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2014-06-04docs: Mark off gs5/overload resolutionChris Forbes1-1/+1
2014-06-04glsl: Implement overload resolution for ARB_gpu_shader5Chris Forbes1-0/+71
2014-06-04glsl: Add support for comparing function parameter conversionsChris Forbes1-3/+79
2014-06-04glsl: Build a list of inexact function matchesChris Forbes1-11/+32
2014-06-04docs: Mark off gs5/implicit conversionsChris Forbes1-1/+1
2014-06-04glsl: Allow int -> uint implicit conversions on function parametersChris Forbes1-3/+16
2014-06-04glsl: Pass parse state to can_implicitly_convert_to()Chris Forbes4-6/+8
2014-06-04glsl: Pass parse state to parameter_lists_match()Chris Forbes1-2/+3
2014-06-04glsl: Add support for int -> uint implicit conversionsChris Forbes1-0/+8
2014-06-04glsl: Clean up apply_implicit_conversionChris Forbes1-27/+31
2014-06-04docs: Update `precise` qualifier status in GL3.txtChris Forbes1-1/+1
2014-06-04glsl: Allow `precise` as a parameter qualifierChris Forbes1-2/+10
2014-06-04glsl: Disallow `precise` redeclarations of vars from outer scopesChris Forbes1-0/+9
2014-06-04glsl: Add support for `precise` redeclarationsChris Forbes4-7/+47
2014-06-04glsl: add support for `precise` in type_qualifierChris Forbes5-8/+48
2014-06-04glsl: remove outdated comment, move sample to correct blockChris Forbes1-3/+3
2014-06-03i965: Fix copy and pasted values in Broadwell code.Kenneth Graunke1-10/+21
2014-06-03glsl: Make most ir_instruction::as_subclass() functions non-virtual.Matt Turner1-109/+52
2014-06-03glsl: Move ir_type_unset to end of enumeration.Matt Turner2-7/+3
2014-06-03glsl: Reorder ir_type_* enum for easier comparisons.Matt Turner1-7/+7
2014-06-03glsl: Remove useless call to as_rvalue().Matt Turner1-1/+1
2014-06-03glsl: Set ir_instruction::ir_type in the base class constructorIan Romanick2-54/+57
2014-06-03egl: Check for NULL native_window in eglCreateWindowSurfaceSinclair Yeh1-0/+4
2014-06-03r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-clearedMarek Olšák2-2/+4
2014-06-03radeonsi: BlitFramebuffer should follow render conditionMarek Olšák1-5/+6
2014-06-03r600g: BlitFramebuffer should follow render conditionMarek Olšák1-5/+6
2014-06-03r300g: BlitFramebuffer should follow render conditionMarek Olšák1-3/+4
2014-06-03r600g,radeonsi: disable fast clear if render condition is onMarek Olšák1-0/+3
2014-06-03mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.José Fonseca2-2/+12
2014-06-03mesa/main: Make get_hash.c values constant.José Fonseca1-1/+1
2014-06-02i965: Add _default_ name changes to test_eu_compact.c.Vinson Lee1-5/+5
2014-06-02i965/gen8: Print number of instructions directly.Matt Turner2-0/+9
2014-06-02i965: Emit compaction stats without walking the assembly.Matt Turner3-19/+12
2014-06-02i965: Move program header printing to end of generate_code().Matt Turner4-52/+44
2014-06-02i965: Move annotation info into generate code.Matt Turner6-91/+68
2014-06-02i965: Put '_default_' in the name of functions that set default state.Kenneth Graunke13-163/+163
2014-06-02i965: Delete brw_set_conditionalmod.Kenneth Graunke3-13/+0
2014-06-02i965: Eliminate brw_set_conditionalmod from the Gen4-5 compilers.Kenneth Graunke6-24/+24
2014-06-02i965: Don't use brw_set_conditionalmod in the FS and vec4 compilers.Kenneth Graunke2-5/+16
2014-06-02i965: Stop setting predication from brw_set_conditionalmod.Kenneth Graunke4-5/+11
2014-06-02i965: Drop unnecessary brw_set_conditionalmod() before brw_CMP().Kenneth Graunke1-1/+0
2014-06-02i965/clip: Use the new brw_last_inst macro instead of temporaries.Kenneth Graunke3-27/+23
2014-06-02i965: Create a "brw_last_inst" convenience macro.Kenneth Graunke1-0/+6
2014-06-02i965: Make brw_JMPI set predicate_control based on a parameter.Kenneth Graunke3-10/+13
2014-06-02i965: Remove the dst and src0 parameters from brw_JMPI.Kenneth Graunke3-17/+12
2014-06-02egl/main: Fix eglMakeCurrent when releasing context from current thread.Beren Minor1-2/+6
2014-06-02radeonsi: enable ARB_sample_shadingMarek Olšák3-2/+3
2014-06-02radeonsi: implement SAMPLEMASK fragment shader outputMarek Olšák1-3/+15
2014-06-02radeonsi: interpolate varyings at sample when full sample shading is enabledMarek Olšák3-12/+15
2014-06-02radeonsi: implement SAMPLEPOS fragment shader inputMarek Olšák5-0/+76