL_EXT_texture_swizzle
Erico Nunes
3
-14
/
+28
2021-02-09
vc4: Stop advertising support for VS color clamping.
Eric Anholt
3
-6
/
+1
2021-02-09
vc4: Stop advertising support for PIPE_CAP_TWO_SIDED_COLOR.
Eric Anholt
3
-5
/
+1
2021-02-09
vc4: Remove vestiges of alpha test lowering.
Eric Anholt
3
-12
/
+0
2021-01-28
vc4: add drm-shim
Christian Gmeiner
3
-0
/
+142
2021-01-26
ci/vc4: Add piglit job
Juan A. Suarez Romero
3
-5
/
+9036
2021-01-26
ci/vc4: rename stage to Broadcom
Juan A. Suarez Romero
2
-2
/
+2
2021-01-26
ci/vc4: allow custom timeout values for activity
Juan A. Suarez Romero
2
-2
/
+5
2021-01-23
vc4/ci: Replace expect script by python script
Juan A. Suarez Romero
6
-48
/
+134
2021-01-16
lima: introduce fs and vs shader cache
Erico Nunes
6
-93
/
+286
2021-01-11
nir,vc4: Lower fneg to fmul(x, -1.0)
Daniel Schürmann
5
-8
/
+13
2021-01-06
vc4: use intrinsic builders
Christian Gmeiner
3
-41
/
+15
2021-01-04
vc4: don't use index_bias if indexed
Marek Olšák
1
-3
/
+5
2020-12-18
vc4: Fix typos.
Vinson Lee
3
-3
/
+3
2020-12-18
doc/features: add VC4 driver
Juan A. Suarez Romero
1
-18
/
+18
2020-12-09
v3d: remove old tile blit code
Juan A. Suarez Romero
1
-137
/
+0
2020-12-09
ci/vc4: Skip VS dynamic loops tests that cause GPU hangs.
Eric Anholt
1
-0
/
+11
2020-12-04
ci: add testing for VC4 drivers (Raspberry Pi 3)
Juan A. Suarez Romero
15
-6
/
+416
2020-11-11
v3dv: VK_KHR_display extension support
Steven Houston
3
-12
/
+169
2020-11-05
vc4: use intmax_t for formatted output of timespec members
Khem Raj
2
-4
/
+4
2020-11-03
broadcom/compiler: remove v3d_fs_key depth_enabled field.
Alejandro Piñeiro
3
-8
/
+0
2020-10-21
docs/vc4: Add information on the hw documentation available.
Eric Anholt
1
-0
/
+18
2020-10-21
docs/vc4: Move my old vc4 wiki's documentation into docs.mesa3d.org.
Eric Anholt
2
-0
/
+288
2020-10-21
vc4: do not report alpha-test as supported
Erik Faye-Lund
2
-12
/
+3
2020-10-15
vc4: Enable nir_lower_io for uniforms
Jose Maria Casanova Crespo
1
-1
/
+2
2020-10-15
vc4: Add missing range_base/range at nir_load_ubos in yuv_blit fs.
Jose Maria Casanova Crespo
1
-0
/
+2
2020-10-15
vc4: Add missing load_ubo set_align in yuv_blit fs.
Jose Maria Casanova Crespo
1
-0
/
+1
2020-10-13
v3dv/device: handle primary nodes for newer kernels
n00b7
1
-1
/
+2
2020-10-13
v3dv: implement device detection on actual hardware
Iago Toral Quiroga
2
-22
/
+140
2020-10-11
vc4: enable lower_isign for VC4
Jose Maria Casanova Crespo
1
-0
/
+1
2020-10-10
vc4: Enable lower_umax and lower_umin
Jose Maria Casanova Crespo
1
-0
/
+2
2020-10-10
nir/algebraic: optimize iand/ior of (n)eq zero when umax/umin not available
Jose Maria Casanova Crespo
2
-4
/
+12
2020-10-05
vc4: Avoid negative scissor caused by no intersection
Jose Maria Casanova Crespo
1
-4
/
+4
2020-09-16
vc4: remove unused header
Erik Faye-Lund
1
-1
/
+0
2020-09-10
ci: do not build libdrm for vc4, reedreno and etnaviv
Christian Gmeiner
2
-8
/
+8
2020-08-28
vc4: Fix unused var warnings in release builds from assertions.
Eric Anholt
2
-2
/
+2
2020-07-06
vc4: Only call nir_lower_io on shader_in/out
Jason Ekstrand
1
-2
/
+2
2020-07-06
st/mesa: fix reporting of float perf counters max value
Marcin Ślusarz
1
-3
/
+3
2020-06-29
vc4: Enable PIPE_CAP_TGSI_TEXCOORD.
Eric Anholt
3
-18
/
+7
2020-06-16
vc4: don't relay on intr->num_components for non-vectorized intrinsics
Jose Maria Casanova Crespo
1
-1
/
+1
2020-06-07
vc4_bufmgr: fix time_t printf
Peter Seiderer
1
-1
/
+1
2020-04-23
vc4: Use NIR shader's num_outputs for generating our new output.
Eric Anholt
1
-13
/
+1
2020-03-19
vc4_bufmgr: Remove duplicative VC definition
John Stultz
1
-8
/
+0
2020-03-11
vc4: Fix query_dmabuf_modifiers mis-reporting external_only property
Chris Lord
1
-1
/
+3
2020-03-03
vc4: fix vc4_yuv_blit overwriting fragment constant buffer slot 0
Chris Lord
1
-0
/
+2
2019-12-20
lima: set shader caps to optimize control flow
Erico Nunes
1
-2
/
+16
2019-12-14
lima: split draw calls on 64k vertices
Erico Nunes
1
-48
/
+97
2019-12-14
vc4: move the draw splitting routine to shared code
Erico Nunes
5
-33
/
+122
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