index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
tree
commit
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author
committer
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Commit message (
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Author
Files
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2022-01-07
ir3: Assert that we cannot have enough concurrent waves for CS with barrier
marge_bot_batch_merge_job
Danylo Piliaiev
1
-13
/
+31
2022-01-07
ir3: Be able to reduce register limit for RA when CS has barriers
Danylo Piliaiev
6
-2
/
+66
2022-01-07
mesa: OpenGL ES 1.1 is not optional
Ian Romanick
1
-12
/
+1
2022-01-07
mesa: OpenGL 1.4 feature GL_EXT_point_parameters is not optional
Ian Romanick
7
-32
/
+9
2022-01-07
mesa: OpenGL 1.4 feature GL_EXT_blend_minmax is not optional
Ian Romanick
5
-8
/
+3
2022-01-07
mesa: OpenGL 1.4 feature GL_EXT_blend_func_separate is not optional
Ian Romanick
4
-8
/
+4
2022-01-07
mesa: OpenGL 1.4 feature GL_EXT_blend_color is not optional
Ian Romanick
4
-6
/
+2
2022-01-07
mesa: OpenGL 1.4 feature GL_ARB_texture_env_crossbar is not optional
Ian Romanick
5
-7
/
+3
2022-01-07
mesa: OpenGL 1.4 feature GL_ARB_depth_texture is not optional
Ian Romanick
8
-25
/
+11
2022-01-07
radv: increase maxTaskOutputCount to 65535
Rhys Perry
1
-1
/
+1
2022-01-07
ir3: Use (ss) for instructions writing shared regs
Connor Abbott
3
-2
/
+17
2022-01-07
ir3/postsched: Rename tex/sfu to sy/ss
Connor Abbott
1
-25
/
+25
2022-01-07
ir3/sched: Rename tex/sfu to sy/ss
Connor Abbott
1
-39
/
+37
2022-01-07
ir3: Use new (sy)/(ss) stall helpers in the compiler
Connor Abbott
3
-32
/
+19
2022-01-07
ir3: Introduce systall metric and new helper functions
Connor Abbott
7
-15
/
+126
2022-01-07
ir3: Bump type mismatch penalty to 3
Connor Abbott
1
-1
/
+1
2022-01-07
ir3/ra: Fix logic bug in compress_regs_left
Connor Abbott
1
-2
/
+2
2022-01-07
anv/tests: Free BO cache and device mutex
Tomeu Vizoso
6
-0
/
+8
2022-01-07
anv/ci: Test with deqp-vk on Tiger Lake
Tomeu Vizoso
5
-1
/
+44
2022-01-07
shader_info: tess.spacing needs to be unsigned
Jesse Natalie
1
-1
/
+1
2022-01-07
etnaviv: fix emit_if in case the else block ends in a jump
Philipp Zabel
1
-1
/
+1
2022-01-07
intel/fs: OpImageQueryLod does not support arrayed images as an operand
Rohan Garg
1
-1
/
+1
2022-01-07
nir_to_tgsi: Enable fdot_replicates flag.
Emma Anholt
5
-0
/
+16
2022-01-07
panfrost/ci: update piglit fails
Christian Gmeiner
1
-8
/
+2
2022-01-07
intel/dev: Implement DG2 restrictions requiring additional DSSes to be disabled.
Francisco Jerez
1
-0
/
+19
2022-01-07
intel/dev: Add support for pixel pipe subslice accounting on multi-slice GPUs.
Francisco Jerez
4
-12
/
+29
2022-01-07
intel/dev: Fix size of device info num_subslices array.
Francisco Jerez
1
-1
/
+1
2022-01-07
glsl/nir: don't pass gl_context to the convertor routine.
Dave Airlie
7
-14
/
+15
2022-01-07
glsl/linker: remove a bunch more gl_context references.
Dave Airlie
5
-41
/
+42
2022-01-07
glsl/linker: drop unused gl_context.
Dave Airlie
1
-18
/
+14
2022-01-07
glsl/linker/uniform_blocks: don't pass gl_context around.
Dave Airlie
3
-17
/
+19
2022-01-07
glsl/nir/linker: avoid passing gl_context inside gl_nir linker
Dave Airlie
7
-74
/
+77
2022-01-07
glsl/linker: remove gl_context usage from more places.
Dave Airlie
1
-19
/
+23
2022-01-07
glsl/linker: remove gl_context from check image resources
Dave Airlie
2
-10
/
+14
2022-01-07
glsl/linker: get rid of gl_context from atomic counters paths
Dave Airlie
6
-34
/
+35
2022-01-07
glsl/linker: get rid of gl_context from uniform assign paths
Dave Airlie
6
-32
/
+32
2022-01-07
glsl/linker: get rid of gl_context from link varyings
Dave Airlie
3
-16
/
+20
2022-01-07
glsl/linker: remove direct gl_context usage in favour of consts/exts/api
Dave Airlie
4
-50
/
+70
2022-01-07
glsl/linker: move more ctx->Consts to consts.
Dave Airlie
1
-15
/
+15
2022-01-07
glsl/linker: don't pass gl_context just for constants in xfb code
Dave Airlie
1
-5
/
+5
2022-01-07
glsl: don't pass gl_context to lower shared references.
Dave Airlie
3
-5
/
+5
2022-01-07
glsl/linker: cleanup passing gl_context unnecessarily
Dave Airlie
1
-17
/
+18
2022-01-07
nir_opt_dead_cf: Remove dead ifs
Jesse Natalie
1
-6
/
+10
2022-01-07
d3d12: Set appropriate caps for shader images
Jesse Natalie
3
-38
/
+59
2022-01-07
d3d12: Handle bitcasting of shader images
Jesse Natalie
9
-1
/
+352
2022-01-07
d3d12: Handle memory barriers
Jesse Natalie
5
-14
/
+81
2022-01-07
d3d12: Lower cube images to 2D arrays via existing int cubemap lowering pass
Jesse Natalie
1
-61
/
+190
2022-01-07
d3d12: Fill out shader image descriptor tables
Jesse Natalie
1
-0
/
+128
2022-01-07
d3d12: Create textures as UAV-capable when appropriate
Jesse Natalie
1
-0
/
+12
2022-01-07
d3d12: Handle set_shader_images
Jesse Natalie
3
-1
/
+64
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