index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
staging/23.1
staging/23.2
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2023-01-03
glsl: Remove bit_count lowering
Ian Romanick
1
-56
/
+1
2023-01-03
glsl: Remove bitfield_reverse lowering
Ian Romanick
1
-96
/
+0
2023-01-03
glsl: Remove bitfield_extract and bitfield_insert lowering
Ian Romanick
1
-174
/
+5
2022-09-09
mesa/glsl: Add support for NV_shader_noperspective_interpolation
Gert Wollny
4
-1
/
+5
2021-07-05
crocus/gen5: enable support for GL_EXT_gpu_shader4
Dave Airlie
1
-2
/
+2
2021-04-01
glsl: enforce restrictions on builtin functions moved to compat
Timothy Arceri
1
-47
/
+66
2020-09-18
glsl: take EXT_gpu_shader4 in to account when adding round
Tapani Pälli
1
-1
/
+13
2020-05-30
intel/fs: Emit HALT for discard on Gen4-5
Jason Ekstrand
6
-30
/
+107
2019-12-13
drirc: Final Fantasy VIII: Remastered needs allow_higher_compat_version
Kenneth Graunke
1
-0
/
+4
2019-12-12
i965: Enable GL_EXT_gpu_shader4 on Gen6+
Jason Ekstrand
1
-0
/
+1
2019-10-18
mesa: add EXT_dsa + EXT_gpu_shader4 functions
Pierre-Eric Pelloux-Prayer
2
-8
/
+7
2019-04-24
glsl: handle interactions between EXT_gpu_shader4 and texture extensions
Marek Olšák
6
-324
/
+415
2019-04-24
st/mesa: expose EXT_gpu_shader4 if GLSL 1.40 is supported
Marek Olšák
2
-0
/
+9
2019-04-24
mesa: only allow EXT_gpu_shader4 in the compatibility profile
Marek Olšák
1
-1
/
+3
2019-04-24
mesa: expose EXT_texture_buffer_object
Marek Olšák
1
-0
/
+1
2019-04-24
glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4
Marek Olšák
3
-2
/
+19
2019-04-24
glsl: add texture builtin functions for EXT_gpu_shader4
Marek Olšák
1
-25
/
+667
2019-04-24
glsl: add arithmetic builtin functions for EXT_gpu_shader4
Marek Olšák
1
-13
/
+35
2019-04-24
glsl: add builtin variables for EXT_gpu_shader4
Marek Olšák
1
-3
/
+4
2019-04-24
glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well
Marek Olšák
3
-8
/
+12
2019-04-24
glsl: enable types for EXT_gpu_shader4
Chris Forbes
2
-25
/
+57
2019-04-24
glsl: add `unsigned int` type for EXT_GPU_shader4
Marek Olšák
2
-2
/
+11
2019-04-24
glsl: enable noperspective|flat|centroid for EXT_gpu_shader4
Chris Forbes
1
-3
/
+3
2019-04-24
glsl: add scaffolding for EXT_gpu_shader4
Chris Forbes
3
-0
/
+4
2019-04-24
mesa: enable glGet for EXT_gpu_shader4
Marek Olšák
3
-7
/
+4
2016-04-21
glsl: add forgotten textureOffset function for sampler2DArrayShadow
Roland Scheidegger
1
-0
/
+7
2012-01-25
mesa: allow exposing GL3 without EXT_texture_integer
Marek Olšák
5
-16
/
+37
2012-01-11
mesa: fix cubemap depth completeness test
Dave Airlie
1
-3
/
+5
2011-08-25
tgsi: add TXF support.
Dave Airlie
2
-1
/
+59
2010-10-28
mesa: add extension table entry for GL_EXT_gpu_shader4
Brian Paul
1
-0
/
+1
2010-10-28
mesa: plug in more GL_EXT_gpu_shader4 functions
Brian Paul
1
-0
/
+5
2010-10-28
glapi: include EXT_gpu_shader4.xml
Brian Paul
2
-0
/
+3
2010-10-28
glapi: xml spec file for GL_EXT_gpu_shader4
Brian Paul
1
-0
/
+244
2010-10-23
mesa: added new gl_extensions::EXT_gpu_shader4 field
Brian Paul
1
-0
/
+1