index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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tree
commit
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Author
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2017-10-23
Update version to 17.3.0-rc1
mesa-17.3.0-rc1
Emil Velikov
1
-1
/
+1
2017-10-23
radv: automake: include radv_extensions.py in the tarball
17.3-branchpoint
Juan A. Suarez Romero
1
-0
/
+1
2017-10-23
ac/nir: Only clamp shadow reference on radeonsi.
Bas Nieuwenhuizen
4
-2
/
+9
2017-10-23
radv: Disallow indirect outputs for GS on GFX9 as well.
Bas Nieuwenhuizen
1
-3
/
+1
2017-10-23
ac/nir: Fix nir_texop_lod on GFX for 1D arrays.
Bas Nieuwenhuizen
1
-1
/
+3
2017-10-23
radv/ac/nir: only emit tess factors to storage if tes reads them
Dave Airlie
3
-2
/
+4
2017-10-22
radv: Don't use vgpr indexing for outputs on GFX9.
Bas Nieuwenhuizen
1
-0
/
+5
2017-10-21
ac/nir: Account for compact array index in GS input load from LDS.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-21
radv: Don't compile shaders when they are cached already.
Bas Nieuwenhuizen
1
-19
/
+23
2017-10-21
radv: Don't check for max GL GS invocations.
Bas Nieuwenhuizen
1
-2
/
+0
2017-10-21
radv: Don't explicitly reference vertex shader for draw_id.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-21
radv: Don't reset cmd_buffer->state.dirty.
Bas Nieuwenhuizen
1
-2
/
+0
2017-10-21
radv: Correctly detect changed shaders for vertex descriptors.
Bas Nieuwenhuizen
1
-6
/
+6
2017-10-21
ac/nir: Set larged wrokgroup size for GS on GFX9.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-21
ac/nir: Take the max workgroup size of all provided shaders.
Bas Nieuwenhuizen
1
-1
/
+6
2017-10-21
radv: Fix pipeline cache locking issues
Alex Smith
1
-7
/
+23
2017-10-21
anv: don't assert on device init on Cannonlake
Lionel Landwerlin
1
-2
/
+4
2017-10-21
anv: disable stencil pma fix on Gen > 9
Lionel Landwerlin
1
-0
/
+2
2017-10-21
blorp: enable R32G32B32X32 blorp ccs copies
Lionel Landwerlin
1
-0
/
+1
2017-10-20
meson: Fix vc5 deps on the XML-generated headers.
Eric Anholt
2
-2
/
+2
2017-10-20
broadcom/vc5: Propagate vc4 aliasing fix to vc5.
Eric Anholt
1
-1
/
+1
2017-10-20
broadcom/vc4: Fix aliasing issue
Stefan Schake
1
-1
/
+1
2017-10-20
meson: Add support for EGL glvnd
Dylan Baker
1
-2
/
+44
2017-10-20
meson: build libEGL
Dylan Baker
9
-35
/
+304
2017-10-20
meson: move wayland_drm_protocol generation to wayland-drm
Dylan Baker
2
-15
/
+13
2017-10-20
meson: Don't allow glx to be built without platform_x11
Dylan Baker
1
-2
/
+6
2017-10-20
meson: bump libdrm_amdgpu requirement to 2.4.85
Dylan Baker
1
-1
/
+1
2017-10-20
nir: Print the components referenced for split or packed shader in/outs.
Eric Anholt
1
-1
/
+25
2017-10-20
nir: Add a safety check that we don't remove dead I/O vars after lowering.
Eric Anholt
1
-4
/
+14
2017-10-21
radv: disable implicit sync for radv allocated bos v3
Andres Rodriguez
4
-1
/
+8
2017-10-21
radv: factor out radv_alloc_memory
Andres Rodriguez
2
-5
/
+25
2017-10-21
radv: Expose VK_EXT_global_priority
Andres Rodriguez
4
-0
/
+5
2017-10-21
radv: don't skip PS/VS partial flush
Andres Rodriguez
1
-8
/
+6
2017-10-21
radv: Implement VK_EXT_global_priority
Andres Rodriguez
4
-8
/
+62
2017-10-21
radeonsi: hardcode shader WAVE_LIMIT to the maximum value
Andres Rodriguez
1
-7
/
+14
2017-10-21
radv: hardcode shader WAVE_LIMIT to the maximum value
Andres Rodriguez
1
-9
/
+18
2017-10-21
vulkan: update headers & registry to VK 1.0.63
Andres Rodriguez
2
-86
/
+213
2017-10-21
configure.ac: Bump libdrm_amdgpu version to 2.4.85.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-20
broadcom/vc5: Use SETMSF to handle discards.
Eric Anholt
2
-25
/
+12
2017-10-20
broadcom/vc5: Set the snorm/unorm packing functions to be lowered.
Eric Anholt
1
-0
/
+4
2017-10-20
broadcom/vc5: Fix pasteo that broke vertex texturing.
Eric Anholt
1
-1
/
+1
2017-10-20
broadcom/vc5: Move default attribute value setup to the CSO and fix them.
Eric Anholt
3
-29
/
+23
2017-10-20
broadcom/vc5: Move most of the shader state attribute record to the CSO.
Eric Anholt
4
-65
/
+90
2017-10-20
broadcom/vc5: Fix build failure frm nir_shader::stage removal.
Eric Anholt
1
-4
/
+4
2017-10-20
i965/fs: Use align1 mode on ternary instructions on Gen10+
Matt Turner
1
-4
/
+8
2017-10-20
i965: Add align1 ternary instruction emission support
Matt Turner
1
-55
/
+160
2017-10-20
i965: Add align1 ternary instruction disassembler support
Matt Turner
2
-75
/
+288
2017-10-20
i965: Add align1 ternary instruction-word support
Matt Turner
1
-0
/
+108
2017-10-20
i965: Add align1 ternary instruction support to conversion functions
Matt Turner
4
-34
/
+101
2017-10-20
i965: Add align1 ternary instruction field encodings
Matt Turner
1
-0
/
+35
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