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2011-07-08mesa: Fix the parsers build rule so that 'make tarballs' can workmesa-7.11-rc1Ian Romanick1-1/+1
2011-07-08mesa: Bump version to 7.11-rc1Ian Romanick2-2/+2
2011-07-08glsl: Fix depth unbalancing problem in if-statement flatteningIan Romanick1-3/+1
2011-07-08r600g: introduce r600_bc_src_toggle_neg helper and fix SUB & LRPVadim Girlin1-2/+7
2011-07-08r600g: introduce r600_bc_src_set_abs helper and fix LOGVadim Girlin1-8/+18
2011-07-08r600g: RSQ: clear NEG for operandVadim Girlin1-0/+1
2011-07-08r600g: LIT: swap MUL_LIT operands to fix 0^0Vadim Girlin1-6/+5
2011-07-08glsl: use casts to silence warningBrian Paul1-1/+1
2011-07-08gallivm: Fix build with llvm-3.0Brian Paul1-5/+7
2011-07-08st/mesa: handle float formats in st_format_datatypeMarek Olšák1-2/+14
2011-07-08st/mesa: use the first non-VOID channel in st_format_datatypeMarek Olšák1-3/+16
2011-07-08i915g: Improve flushing using heuristics.Stéphane Marchesin8-1/+46
2011-07-08i915g: Move back to the old method for target format fixup.Stéphane Marchesin2-15/+21
2011-07-07intel: Fix use of freed buffer if glBitmap is called after a swap.Eric Anholt1-3/+4
2011-07-07glsl: permit explicit locations on fragment shader outputs, not inputsPaul Berry1-1/+1
2011-07-06linker: Assign locations for fragment shader outputIan Romanick1-33/+75
2011-07-06glsl: Don't choke when printing an anonymous function parameterIan Romanick1-0/+10
2011-07-06ir_to_mesa: Allocate temporary instructions on the visitor's ralloc contextIan Romanick1-16/+12
2011-07-06glsl: Track initial mask in constant propagation live setIan Romanick1-3/+14
2011-07-05r600g: fix buffer overflow check in r600_query_beginVadim Girlin1-2/+5
2011-07-05r600g: fix bo map usage flags in r600_query_beginVadim Girlin1-1/+1
2011-07-05r600g: reduce flushes for queriesVadim Girlin4-11/+12
2011-07-05r600g: fix buffer offset in r600_query_beginVadim Girlin1-1/+1
2011-07-02egl: add copyright noticesChia-I Wu38-49/+1054
2011-06-30r600g: fix check for empty csVadim Girlin3-4/+4
2011-06-30target/egl-static: fix a compiler warningChia-I Wu1-0/+3
2011-06-30targets/egl-static: fix library search orderChia-I Wu1-2/+2
2011-06-30targets/gbm: attemp to fix unresolved symbolsChia-I Wu1-9/+22
2011-06-30targets/egl-static: do not use DRI_LIB_DEPSChia-I Wu1-3/+3
2011-06-30egl: fix EGL_MATCH_NATIVE_PIXMAPChia-I Wu1-2/+10
2011-06-30st/egl: update fbdev backendChia-I Wu3-173/+241
2011-06-30st/d3d1x: fix for st/egl native.h interface changeChia-I Wu1-14/+19
2011-06-30st/egl: fix a compile errorChia-I Wu1-2/+1
2011-06-30st/egl: reorganize backend initializationChia-I Wu14-197/+172
2011-06-29i965/gen7: Add missing ! to brw->gs.prog_active assertion.Kenneth Graunke1-1/+1
2011-06-29st/mesa: Use correct internal targetEmil Velikov1-2/+2
2011-06-29st/mesa: fix overwriting gl_format with pipe_format since 9d380f48Andre Maasikas1-2/+2
2011-06-25r300g: drop support for ARGB, ABGR, XRGB, XBGR render targetsMarek Olšák1-21/+0
2011-06-25Revert "Fix 24bpp software rendering"Brian Paul3-89/+4
2011-06-24i915g: always upload the vs constants.7.11-branchpointStéphane Marchesin1-9/+7
2011-06-24i965/gen5: Fix grf_used calculation for 16-wide.Eric Anholt1-5/+4
2011-06-24i915g: add fake occlusion queries.Stéphane Marchesin5-0/+125
2011-06-24i915g: Don't do shader fixup if no surface is bound.Stéphane Marchesin1-3/+9
2011-06-24i915g: Fix point sprites.Stéphane Marchesin8-31/+204
2011-06-24indices: fix conversion of PIPE_PRIM_POLYGON to linesBrian Paul2-3/+8
2011-06-24i965: fix mask used to write to clip distance registers when gen>6Paul Berry1-1/+1
2011-06-24r600g: limit fs_write_all shader rebuild to eg+Alex Deucher1-1/+1
2011-06-24r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFSAlex Deucher6-30/+61
2011-06-24intel: Fix workaround for _mesa_update_framebufferChad Versace1-3/+5
2011-06-24intel: Change framebuffer validation criteriaChad Versace1-10/+3