index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2021-10-13
VERSION: bump for 21.3.0-rc1
mesa-21.3.0-rc1
Eric Engestrom
1
-1
/
+1
2021-10-13
iris: Require a 4K alignment for extra clear color BOs.
21.3-branchpoint
Kenneth Graunke
1
-2
/
+7
2021-10-13
intel/compiler: Remove unused `ret` declaration
Caio Marcelo de Oliveira Filho
2
-4
/
+0
2021-10-13
intel/compiler: Convert test_eu_compact to use gtest
Caio Marcelo de Oliveira Filho
2
-96
/
+94
2021-10-13
radv: move alpha_adjust into conditional during vertex input updating
Mike Blumenkrantz
1
-2
/
+4
2021-10-13
radv: add a mask of bound descriptor buffers for dynamic vertex input
Mike Blumenkrantz
2
-6
/
+10
2021-10-13
radv: pre-calc "simple" dynamic vertex input values
Mike Blumenkrantz
4
-23
/
+35
2021-10-13
radv: dynamically calculate misaligned_mask for dynamic vertex input
Mike Blumenkrantz
3
-19
/
+52
2021-10-13
radv: don't use invalid stride for triggering vertex state change
Mike Blumenkrantz
1
-1
/
+1
2021-10-13
egl/dri: Enable FP16 for EGL_EXT_platform_device
Adam Jackson
1
-1
/
+14
2021-10-13
dri: Remove the allow_fp16_configs option, always allow them
Adam Jackson
4
-11
/
+2
2021-10-13
wsi/x11: Fetch and discard the SYNC extension info
Adam Jackson
1
-1
/
+3
2021-10-13
clover: TargetRegistry.h was moved to another folder
Lone_Wolf
2
-1
/
+6
2021-10-13
Revert "ci: Add osmesa to Windows GitLab CI"
Emma Anholt
1
-1
/
+1
2021-10-13
isl: only bump the min row pitch for display when not specified
Lionel Landwerlin
1
-3
/
+13
2021-10-13
anv: fill correct surface state for lowered storage image
Lionel Landwerlin
1
-1
/
+1
2021-10-13
radv: Try to do a better job of dealing with L2 coherent images.
Bas Nieuwenhuizen
3
-3
/
+62
2021-10-13
radv: Add hooks after in-renderpass meta operations.
Bas Nieuwenhuizen
5
-5
/
+14
2021-10-13
radv: Document cache coherency rules.
Bas Nieuwenhuizen
1
-0
/
+29
2021-10-13
turnip: enable strictLines
Hyunjun Ko
1
-1
/
+1
2021-10-13
turnip: enable VK_EXT_line_rasterization
Hyunjun Ko
7
-12
/
+86
2021-10-13
freedreno/a5xx,a6xx: rename MSAA_ENABLE to LINE_MODE in GRAS_SU_CNTL
Hyunjun Ko
10
-14
/
+25
2021-10-13
anv: use vk_object_zalloc for wsi fences created
Tapani Pälli
1
-4
/
+4
2021-10-13
radeonsi: Fix leak of screen->perfcounters.
Emma Anholt
1
-0
/
+1
2021-10-13
radeonsi: do not use staging texture for APU
Yipeng Chen (Jasber)
1
-2
/
+2
2021-10-13
radeonsi: simplify write_psize code in si_get_vs_out_cntl
Marek Olšák
1
-5
/
+2
2021-10-13
radeonsi: simplify how VS_OUT_CCDIST is set
Marek Olšák
3
-10
/
+8
2021-10-13
radeonsi: remove the use of PKT3_CONTEXT_REG_RMW
Arvind Yadav
7
-60
/
+15
2021-10-13
drirc: Apply radv_invariant_geom workaround to World War Z games.
Timur Kristóf
1
-1
/
+2
2021-10-13
drirc: Apply radv_invariant_geom workaround to Resident Evil Village.
Timur Kristóf
1
-0
/
+4
2021-10-13
drirc: Fix indentation.
Timur Kristóf
1
-6
/
+6
2021-10-13
ac/surface: enable better display DCC for chips newer than Yellow Carp
Marek Olšák
1
-2
/
+7
2021-10-13
ac/surface: disallow display DCC for big resolutions
Marek Olšák
1
-0
/
+4
2021-10-13
ac/surface: always use suboptimal display DCC with DRM <= 3.43.0
Marek Olšák
1
-0
/
+4
2021-10-13
anv/android: fix parameters given for vk_common_QueueSubmit
Tapani Pälli
1
-0
/
+3
2021-10-13
Remove the shebang from eglFunctionList.py.
Kyle Brenneman
1
-2
/
+0
2021-10-13
Add copyright comments to the GLVND-related files.
Kyle Brenneman
5
-0
/
+135
2021-10-13
radv: enable VK_EXT_vertex_input_dynamic_state
Rhys Perry
3
-1
/
+3
2021-10-13
radv: implement VK_EXT_vertex_input_dynamic_state
Rhys Perry
3
-86
/
+172
2021-10-13
aco: implement VS input loads with prologs
Rhys Perry
4
-2
/
+62
2021-10-13
aco: implement aco_compile_vs_prolog
Rhys Perry
3
-1
/
+362
2021-10-13
radv: add pre-compiled vertex shader prologs for common states
Rhys Perry
3
-1
/
+114
2021-10-13
radv: implement dynamic vertex input state using vertex shader prologs
Rhys Perry
14
-38
/
+646
2021-10-13
radv: move VS specific input SGPRs first
Rhys Perry
1
-13
/
+13
2021-10-13
radv: add segregated fit shader memory allocator
Rhys Perry
5
-85
/
+284
2021-10-13
radv: add radv_shader_variant_get_va and radv_find_shader_variant helpers
Rhys Perry
7
-51
/
+56
2021-10-13
radv: add radv_translate_vertex_format()
Rhys Perry
3
-46
/
+61
2021-10-13
radv: add and use radv_vs_input_alpha_adjust
Rhys Perry
5
-18
/
+27
2021-10-13
aco: fix vadd32() when b is neither a constant nor temporary
Rhys Perry
1
-1
/
+1
2021-10-13
nir/linker: rename replace_constant_input to replace_varying_input_by_constan...
Qiang Yu
1
-2
/
+3
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