index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
24.3
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
aruby-blackberry/gfxstream
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
staging/24.3
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2024-06-24
gles1: fix glBufferSubData()
Zack Middleton
1
-1
/
+1
2024-04-25
glthread: check for invalid primitive modes in DrawElementsBaseVertex
Mike Blumenkrantz
1
-2
/
+5
2024-04-04
mesa: clamp binary pointer in ShaderBinary if length==0
Mike Blumenkrantz
1
-0
/
+4
2024-03-14
meson: Correctly get sizeof_pointer with cross-compilers
Danylo Piliaiev
1
-1
/
+1
2024-03-11
glthread: invert _mesa_glthread_has_no_{un}pack_buffer by removing the negation
Marek Olšák
7
-71
/
+71
2024-03-11
glthread: execute small glDrawPixels asynchronously
Marek Olšák
2
-2
/
+74
2024-03-11
glthread: execute small glBitmap asynchronously
Marek Olšák
3
-2
/
+91
2024-03-11
glthread: track glPixelStore(GL_UNPACK_*)
Marek Olšák
3
-2
/
+63
2024-03-11
mesa: move struct gl_pixelstore_attrib into glthread.h
Marek Olšák
2
-22
/
+21
2024-02-23
glthread: generate packed versions of gl*Pointer/Offset calls
Marek Olšák
4
-23
/
+141
2024-02-23
glthread: add a packed version of DrawElementsUserBuf
Marek Olšák
5
-16
/
+115
2024-02-23
glthread: add a packed variant of glDrawElements with 16-bit count and indices
Marek Olšák
3
-8
/
+69
2024-02-23
glthread: rewrite glBindBuffer packing
Marek Olšák
3
-46
/
+40
2024-02-23
glthread: use marshal_count instead of count for more functions
Marek Olšák
9
-35
/
+35
2024-02-23
glthread: don't check cmd_size for small variable-sized calls
Marek Olšák
5
-11
/
+35
2024-02-23
glthread: deduplicate batch finalization code
Marek Olšák
1
-23
/
+21
2024-02-23
glthread: pack uploaded user vertex buffers and offsets better
Marek Olšák
4
-71
/
+132
2024-02-23
glthread: fix multi draws with a negative draw count
Marek Olšák
1
-5
/
+7
2024-02-23
glthread: pack glVertexAttribPointer calls better
Marek Olšák
1
-0
/
+6
2024-02-23
glapi: pass pointer size to python for glthread from meson
Marek Olšák
9
-25
/
+28
2024-02-23
glthread: remove "if True" from print_marshal_async_code
Marek Olšák
1
-73
/
+72
2024-02-23
glthread: separate marshal code generation into print_marshal_async_code
Marek Olšák
1
-14
/
+18
2024-02-23
glthread: separate unmarshal function generation into print_unmarshal_func
Marek Olšák
1
-4
/
+6
2024-02-23
glthread: precompute fixed_params and variable_params lists
Marek Olšák
2
-43
/
+32
2024-02-23
glthread: move global marshal_XML.py functions into class marshal_function
Marek Olšák
2
-81
/
+83
2024-02-23
glthread: sort fixed-sized parameters before returning them
Marek Olšák
1
-4
/
+5
2024-02-23
glapi: fix type names for glthread and handle all types
Marek Olšák
3
-5
/
+7
2024-02-23
glthread: rewrite glDrawArrays call packing
Marek Olšák
4
-40
/
+23
2024-02-23
glthread: rewrite glDrawElements call packing
Marek Olšák
5
-92
/
+87
2024-02-23
glthread: pack the index type to 8 bits
Marek Olšák
5
-21
/
+57
2024-02-23
glthread: pack the primitive type to 8 bits
Marek Olšák
4
-22
/
+32
2024-02-23
glthread: pack "size" in Pointer calls as 16 bits
Marek Olšák
3
-0
/
+12
2024-02-23
glthread: clean up how vertex stride is packed
Marek Olšák
3
-6
/
+14
2024-02-23
glthread: remove cmd_size from constant-sized calls
Marek Olšák
6
-86
/
+54
2024-02-23
glthread: add no_error variants of glDrawArrays*
Marek Olšák
4
-13
/
+42
2024-02-23
glthread: add no_error variants of glDrawElements*
Marek Olšák
9
-29
/
+135
2024-02-23
glthread: use _mesa_glthread_fence_call() instead of duplicating that code
Marek Olšák
1
-3
/
+2
2024-02-23
glthread: re-enable thread scheduling in st/mesa when glthread is disabled
Marek Olšák
1
-3
/
+7
2024-02-23
egl/wayland: Flush after blitting to linear copy
Michel Dänzer
1
-0
/
+6
2024-02-21
st/mesa: optimize st_update_arrays using lots of C++ template variants
Marek Olšák
2
-38
/
+278
2024-02-01
egl/drm: flush before calling get_back_bo
Pierre-Eric Pelloux-Prayer
1
-3
/
+7
2024-01-29
glthread: apply the thread scheduling policy when a batch executes synchronously
Marek Olšák
1
-0
/
+2
2024-01-29
glthread: apply the thread scheduling policy when the context is created
Marek Olšák
1
-17
/
+28
2024-01-16
glsl/nir: fix gl_nir_cross_validate_outputs_to_inputs() memory leak
Patrick Lerda
1
-3
/
+4
2024-01-08
glthread: add proper helpers for call fences
Marek Olšák
3
-23
/
+42
2024-01-08
glthread: don't unroll draws using user VBOs with GLES
Marek Olšák
1
-1
/
+2
2023-12-21
glthread: add a missing end-of-batch marker
Marek Olšák
1
-0
/
+5
2023-12-08
glthread: add a string table of function names
Marek Olšák
2
-2
/
+12
2023-12-08
glthread: pass struct marshal_cmd_DrawElementsUserBuf into Draw directly
Marek Olšák
4
-49
/
+37
2023-12-08
glthread: don't do "if (COMPAT)" if the function is not in the GL core profile
Marek Olšák
6
-45
/
+45
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