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2010-06-23radeong: Disable Galahad for now; breaks texturing.Corbin Simpson1-1/+2
2010-06-22id, glhd: Fix malloc/calloc of struct.Corbin Simpson2-2/+2
( >&)
2010-06-22glhd: Add query protection.Corbin Simpson2-1/+13
Not quite copied from r300g. This is slightly more API-compliant.
2010-06-22glhd: Grab framebuffer state checks from r300g.Corbin Simpson3-6/+13
2010-06-22glhd: Grab resource_copy_region from r300g.Corbin Simpson2-8/+8
2010-06-22glhd: Grab is_format_supported warning from r300g.Corbin Simpson2-6/+4
2010-06-22glhd: Add glhd_warn for unconditional stderr output.Corbin Simpson2-0/+10
Design decision. Bad API errors should never be silenced. Of course, you can always not use galahad.
2010-06-22id, glhd: Fix segfault with misreferenced pipe member.Corbin Simpson4-6/+4
And remove the offending member to keep that from happening again.
2010-06-22targets, radeong: Add Galahad.Corbin Simpson5-3/+8
Currently unconditional and causes segfaults.
2010-06-22configure: Add galahad to default build.Corbin Simpson1-1/+1
2010-06-22gallium/drivers: Create Galahad from identity.Corbin Simpson11-0/+1930
Galahad is a sanity-checking layer meant to replace the crufty and scattered sanity checks inside drivers with a robust, non-silenceable, useful set of warnings and errors that can be used to keep misbehaving state trackers from going unnoticed.
2010-06-22mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul1-1/+44
This is a follow-on to commit 80dfec3e53fd5b5c8c31fb16376c9910258c91b0. The valid attachments for glGetFramebufferAttachmentParameteriv() depends on whether we're querying the default FBO or a user-created FBO.
2010-06-23r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák3-9/+12
2010-06-23r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák2-4/+4
2010-06-23r300/compiler: emulate loops in vertex shadersMarek Olšák2-4/+11
It is not perfect, but it is the best we got.
2010-06-23mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák1-0/+1
2010-06-23r300g: attempt to fix texture corruption on RV505Marek Olšák1-0/+2
2010-06-23r300g: index buffer range checkingMarek Olšák1-0/+6
2010-06-22i915g: Revert debug hunks from last commitJakob Bornecrantz1-2/+2
2010-06-22i915g: Reduce state emission by using a index biasJakob Bornecrantz1-27/+122
2010-06-22i915g: Drop fifo code in vbufJakob Bornecrantz1-43/+2
2010-06-22i915g: Change state code in vbuf codeJakob Bornecrantz1-12/+23
2010-06-22i915g: Rework debug print codeJakob Bornecrantz11-82/+190
2010-06-22i915g: Switch to state atomsJakob Bornecrantz5-57/+128
2010-06-22i915g: i915_state_sampler.c code styleJakob Bornecrantz1-50/+52
2010-06-22i915g: i915_state_immediate.c code styleJakob Bornecrantz1-27/+33
2010-06-22i915g: i915_state_dynamic.c code styleJakob Bornecrantz1-88/+84
2010-06-22i915g: Create seperate option for i915g and i965gJakob Bornecrantz1-11/+26
2010-06-22u_math: Add align function npot alignmentsJakob Bornecrantz1-0/+14
2010-06-22llvmpipe: IgnoresJakob Bornecrantz1-0/+1
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin8-3/+180
2010-06-22gallium: add a timestamp disjoint queryZack Rusin3-3/+21
allows application to not only request the frequency of the TIME_ELAPSED clock but also to detect if that frequency was consistent throughout the entire bracketed range of graphics commands.
2010-06-22gallium: add a new queryZack Rusin2-3/+12
to figure out if gpu is finished with all of the previously issues commands
2010-06-22st/mesa: remove bogus assertions st_CompressedTexSubImage2DRoland Scheidegger1-2/+0
width/height may not be a multiple of blocksize (small mip levels / npot textures). This should be handled just fine. Fixes #28530.
2010-06-22r300g: optimize the immediate mode emission path a bitMarek Olšák6-22/+45
2010-06-22r300g: do not emit ZTOP every draw callMarek Olšák1-1/+3
2010-06-21swrast: fix incorrect specular highlights on backfacesTim Evans1-1/+1
See bug 28577 for details. NOTE: this is a candidate for the 7.8 branch. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-06-21docs: add link to 7.9 relnotesBrian Paul1-0/+1
2010-06-21r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák1-1/+1
FDO bug #28652,
2010-06-21llvmpipe: s/lpfs/shader/José Fonseca2-5/+5
2010-06-21r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák3-0/+74
2010-06-20r300g: fix assigning the texture cache region for 1 textureMarek Olšák1-1/+4
2010-06-20mapi: Add missing stdlib.h header for malloc declaration.Vinson Lee1-0/+2
2010-06-20i965g: Fix setup of immediate types for gen4 disasm.Vinson Lee1-1/+1
Caught by clang. Follow-up to commit 070bbd4fcd5d2b669b880b91730a7ad9d130e416.
2010-06-20r300g: manually assign texture cache regionsMarek Olšák4-1/+73
This should fix corrupted texturing on r3xx-r4xx.
2010-06-20r600g: handle DRM_API_HANDLE_TYPE_KMS in buffer_get_handleMarek Olšák1-10/+13
2010-06-20r300g: cleanup buffer_{from, get}_handleMarek Olšák4-29/+13
2010-06-20r300g: cleanup includesMarek Olšák2-8/+14
2010-06-20r300g: texture alignment code cleanup + use special alignment for AA texturesMarek Olšák1-36/+58
2010-06-19Revert "Fix image_matches_texture_obj() MaxLevel check"Will Dyson2-7/+7
This reverts commit a9ee95651131e27d5acf3d10909b5b7e5c8d3e92. It was based on a failure to understand how ther driver allocates memory, and causes a regression with Celestia. Set MaxLevel to dstLevel before allocating new mipmap level. The radeon driver will fail to allocate space for a new level that is outside of BaseLevel..MaxLevel. Set MaxLevel before allocating. Signed-off-by: Maciej Cencora <m.cencora@gmail.com>