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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28333>
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28333>
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It looks like it has been fixed for many drivers yesterday, but
apparently not vc4.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28333>
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https://gitlab.freedesktop.org/mesa/mesa/-/jobs/56377699
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/56392947
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/56421981
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28238>
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This job very often hangs (hence why it's split into 4), but it managed
to finish once and failed because this test is now skipped instead of
failing:
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/55772960
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27934>
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Add new piglit failure
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27503>
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This reverts commit 31c9e17bf2a5e3ff73fce7a2cf14db121c5bbc90.
The added failure happens actually in the vc4 driver, not v3d.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27503>
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There are paths were a v3d screen can be created instead of vc4 screen,
in a real rpi4 hardware. For instance, in the CI itself.
So assuming that it was only possible with the simulator was wrong.
This reverts commit c31be1f4bacde88ccd7177af26cb554c35472573.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27047>
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Check all the timeout tests in the skip list to remove those that are
not timeout anymore, and add new ones.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27027>
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Rpi4 and beyond uses vc4 hardware to handle the display.
When forcing `MESA_LOADER_DRIVER_OVERRIDE=v3d` on it, it will try to
create a screen through v3d hardware, which does not exist, and thus
fail.
This is intended to be used with the simulator on x86 hardware, so
let's print a warning in case of trying to use it with real rpi.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27001>
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Remove some flakes not seen in the last 7 months.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26893>
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These are now loaded through the initramfs image.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26720>
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This is required in order to return the correct value for
`gbm_dri_bo_get_offset()` for e.g. the second plane of a NV12 image.
Use the newly introduced `util_resource` helper and, while on it, also
add support for `gbm_bo_get_plane_count()`.
Cc: mesa-stable
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26283>
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Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26272>
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For Wayland wsi allocations, v3dv used the wl_drm protocol, which is now
being phased out in favor of dmabuf feedback.
wl_drm is used to figure out the display device (in v3dv assumed to be
vc4) and then to authenticate with the Wayland compositor in order to
allocate scanout-able buffers (in this case, dumb buffers) directly at
the display device.
Recent commit 88c03ddd34 changed the behavior of the wsi code, and
wl_drm is now passing the render device instead, which broke Wayland
wsi.
It turns out that the authentication code is not really needed and since
we would like to remove wl_drm usage and the master device is assumed to
be vc4 anyway, we can just remove some unneeded device-specific wsi code
and get Vulkan Wayland wsi back to work.
Fixes: 88c03ddd345 ("egl/drm: get compatible render-only device fd for kms-only device")
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26200>
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25975>
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25975>
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We disabled piglit testsuite some time ago because it is causing GPU
hangs from time to time, and we didn't find out yet what are the tests
causing such issue.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26021>
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Instead, check if it's a vector or scalar and use 1 explicitly. In FS
output case where we were only using it assert we don't have any arrays,
assert that directly.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
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This has been confusing for some time, as from a xml file with the
suffix v33 (so suggesting just one version) we were generating the
headers for v33, v40, v41 and v71.
So now there is a header for the vc4 driver, and one header for the
v3d/v3dv (so v3d "platform") drivers.
FWIW, this means that now the name of the original xml and the header
files generated doesn't maintain a so similar pattern, but again the
equivalence were not there anyway.
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25851>
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25868>
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Solves regression on video players using GPU for
video decoding that just displays the video in green.
Fixes: d13da7782cd80 ("vc4: call blit paths in chain")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25412>
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This fixes several tests when the initially uploaded buffer
from CPU was being ignored because vc4_texture_subdata was not
marking the resource as written/initialized.
The usage flags management available at vc4_resource_transfer_map
is generalized into vc4_map_usage_prep and reused at
vc4_resource_transfer_map. This makes vc4 implementation more similar
to v3d.
This fixes 7 text in the following subgroups:
-dEQP-GLES2.functional.fbo.render.texsubimage.*
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.*
-spec@arb_clear_texture@arb_clear_texture-*
Cc: mesa-stable
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25297>
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It's set 3 lines above already.
Fixes: 2a33ea95d66cd7ba83e2 ("glsl: Retire ldexp lowering in favor of the nir lowering flag.")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24786>
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We want to get rid of nir_dest so back-ends need to stop storing it
in structs and passing it through helpers.
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
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Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24550>
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There's no legacy register support so we ncessarily write a contiguous vector.
In other words, the write_mask is of the form `(1 << x) - 1`. Meanwhile this
code asserts the write mask is of the form (1 << x)`. Putting it together the
write mask is necessarily always 0x1, writing out a single scalar.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24471>
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This means that when things go wrong, we don't hold the runner (and Marge)
for as long, while still having a 2x margin over the usual run time.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24402>
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Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24153>
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Also, move the v3d/vc4 lines together so it's clearer.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24105>
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Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
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This is a regex, not a glob, so `spec@!opengl es 3*` matched all of
`spec@!opengl es `.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24018>
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Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23988>
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Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23883>
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Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23855>
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Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23862>
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This is a prepare for removing _MTX_INITIALIZER_NP.
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21284>
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Remove passing tests, and add new failures and timeouts.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23303>
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This implementation reinterprets the stencil data as a RGBA8888 texture.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
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Besides blitting color-based buffer, we can use the tile buffers to blit
also depth and stencil buffers.
This also fixes several piglit tests.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
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Let each of the different blit paths to decide if they need to do the
blit operation based on the blit mask, and update the mask once the
operation is done.
This allows to call all the different versions without needing to check
if they success or not.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
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Drivers expect either color or stencil/depth blit to be done, but not
both at the same time.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
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Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22838>
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But keeps piglit's quick_gl disabled, as it contains the test causing
the GPU resets.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22982>
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Some test is causing a GPU reset, which blocks merge requests.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22927>
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Skip all OpenGL[ES] and GLSL tests that are not supported.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22919>
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Fixes: f5bde99cbdd ("gallium: plumb resolve attachments through from frontends -> pipe_framebuffer_state")
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22673>
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https://gitlab.freedesktop.org/mesa/mesa/-/jobs/39377396
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22312>
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Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22297>
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Without reducing the coverage and using 4 runners instead of 9, most
runs take 10-13 minutes instead of 12-13 minutes for the egl job, 9-11
minutes for the piglit job, and 6-8 minutes for the deqp job.
Stress-tested over 40+ runs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21902>
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