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2013-05-21docs: 9.1.3 release notesmesa-9.1.3Ian Romanick1-0/+228
2013-05-21mesa: Bump version to 9.1.3Ian Romanick3-4/+4
2013-05-21mesa: Note that a824692 is already back portedIan Romanick1-0/+3
2013-05-16intel: Do a depth resolve before copying images between miptrees.Paul Berry1-0/+6
2013-05-15r600g: Fix UMAD on CaymanMartin Andersson1-16/+35
2013-05-14intel: Allocate hiz in intel_renderbuffer_move_to_temp()Chad Versace1-0/+4
2013-05-13i965: Disable write masking when setting up texturing m0.Eric Anholt2-1/+4
2013-05-13egl/dri2: Fix min/max swap interval of configsChad Versace1-3/+3
2013-05-10mesa: add usage examples to get-pick-list and shortlog scriptsAndreas Boll2-0/+12
2013-05-10mesa: Add a script to generate the list of fixed bugsAndreas Boll1-0/+52
2013-05-10i965: Fix hangs on HSW since the gen6 blorp fix.Eric Anholt1-2/+101
2013-05-10i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.Eric Anholt1-0/+35
2013-05-10i965/vs: Fix textureGrad() with shadow samplers on Haswell.Kenneth Graunke1-2/+8
2013-05-10i965: Lower textureGrad() for samplerCubeShadow.Kenneth Graunke3-6/+27
2013-05-10glsl: Ignore redundant prototypes after a function's been defined.Kenneth Graunke1-4/+11
2013-05-10radeonsi: add new SI pci idsAlex Deucher1-0/+3
2013-05-10r600g: add new richland pci idsAlex Deucher1-0/+2
2013-05-10winsys/sw/xlib: Prevent shared memory segment leakage.José Fonseca1-0/+6
2013-05-10mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.Kenneth Graunke1-0/+327
2013-05-10mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.Kenneth Graunke1-0/+253
2013-05-10mesa: Add an unpack function for ARGB2101010_UINT.Kenneth Graunke1-0/+15
2013-05-10mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.Kenneth Graunke1-1/+1
2013-05-10st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERSMarek Olšák1-1/+1
2013-05-10r600g: initialize CMASK and HTILE with the GPU using streamoutMarek Olšák4-7/+80
2013-05-10gallium/u_blitter: implement buffer clearingMarek Olšák2-8/+97
2013-05-10gallium: handle drirc disable_glsl_line_continuations optionVadim Girlin4-1/+8
2013-05-10mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is definedBrian Paul1-1/+3
2013-05-10ralloc: don't write to memory in case of alloc fail.Dave Airlie1-0/+2
2013-05-10intel: Don't dereference a NULL pointer of calloc failsIan Romanick1-0/+4
2013-05-10mesa/swrast: Move free calls outside the attachment loopIan Romanick1-4/+5
2013-05-10mesa/swrast: Refactor no-memory error checking in blit_linearIan Romanick1-29/+11
2013-05-10gallivm: fix small but severe bug in handling multiple lod level stridesRoland Scheidegger1-1/+1
2013-05-10mesa: Don't leak gl_context::BeginEnd at context destructionIan Romanick1-0/+1
2013-05-10mesa: Don't leak shared state when context initialization failsIan Romanick1-0/+1
2013-05-10egl/dri2: NULL check value returned by dri2_create_surfaceIan Romanick1-8/+9
2013-05-10mesa: NULL check the pointer before trying to dereference itIan Romanick1-2/+2
2013-05-10st/mesa: fix UBO offsets.Dave Airlie1-0/+1
2013-05-10egl/x11: Fix initialisation of swap_intervalRalf Jung1-2/+2
2013-05-10i965/gen6: Reduce updates of transform feedback offsets with HW contexts.Eric Anholt1-1/+1
2013-05-10i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.Eric Anholt2-6/+21
2013-05-10mesa: fix glGet queries depending on derived framebuffer state (v2)Marek Olšák2-7/+26
2013-05-10glsl/linker: Reduce scope of non-flat integer varying fix.Paul Berry1-4/+3
2013-05-10glsl/linker: Adapt flat varying handling in preparation for geometry shaders.Paul Berry1-10/+20
2013-05-10glsl: Document lower_packed_varyings' "flat" requirement with an assert.Paul Berry1-0/+8
2013-05-10glsl/linker: fix varying packing for non-flat integer varyings.Paul Berry1-0/+19
2013-05-10mesa: don't memcmp() off the end of a cache key.Chris Forbes1-2/+9
2013-05-10gallium/u_blitter: fix is_blit_generic_supported() stencil checkingBrian Paul1-12/+14
2013-05-10Honor GLX_DONT_CARE in MATCH_MASKAlexander Monakov1-1/+3
2013-05-10i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.Kenneth Graunke1-1/+1
2013-05-10i965: Reduce code duplication in handling of depth, stencil, and HiZ.Paul Berry5-151/+178