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2018-09-08docs: update 18.2.0 release notesmesa-18.2.0Andres Gomez1-1/+206
2018-09-07Update version to 18.2.0(final)Andres Gomez1-1/+1
2018-09-07Revert "glsl: skip stringification in preprocessor if in unreachable branch"Andres Gomez1-4/+2
2018-09-05Update version to 18.2.0-rc6mesa-18.2.0-rc6Andres Gomez1-1/+1
2018-09-04egl/wayland: do not leak wl_buffer when it is lockedJuan A. Suarez Romero2-7/+16
2018-09-04st/mesa: help fix stencil border color for GL_DEPTH_STENCIL texturesMarek Olšák1-0/+3
2018-09-04u_vbuf: Fix leakErnestas Kulik1-0/+1
2018-09-03cherry-ignore: anv/blorp: Fix a comment as per Nanley's review feedbackAndres Gomez1-0/+2
2018-09-03egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directiveMauro Rossi1-3/+3
2018-09-03radv: Fix CMASK dimensions.Bas Nieuwenhuizen1-2/+2
2018-09-03radv: Use a lower max offchip buffer count.Bas Nieuwenhuizen1-2/+22
2018-09-03radv: Add VEGA20 support.Bas Nieuwenhuizen2-0/+2
2018-09-03anv/blorp: Do more flushing around HiZ clearsJason Ekstrand1-11/+33
2018-09-03i965/vec4: Clamp indirect tes input array reads with 0x0fffffffIan Romanick1-1/+11
2018-09-03i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_...Ian Romanick1-1/+14
2018-09-01cherry-ignore: radeonsi: fix regression in indirect input swizzles.Andres Gomez1-0/+3
2018-09-01tegra: fix memory leakChristian Gmeiner1-0/+1
2018-09-01i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9Nanley Chery1-0/+28
2018-09-01radv: fix passing clip/cull distances from VS to PSSamuel Pitoiset4-1/+51
2018-09-01ac/radeonsi: fix CIK copy max sizeDave Airlie1-1/+3
2018-09-01glsl: skip stringification in preprocessor if in unreachable branchTimothy Arceri1-2/+4
2018-09-01i965/screen: Allow modifiers on sRGB formatsJason Ekstrand1-3/+11
2018-09-01egl/dri2: Guard against invalid fourcc formatsJason Ekstrand2-0/+21
2018-08-30egl/dri2: Add a helper for the number of planes for a FOURCC formatJason Ekstrand1-11/+21
2018-08-30radv: Add missing checks in radv_get_image_format_properties.Bas Nieuwenhuizen1-0/+19
2018-08-30glsl/linker: Link all out vars from a shader objects on a single stagevadym.shovkoplias1-0/+37
2018-08-30i965/gen6/xfb: handle case where transform feedback is not activeAndrii Simiklit1-1/+1
2018-08-30nir/format_convert: Fix a bitmask in unpack_11f11f10fJason Ekstrand1-1/+1
2018-08-30nir/algebraic: Be more careful converting ushr to extract_u8/16Jason Ekstrand1-2/+2
2018-08-30anv: blorp: support multiple aspect blitsLionel Landwerlin1-70/+75
2018-08-30cherry-ignore: mesa: allow GL_UNSIGNED_BYTE type for SNORM readsAndres Gomez1-0/+3
2018-08-30ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI/VIMarek Olšák1-2/+2
2018-08-30anv: Claim to support depthBounds for ID gamesJason Ekstrand1-0/+9
2018-08-30anv: Copy the appliation info into the instanceJason Ekstrand2-8/+33
2018-08-30vulkan/alloc: Add a vk_strdup helperJason Ekstrand1-0/+17
2018-08-30Update version to 18.2.0-rc5mesa-18.2.0-rc5Andres Gomez1-1/+1
2018-08-29meson: Actually load translation filesDylan Baker1-1/+4
2018-08-28docs: add forgotten features to 18.2.0 release notesRhys Perry1-0/+3
2018-08-28intel: decoder: handle 0 sized structsLionel Landwerlin1-4/+8
2018-08-28intel/batch_decoder: Print blend states properlyJason Ekstrand1-1/+16
2018-08-28intel/batch_decoder: Fix dynamic state printingJason Ekstrand1-2/+2
2018-08-28intel/decoder: Clean up field iteration and fix sub-dword fieldsJason Ekstrand1-16/+16
2018-08-28intel: decoder: unify MI_BB_START field namingLionel Landwerlin3-7/+7
2018-08-28glsl/linker: Allow unused in blocks which are not declated on previous stagevadym.shovkoplias2-3/+9
2018-08-27anv: Fill holes in the VF VUE to zeroJason Ekstrand1-1/+28
2018-08-24glsl: remove execute bit and shebang from python testsEmil Velikov3-3/+0
2018-08-24meson: Run the test with PythonMathieu Bridon2-4/+10
2018-08-24docs: update required mako versionEmil Velikov1-1/+1
2018-08-24meson: fix egl build for androidGurchetan Singh1-0/+1
2018-08-24meson: fix egl build for surfacelessGurchetan Singh1-0/+1