index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
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2015-10-10
docs: add release notes for 11.0.3
mesa-11.0.3
Emil Velikov
1
-0
/
+184
2015-10-10
Update version to 11.0.3
Emil Velikov
1
-1
/
+1
2015-10-10
Revert "nouveau: make sure there's always room to emit a fence"
Emil Velikov
4
-8
/
+2
2015-10-10
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
1
-2
/
+19
2015-10-07
st/dri: Use packed RGB formats
Michel Dänzer
2
-17
/
+17
2015-10-07
egl: restore surface type before linking config to its display
Varad Gautam
1
-0
/
+2
2015-10-07
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
4
-2
/
+8
2015-10-07
nv30: always go through translate module on big-endian
Ilia Mirkin
1
-0
/
+4
2015-10-07
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
1
-12
/
+12
2015-10-07
egl/dri2: don't require a context for ClientWaitSync (v2)
Marek Olšák
1
-2
/
+7
2015-10-07
st/dri: don't use _ctx in client_wait_sync
Marek Olšák
1
-2
/
+5
2015-10-07
egl: rework handling EGL_CONTEXT_FLAGS
Matthew Waters
1
-5
/
+44
2015-10-07
radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Tom Stellard
1
-0
/
+2
2015-10-07
gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
Tom Stellard
3
-8
/
+34
2015-10-07
gallium/radeon: Use call_once() when initailizing LLVM targets
Tom Stellard
1
-13
/
+12
2015-10-07
glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Kyle Brenneman
2
-1
/
+6
2015-10-07
mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
Kyle Brenneman
1
-1
/
+1
2015-10-07
glx: Fix build errors with --enable-mangling (v2)
Kyle Brenneman
2
-2
/
+12
2015-10-07
mesa: Add abs input modifier to base for POW in ffvertex_prog
Daniel Scharrer
1
-3
/
+14
2015-10-07
meta: Handle array textures in scaled MSAA blits
Ian Romanick
1
-15
/
+20
2015-10-07
i915: Remember to call intel_prepare_render() before blitting
Ville Syrjälä
1
-0
/
+5
2015-10-07
i915: Fix texcoord vs. varying collision in fragment programs
Ville Syrjälä
2
-26
/
+71
2015-10-07
i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)
Ville Syrjälä
1
-4
/
+4
2015-10-07
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
Brian Paul
1
-1
/
+5
2015-10-07
nouveau: wait to unref the transfer's bo until it's no longer used
Ilia Mirkin
1
-2
/
+3
2015-10-07
nouveau: delay deleting buffer with unflushed fence
Ilia Mirkin
2
-2
/
+10
2015-10-07
nouveau: be more careful about freeing temporary transfer buffers
Ilia Mirkin
5
-4
/
+30
2015-10-07
i965/fs: Fix hang on IVB and VLV with image format mismatch.
Francisco Jerez
1
-4
/
+38
2015-10-07
radeonsi: add scratch buffer to the buffer list when it's re-allocated
Marek Olšák
1
-0
/
+1
2015-10-07
radeon/vce: fix vui time_scale zero error
Leo Liu
1
-0
/
+3
2015-10-07
mesa: fix mipmap generation for immutable, compressed textures
Roland Scheidegger
1
-21
/
+15
2015-10-07
gallium/u_blitter: handle allocation failures
Marek Olšák
1
-0
/
+6
2015-10-07
radeonsi: handle dummy constant buffer allocation failure
Marek Olšák
1
-0
/
+2
2015-10-07
radeonsi: don't forget to update scratch relocations for LS, HS, ES shaders
Marek Olšák
1
-2
/
+6
2015-10-07
radeonsi: skip drawing if updating the scratch buffer fails
Marek Olšák
1
-14
/
+49
2015-10-07
radeonsi: skip drawing if PS fails to compile or upload
Marek Olšák
1
-12
/
+3
2015-10-07
radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload
Marek Olšák
1
-7
/
+23
2015-10-07
radeonsi: handle fixed-func TCS shader create failure
Marek Olšák
1
-2
/
+5
2015-10-07
radeonsi: handle shader precompile failures
Marek Olšák
1
-1
/
+6
2015-10-07
radeonsi: skip drawing if GS ring allocations fail
Marek Olšák
1
-1
/
+16
2015-10-07
radeonsi: skip drawing if the tess factor ring allocation fails
Marek Olšák
3
-5
/
+18
2015-10-07
radeonsi: add malloc fail paths to si_create_shader_state
Marek Olšák
1
-0
/
+8
2015-10-07
radeonsi: report alloc failure from si_shader_binary_read
Marek Olšák
1
-1
/
+4
2015-10-07
gallium/radeon: add a fail path for depth MSAA texture readback
Marek Olšák
1
-0
/
+5
2015-10-07
gallium/radeon: handle buffer alloc failures in r600_draw_rectangle
Marek Olšák
1
-0
/
+3
2015-10-07
gallium/radeon: handle buffer_map staging buffer failures better
Marek Olšák
1
-4
/
+3
2015-10-07
radeonsi: handle constant buffer alloc failures
Marek Olšák
1
-1
/
+7
2015-10-07
radeonsi: handle index buffer alloc failures
Marek Olšák
1
-0
/
+6
2015-10-07
st/mesa: fix front buffer regression after dropping st_validate_state in Blit
Marek Olšák
1
-0
/
+2
2015-09-29
docs: add sha256 checksums for 11.0.2
Emil Velikov
1
-1
/
+2
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