AgeCommit message (Expand)AuthorFilesLines
2015-04-10i965: Don't set NirOptions for stages that will use the vec4 backend.cros-mesa-10.6-vanillachadv/cros-mesa-10.6-vanillachadv/cros-gerrit-262788-baseKenneth Graunke1-9/+6
2015-04-10gallivm: Fix build since llvm-3.7.0svn r234495Nick Sarnie1-4/+0
2015-04-10i965/disasm: Print the type after the swizzle also for 3src src operandsVille Syrjälä1-3/+3
2015-04-10i965: Move brw_link_shader's GLSL IR transformations into a helper.Kenneth Graunke1-93/+99
2015-04-10i965: Change brw_shader to gl_shader in brw_link_shader().Kenneth Graunke1-32/+31
2015-04-10nir: Constify nir_lower_sampler's gl_shader_program pointer.Kenneth Graunke2-6/+6
2015-04-10nir: Remove linker_error calls from nir_lower_samplers().Kenneth Graunke1-7/+2
2015-04-10nir: Make nir_lower_samplers take a gl_shader_stage, not a gl_program *.Kenneth Graunke3-16/+14
2015-04-10nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.Kenneth Graunke3-19/+18
2015-04-10nir: Fix #include guards in shader_enums.h.Kenneth Graunke1-3/+3
2015-04-10nir: Constify prog_to_nir's gl_program pointer.Kenneth Graunke2-3/+3
2015-04-09gallivm: Fix build since llvm-3.7.0svn r234460.Vinson Lee1-0/+4
2015-04-09draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)Roland Scheidegger1-5/+5
2015-04-09gallivm: don't use control flow when doing indirect constant buffer lookupsRoland Scheidegger3-69/+58
2015-04-08glsl: check for forced_language_version in is_version()Brian Paul1-1/+3
2015-04-08i965/skl: Fix the order of the arguments for the LD sampler messageNeil Roberts1-2/+13
2015-04-08i965: Fix depth field setting in surface state for raw buffer on Gen7/8Zhenyu Wang2-4/+10
2015-04-08u_tile: fix warnings about incompatible casts.Dave Airlie1-3/+3
2015-04-08r600g/sb: Enable SB for geometry shadersGlenn Kennard11-16/+55
2015-04-08r600g/sb: Update last_cf for loopsGlenn Kennard1-0/+8
2015-04-08u_tile: fix stencil texturing tests under softpipeDave Airlie1-6/+6
2015-04-07nir: Make nir_*_instr_create take a nir_shader instead of a void * contextJason Ekstrand2-27/+27
2015-04-07nir: Implement a nir_sweep() pass.Kenneth Graunke3-0/+175
2015-04-07nir: Allocate dereferences out of their parent instruction or deref.Kenneth Graunke6-42/+45
2015-04-07nir: Allocate nir_ssa_def::uses/if_uses out of the instruction.Kenneth Graunke1-4/+2
2015-04-07nir: Allocate nir_phi_src values out of the nir_phi_instr.Kenneth Graunke3-3/+3
2015-04-07nir: Allocate nir_call_instr::params out of the nir_call itself.Kenneth Graunke1-1/+1
2015-04-07i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.Kenneth Graunke1-0/+8
2015-04-07i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.Kenneth Graunke2-16/+16
2015-04-07nir/lower_tex_projector: Don't use designated initializersJason Ekstrand1-1/+2
2015-04-07glsl: relax input->output validation for SSO programsTapani Pälli1-1/+1
2015-04-06nv50,nvc0: limit the y-tiling of 3d textures to the first level's tilingIlia Mirkin3-10/+13
2015-04-07r600g: fix op3 abs issueDave Airlie1-17/+34
2015-04-06i965: Do not render primitives in non-zero streams then TF is disabledIago Toral Quiroga1-0/+13
2015-04-06i965: Add forgotten multi-stream code to Gen8 SOL state.Kenneth Graunke1-0/+9
2015-04-06i965: Fix instanced geometry shaders on Gen8+.Kenneth Graunke1-0/+2
2015-04-06i965: Free dead GLSL IR one last time.Kenneth Graunke1-0/+12
2015-04-06i965: Implement SIMD16 texturing on Gen4.Kenneth Graunke3-10/+90
2015-04-06i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.Kenneth Graunke2-3/+4
2015-04-06i965: Respect the no_8 flag on Gen4-5.Kenneth Graunke1-21/+34
2015-04-06i965/fp: Set coord_components correctly for cube textures.Kenneth Graunke1-1/+1
2015-04-06glsl/cse: Maintain a list of free ae_entry objectsIan Romanick1-8/+55
2015-04-06nir: Remove fsin_reduced/fcos_reduced.Matt Turner2-4/+0
2015-04-06st/mesa: Remove unused emit_scs().Matt Turner1-98/+0
2015-04-06program: Remove unused emit_scs().Matt Turner1-98/+0
2015-04-06i965/vec4: Remove emit_scs() prototype.Matt Turner1-3/+0
2015-04-06glsl: Remove never used sin_reduced/cos_reduced.Matt Turner10-34/+0
2015-04-06glsl: Update the #line behaviour on GLSL 3.30+ and GLSL ES+Antia Puentes1-0/+17
2015-04-06glsl: respect the source number set by #line <line> <source>Antia Puentes1-2/+1
2015-04-06i965: Make sure we always mark array surfaces as suchIago Toral Quiroga2-2/+6