AgeCommit message (Expand)AuthorFilesLines
6 daysci/vc4/v3d: Parallelize piglit jobsJuan A. Suarez Romero1-0/+3
7 daysvc4: let st lower rect texChristian Gmeiner2-16/+12
2021-02-13lima: implement GL_EXT_texture_swizzleErico Nunes3-14/+28
2021-02-09vc4: Stop advertising support for VS color clamping.Eric Anholt3-6/+1
2021-02-09vc4: Stop advertising support for PIPE_CAP_TWO_SIDED_COLOR.Eric Anholt3-5/+1
2021-02-09vc4: Remove vestiges of alpha test lowering.Eric Anholt3-12/+0
2021-01-28vc4: add drm-shimChristian Gmeiner3-0/+142
2021-01-26ci/vc4: Add piglit jobJuan A. Suarez Romero3-5/+9036
2021-01-26ci/vc4: rename stage to BroadcomJuan A. Suarez Romero2-2/+2
2021-01-26ci/vc4: allow custom timeout values for activityJuan A. Suarez Romero2-2/+5
2021-01-23vc4/ci: Replace expect script by python scriptJuan A. Suarez Romero6-48/+134
2021-01-16lima: introduce fs and vs shader cacheErico Nunes6-93/+286
2021-01-11nir,vc4: Lower fneg to fmul(x, -1.0)Daniel Schürmann5-8/+13
2021-01-06vc4: use intrinsic buildersChristian Gmeiner3-41/+15
2021-01-04vc4: don't use index_bias if indexedMarek Olšák1-3/+5
2020-12-18vc4: Fix typos.Vinson Lee3-3/+3
2020-12-18doc/features: add VC4 driverJuan A. Suarez Romero1-18/+18
2020-12-09v3d: remove old tile blit codeJuan A. Suarez Romero1-137/+0
2020-12-09ci/vc4: Skip VS dynamic loops tests that cause GPU hangs.Eric Anholt1-0/+11
2020-12-04ci: add testing for VC4 drivers (Raspberry Pi 3)Juan A. Suarez Romero15-6/+416
2020-11-11v3dv: VK_KHR_display extension supportSteven Houston3-12/+169
2020-11-05vc4: use intmax_t for formatted output of timespec membersKhem Raj2-4/+4
2020-11-03broadcom/compiler: remove v3d_fs_key depth_enabled field.Alejandro Piñeiro3-8/+0
2020-10-21docs/vc4: Add information on the hw documentation available.Eric Anholt1-0/+18
2020-10-21docs/vc4: Move my old vc4 wiki's documentation into Anholt2-0/+288
2020-10-21vc4: do not report alpha-test as supportedErik Faye-Lund2-12/+3
2020-10-15vc4: Enable nir_lower_io for uniformsJose Maria Casanova Crespo1-1/+2
2020-10-15vc4: Add missing range_base/range at nir_load_ubos in yuv_blit fs.Jose Maria Casanova Crespo1-0/+2
2020-10-15vc4: Add missing load_ubo set_align in yuv_blit fs.Jose Maria Casanova Crespo1-0/+1
2020-10-13v3dv/device: handle primary nodes for newer kernelsn00b71-1/+2
2020-10-13v3dv: implement device detection on actual hardwareIago Toral Quiroga2-22/+140
2020-10-11vc4: enable lower_isign for VC4Jose Maria Casanova Crespo1-0/+1
2020-10-10vc4: Enable lower_umax and lower_uminJose Maria Casanova Crespo1-0/+2
2020-10-10nir/algebraic: optimize iand/ior of (n)eq zero when umax/umin not availableJose Maria Casanova Crespo2-4/+12
2020-10-05vc4: Avoid negative scissor caused by no intersectionJose Maria Casanova Crespo1-4/+4
2020-09-16vc4: remove unused headerErik Faye-Lund1-1/+0
2020-09-10ci: do not build libdrm for vc4, reedreno and etnavivChristian Gmeiner2-8/+8
2020-08-28vc4: Fix unused var warnings in release builds from assertions.Eric Anholt2-2/+2
2020-07-06vc4: Only call nir_lower_io on shader_in/outJason Ekstrand1-2/+2
2020-07-06st/mesa: fix reporting of float perf counters max valueMarcin Ślusarz1-3/+3
2020-06-29vc4: Enable PIPE_CAP_TGSI_TEXCOORD.Eric Anholt3-18/+7
2020-06-16vc4: don't relay on intr->num_components for non-vectorized intrinsicsJose Maria Casanova Crespo1-1/+1
2020-06-07vc4_bufmgr: fix time_t printfPeter Seiderer1-1/+1
2020-04-23vc4: Use NIR shader's num_outputs for generating our new output.Eric Anholt1-13/+1
2020-03-19vc4_bufmgr: Remove duplicative VC definitionJohn Stultz1-8/+0
2020-03-11vc4: Fix query_dmabuf_modifiers mis-reporting external_only propertyChris Lord1-1/+3
2020-03-03vc4: fix vc4_yuv_blit overwriting fragment constant buffer slot 0Chris Lord1-0/+2
2019-12-20lima: set shader caps to optimize control flowErico Nunes1-2/+16
2019-12-14lima: split draw calls on 64k verticesErico Nunes1-48/+97
2019-12-14vc4: move the draw splitting routine to shared codeErico Nunes5-33/+122