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2013-07-30st/dri: add a new driconf option disable_shader_bit_encoding for UnigineMarek Olšák7-2/+21
2013-07-30st/mesa: fix opcode translation for ARB_shader_bit_encoding functionsMarek Olšák1-0/+7
2013-07-30mesa,glsl,st/dri: add a new driconf option force_glsl_version for UnigineMarek Olšák9-8/+64
2013-07-30mesa: add MESA_GLSL debug flag to dump shaders on compile errorMarek Olšák2-5/+15
2013-07-30driconf: enable app-specific workarounds for all driversMarek Olšák2-2/+6
2013-07-30st/dri: remove driOptionCache from dri_context in favor of dri_screenMarek Olšák2-13/+1
2013-07-30st/dri: move enabling postprocessing to dri_screenMarek Olšák4-16/+18
2013-07-30st/dri: remove more unused driconf optionsMarek Olšák1-6/+1
2013-07-30st/dri: implement the driconf option force_s3tc_enable properlyMarek Olšák6-21/+24
2013-07-30driconf: remove the unused option allow_large_texturesMarek Olšák2-11/+1
2013-07-30st/dri: support the driconf option disable_blend_func_extendedMarek Olšák5-4/+10
2013-07-30st/osmesa: initialize disable_glsl_line_continuationsMarek Olšák1-0/+1
2013-07-30gallium/postprocessing: convert blits to pipe->blitMarek Olšák5-25/+54
2013-07-30gallium/postprocessing: fix shader parsingMarek Olšák1-2/+2
2013-07-30docs/GL3: clarify core vs compatibility extension supportMarek Olšák1-0/+8
2013-07-30mesa: default texture buffer format should be R8 in the core profileMarek Olšák1-2/+2
2013-07-30mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák8-10/+12
2013-07-30st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supportedMarek Olšák1-0/+1
2013-07-30st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB supportMarek Olšák2-0/+15
2013-07-30Revert "r300g: Give CLIP_DISABLE another try"Marek Olšák2-3/+2