index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2015-10-09
i965/gen8: Remove gen<8 checks in gen8 code
skl-fast-clear-v12.00
skl-fast-clear-v11.00
Chad Versace
1
-4
/
+4
2015-10-09
i965/gen9: Enable rep clears on gen9
Chad Versace
2
-1
/
+6
2015-10-09
i965/gen9: Disable MCS for 1x color surfaces
Chad Versace
1
-0
/
+8
2015-10-09
tgsi: (trivial) kill c99-ism.
Roland Scheidegger
1
-2
/
+3
2015-10-09
program: remove _mesa_init_*_program wrappers
Marek Olšák
10
-184
/
+50
2015-10-09
program: remove other unused functions
Marek Olšák
2
-143
/
+0
2015-10-09
program: remove unused cloning and combining functions
Marek Olšák
2
-294
/
+0
2015-10-09
program: remove unused function _mesa_find_line_column
Marek Olšák
2
-48
/
+0
2015-10-09
st/mesa: release the glsl_to_tgsi visitor after translation
Marek Olšák
1
-2
/
+17
2015-10-09
st/mesa: translate tessellation shaders into TGSI when we get them
Marek Olšák
3
-36
/
+64
2015-10-09
st/mesa: translate geometry shaders into TGSI when we get them
Marek Olšák
3
-15
/
+30
2015-10-09
st/mesa: translate fragment shaders into TGSI when we get them
Marek Olšák
4
-37
/
+55
2015-10-09
st/mesa: translate vertex shaders into TGSI when we get them
Marek Olšák
3
-36
/
+44
2015-10-09
st/mesa: fix glDrawPixels with a texture
Marek Olšák
5
-29
/
+111
2015-10-09
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
10
-504
/
+303
2015-10-09
st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2
Marek Olšák
5
-136
/
+60
2015-10-09
st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Marek Olšák
7
-244
/
+202
2015-10-09
st/mesa: remove old emulation for VS and FS variants
Marek Olšák
5
-107
/
+17
2015-10-09
st/mesa: use TGSI utility to emulate features for FS variants
Marek Olšák
1
-6
/
+21
2015-10-09
st/mesa: use TGSI utility to emulate features for VS variants
Marek Olšák
1
-12
/
+29
2015-10-09
st/mesa: decrease the size of st_vertex_program
Marek Olšák
2
-51
/
+48
2015-10-09
st/mesa: inline st_prepare_vertex_program
Marek Olšák
2
-40
/
+11
2015-10-09
tgsi/scan: add info about declared samplers (v2)
Marek Olšák
2
-0
/
+3
2015-10-09
tgsi: add a utility for emulating some GL features
Marek Olšák
3
-0
/
+208
2015-10-09
mesa: call ProgramStringNotify for fixed-function vertex programs
Marek Olšák
1
-2
/
+1
2015-10-09
glsl: move shader_enums into nir
Rob Clark
11
-13
/
+11
2015-10-09
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
4
-33
/
+0
2015-10-09
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
3
-6
/
+10
2015-10-09
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
1
-1
/
+2
2015-10-09
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2
-4
/
+15
2015-10-09
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
6
-19
/
+41
2015-10-09
nir/instr_set: remove unnecessary check in nir_instrs_equal()
Connor Abbott
1
-2
/
+1
2015-10-09
nir: make nir_instrs_equal() static
Connor Abbott
2
-3
/
+1
2015-10-09
nir/cse: use the instruction set API
Connor Abbott
1
-115
/
+23
2015-10-09
nir: add an instruction set API
Connor Abbott
2
-0
/
+349
2015-10-09
nir: constify instruction comparison functions
Connor Abbott
2
-4
/
+4
2015-10-09
nir: constify nir_ssa_alu_instr_src_components()
Connor Abbott
1
-1
/
+1
2015-10-09
nir: split out instruction comparison functions
Connor Abbott
5
-181
/
+237
2015-10-09
i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
4
-43
/
+130
2015-10-09
i965: Add a second successor to BRW_OPCODE_WHILE
Neil Roberts
1
-0
/
+4
2015-10-09
nir: Add a function to determine if a source is dynamically uniform
Neil Roberts
2
-0
/
+30
2015-10-09
nvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
Samuel Pitoiset
8
-796
/
+908
2015-10-09
nvc0: move HW queries to nvc0_query_hw.c/h files
Samuel Pitoiset
8
-1215
/
+1310
2015-10-09
nvc0: move SW queries to nvc0_query_sw.c/h files
Samuel Pitoiset
5
-84
/
+204
2015-10-09
nvc0: move nvc0_so_target_save_offset() to its correct location
Samuel Pitoiset
3
-24
/
+19
2015-10-09
nvc0: add a header file for nvc0_query
Samuel Pitoiset
7
-189
/
+202
2015-10-09
main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VAR...
Samuel Iglesias Gonsalvez
1
-4
/
+10
2015-10-09
main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsalvez
1
-1
/
+8
2015-10-09
main: consider that unsized arrays have at least one active element
Samuel Iglesias Gonsalvez
1
-1
/
+7
2015-10-09
main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsalvez
1
-1
/
+52
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