index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
staging/23.1
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2014-03-01
mesa: Bump version to 10.1-rc3
mesa-10.1-rc3
Ian Romanick
1
-1
/
+1
2014-03-01
dri/i9*5: correctly calculate the amount of system memory
Emil Velikov
2
-2
/
+2
2014-03-01
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul
1
-0
/
+22
2014-02-28
i915: Allocate the sys_buffer using _mesa_align_malloc
Ian Romanick
1
-7
/
+8
2014-02-28
i915: Only allow 8 vertex texture units
Ian Romanick
1
-0
/
+1
2014-02-28
i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dyn...
Petri Latvala
4
-2
/
+28
2014-02-28
r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs
Tom Stellard
1
-1
/
+3
2014-02-28
glsl: Don't vectorize horizontal expressions.
Matt Turner
1
-0
/
+15
2014-02-28
glsl: Add is_horizontal() method to ir_expression.
Matt Turner
1
-0
/
+12
2014-02-28
mesa: do depth/stencil format conversion in glGetTexImage
Brian Paul
1
-2
/
+9
2014-02-28
winsys/svga: Avoid calling drm getparam for max surface size on older kernels
Thomas Hellstrom
1
-7
/
+8
2014-02-26
i965: Fix the region's pitch condition to use blitter
Anuj Phogat
1
-3
/
+3
2014-02-26
i965: Don't try to dump shader source for fixed-function FS programs.
Kenneth Graunke
1
-1
/
+1
2014-02-26
glsl: Delete LRP_TO_ARITH lowering pass flag.
Kenneth Graunke
2
-35
/
+2
2014-02-26
i965: Stop lowering ir_triop_lrp.
Kenneth Graunke
1
-2
/
+0
2014-02-26
i965/vec4: Handle ir_triop_lrp on Gen4-5 as well.
Kenneth Graunke
2
-7
/
+38
2014-02-26
i965/vec4: Add a brw->gen >= 6 assertion in three-source emitters.
Kenneth Graunke
1
-0
/
+1
2014-02-26
i965/vec4: Add non-mutating helper functions to modify src_reg::swizzle and :...
Francisco Jerez
1
-0
/
+24
2014-02-26
gallium/pipebuffer: change pb_cache_manager_create() size_factor to float
Brian Paul
4
-8
/
+8
2014-02-26
svga/winsys: Propagate surface shared information to the winsys
Thomas Hellstrom
5
-26
/
+44
2014-02-26
svga/winsys: implement GBS support
Brian Paul
19
-323
/
+3064
2014-02-26
gallium/util: Add flush/map debug utility code
Thomas Hellstrom
3
-0
/
+530
2014-02-26
gallium/pipebuffer: Add a cache buffer manager bypass mask
Thomas Hellstrom
3
-5
/
+23
2014-02-26
pipebuffer, winsys: Add a size match parameter to the cached buffer manager
Thomas Hellstrom
3
-4
/
+8
2014-02-26
svga: update texture code for GBS
Brian Paul
2
-64
/
+326
2014-02-26
svga: update buffer code for GBS
Brian Paul
2
-42
/
+224
2014-02-26
svga: add new helper functions for GBS buffers
Brian Paul
1
-0
/
+76
2014-02-26
svga: remove a couple unneeded assertions
Brian Paul
2
-2
/
+0
2014-02-26
svga: adjust adjustment for point coordinates
Brian Paul
1
-1
/
+4
2014-02-26
svga: track which textures are rendered to
Brian Paul
2
-18
/
+38
2014-02-26
svga: add helpers for tracking rendering to textures
Brian Paul
2
-0
/
+68
2014-02-26
svga: update shader code for GBS
Brian Paul
8
-20
/
+142
2014-02-26
svga: update constant buffer code for GBS
Brian Paul
5
-69
/
+175
2014-02-26
svga: add svga_have_gb_objects/dma() functions
Brian Paul
1
-0
/
+14
2014-02-26
svga: add new GBS commands
Brian Paul
2
-5
/
+637
2014-02-26
svga: update svga_winsys interface for GBS
Brian Paul
6
-13
/
+141
2014-02-26
svga: update dumping code with new GBS commands, etc
Brian Paul
1
-44
/
+268
2014-02-26
svga: split / update svga3d header files
Brian Paul
17
-1976
/
+4808
2014-02-26
svga: replace out-of-temps assertion with debug warning
Brian Paul
1
-2
/
+4
2014-02-26
svga: check shader size against max command buffer size
Brian Paul
2
-12
/
+49
2014-02-26
svga: refactor some shader code
Brian Paul
11
-76
/
+171
2014-02-26
glx: Fix the GLXFBConfig attrib sort priorities
Fredrik Höglund
1
-7
/
+4
2014-02-26
glx: Fix the default values for GLXFBConfig attributes
Fredrik Höglund
1
-7
/
+2
2014-02-25
nv50: correctly calculate the number of vertical blocks during transfer map
Emil Velikov
1
-1
/
+1
2014-02-24
nv50: make sure to clear _all_ layers of all attachments
Ilia Mirkin
3
-3
/
+21
2014-02-24
nv50/ir/ra: fix SpillCodeInserter::offsetSlot usage
Christoph Bumiller
1
-7
/
+7
2014-02-24
st/vdpau: add flush on unmap
Christian König
1
-0
/
+4
2014-02-24
vdpau: flush the context before exporting the surface v2
Marek Olšák
1
-0
/
+1
2014-02-21
mesa: Bump version to 10.1-rc2
mesa-10.1-rc2
Ian Romanick
1
-1
/
+1
2014-02-21
i965: Create a hardware context before initializing state module.
Kenneth Graunke
1
-6
/
+6
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