index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2015-10-05
i965: Fix intel_miptree_is_fast_clear_capable()
skl-fast-clear-v08.00
Chad Versace
1
-5
/
+19
2015-10-05
i965/mt: Declare some functions as static
Chad Versace
2
-7
/
+3
2015-10-05
i965: Make vec4_visitor's destructor virtual
Iago Toral Quiroga
1
-1
/
+1
2015-10-05
glsl: set glsl error if binding qualifier used on global scope
Tapani Pälli
1
-0
/
+11
2015-10-05
i965: Assert on the number of combined UBO and SSBO binding table entries
Iago Toral Quiroga
2
-0
/
+4
2015-10-05
i965: Reserve binding table space for SSBO surfaces
Iago Toral Quiroga
1
-0
/
+1
2015-10-05
i965: Define BRW_MAX_SSBO
Iago Toral Quiroga
2
-7
/
+10
2015-10-05
i965: Define BRW_MAX_UBO
Iago Toral Quiroga
2
-3
/
+6
2015-10-04
i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
3
-23
/
+0
2015-10-04
i965: Don't print line numbers with INTEL_DEBUG=optimizer.
Matt Turner
1
-2
/
+4
2015-10-04
nv30: always go through translate module on big-endian
Ilia Mirkin
1
-0
/
+4
2015-10-04
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
1
-12
/
+12
2015-10-04
st/dri: Use packed RGB formats
Michel Dänzer
2
-17
/
+17
2015-10-05
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
11
-51
/
+43
2015-10-04
i965: Remove shader_prog from vec4_gs_visitor.
Kenneth Graunke
3
-9
/
+9
2015-10-04
i965: Use nir->has_transform_feedback_varyings to avoid shader_prog.
Kenneth Graunke
1
-1
/
+1
2015-10-04
nir: Add a nir_shader_info::has_transform_feedback_varyings flag.
Kenneth Graunke
2
-0
/
+5
2015-10-04
nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Kenneth Graunke
5
-43
/
+86
2015-10-04
nir/lower_io: Make get_io_offset() return a nir_ssa_def * for indirects.
Kenneth Graunke
1
-42
/
+20
2015-10-04
glsl: fix whitespace
Timothy Arceri
1
-1
/
+1
2015-10-03
radeonsi: enable PIPE_CAP_FORCE_PERSAMPLE_INTERP
Marek Olšák
1
-1
/
+1
2015-10-03
radeonsi: do force_persample_interp in shaders for non-trivial cases
Marek Olšák
3
-19
/
+117
2015-10-03
radeonsi: implement the simple case of force_persample_interp
Marek Olšák
4
-1
/
+37
2015-10-03
radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a separate state
Marek Olšák
4
-14
/
+29
2015-10-03
tgsi/scan: add interpolation info into tgsi_shader_info
Marek Olšák
2
-3
/
+101
2015-10-03
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Marek Olšák
2
-2
/
+10
2015-10-03
st/mesa: set force_persample_interp if ARB_sample_shading is used
Marek Olšák
4
-0
/
+12
2015-10-03
gallium: add per-sample interpolation control into rasterizer statOAe
Marek Olšák
16
-0
/
+24
2015-10-03
st/mesa: add ST_DEBUG=precompile support for tessellation shaders
Marek Olšák
1
-0
/
+20
2015-10-03
mesa: remove Driver.BindImageTexture
Marek Olšák
2
-15
/
+0
2015-10-03
mesa: remove Driver.DeleteSamplerObject
Marek Olšák
2
-20
/
+10
2015-10-03
mesa: remove Driver.EndCallList
Marek Olšák
6
-22
/
+2
2015-10-03
mesa: remove Driver.BeginCallList
Marek Olšák
6
-12
/
+2
2015-10-03
mesa: remove Driver.EndList
Marek Olšák
6
-11
/
+2
2015-10-03
mesa: remove Driver.NewList
Marek Olšák
6
-11
/
+2
2015-10-03
mesa: remove Driver.NotifySaveBegin
Marek Olšák
7
-16
/
+3
2015-10-03
mesa: remove Driver.SaveFlushVertices
Marek Olšák
7
-10
/
+5
2015-10-03
mesa: remove Driver.FlushVertices
Marek Olšák
7
-16
/
+14
2015-10-03
mesa: remove Driver.BeginVertices
Marek Olšák
3
-8
/
+2
2015-10-03
mesa: remove Driver.BindArrayObject
Marek Olšák
3
-18
/
+0
2015-10-03
mesa: remove Driver.DeleteArrayObject
Marek Olšák
4
-9
/
+2
2015-10-03
mesa: remove Driver.NewArrayObject
Marek Olšák
5
-7
/
+3
2015-10-03
mesa: remove Driver.Hint
Marek Olšák
5
-10
/
+0
2015-10-03
mesa: remove Driver.ColorMaskIndexed
Marek Olšák
3
-22
/
+5
2015-10-03
mesa: remove some Driver.Blend* hooks
Marek Olšák
2
-16
/
+0
2015-10-03
mesa: remove Driver.Accum
Marek Olšák
5
-11
/
+0
2015-10-03
mesa: remove Driver.ResizeBuffers
Marek Olšák
4
-11
/
+3
2015-10-03
mesa: remove Driver.DeleteShaderProgram
Marek Olšák
4
-8
/
+8
2015-10-03
mesa: remove Driver.NewShaderProgram
Marek Olšák
5
-6
/
+7
2015-10-03
mesa: remove Driver.DeleteShader
Marek Olšák
7
-11
/
+22
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