index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2015-04-10
i965: Don't set NirOptions for stages that will use the vec4 backend.
cros-mesa-10.6-vanilla
chadv/cros-mesa-10.6-vanilla
chadv/cros-gerrit-262788-base
Kenneth Graunke
1
-9
/
+6
2015-04-10
gallivm: Fix build since llvm-3.7.0svn r234495
Nick Sarnie
1
-4
/
+0
2015-04-10
i965/disasm: Print the type after the swizzle also for 3src src operands
Ville Syrjälä
1
-3
/
+3
2015-04-10
i965: Move brw_link_shader's GLSL IR transformations into a helper.
Kenneth Graunke
1
-93
/
+99
2015-04-10
i965: Change brw_shader to gl_shader in brw_link_shader().
Kenneth Graunke
1
-32
/
+31
2015-04-10
nir: Constify nir_lower_sampler's gl_shader_program pointer.
Kenneth Graunke
2
-6
/
+6
2015-04-10
nir: Remove linker_error calls from nir_lower_samplers().
Kenneth Graunke
1
-7
/
+2
2015-04-10
nir: Make nir_lower_samplers take a gl_shader_stage, not a gl_program *.
Kenneth Graunke
3
-16
/
+14
2015-04-10
nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.
Kenneth Graunke
3
-19
/
+18
2015-04-10
nir: Fix #include guards in shader_enums.h.
Kenneth Graunke
1
-3
/
+3
2015-04-10
nir: Constify prog_to_nir's gl_program pointer.
Kenneth Graunke
2
-3
/
+3
2015-04-09
gallivm: Fix build since llvm-3.7.0svn r234460.
Vinson Lee
1
-0
/
+4
2015-04-09
draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)
Roland Scheidegger
1
-5
/
+5
2015-04-09
gallivm: don't use control flow when doing indirect constant buffer lookups
Roland Scheidegger
3
-69
/
+58
2015-04-08
glsl: check for forced_language_version in is_version()
Brian Paul
1
-1
/
+3
2015-04-08
i965/skl: Fix the order of the arguments for the LD sampler message
Neil Roberts
1
-2
/
+13
2015-04-08
i965: Fix depth field setting in surface state for raw buffer on Gen7/8
Zhenyu Wang
2
-4
/
+10
2015-04-08
u_tile: fix warnings about incompatible casts.
Dave Airlie
1
-3
/
+3
2015-04-08
r600g/sb: Enable SB for geometry shaders
Glenn Kennard
11
-16
/
+55
2015-04-08
r600g/sb: Update last_cf for loops
Glenn Kennard
1
-0
/
+8
2015-04-08
u_tile: fix stencil texturing tests under softpipe
Dave Airlie
1
-6
/
+6
2015-04-07
nir: Make nir_*_instr_create take a nir_shader instead of a void * context
Jason Ekstrand
2
-27
/
+27
2015-04-07
nir: Implement a nir_sweep() pass.
Kenneth Graunke
3
-0
/
+175
2015-04-07
nir: Allocate dereferences out of their parent instruction or deref.
Kenneth Graunke
6
-42
/
+45
2015-04-07
nir: Allocate nir_ssa_def::uses/if_uses out of the instruction.
Kenneth Graunke
1
-4
/
+2
2015-04-07
nir: Allocate nir_phi_src values out of the nir_phi_instr.
Kenneth Graunke
3
-3
/
+3
2015-04-07
nir: Allocate nir_call_instr::params out of the nir_call itself.
Kenneth Graunke
1
-1
/
+1
2015-04-07
i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.
Kenneth Graunke
1
-0
/
+8
2015-04-07
i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.
Kenneth Graunke
2
-16
/
+16
2015-04-07
nir/lower_tex_projector: Don't use designated initializers
Jason Ekstrand
1
-1
/
+2
2015-04-07
glsl: relax input->output validation for SSO programs
Tapani Pälli
1
-1
/
+1
2015-04-06
nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling
Ilia Mirkin
3
-10
/
+13
2015-04-07
r600g: fix op3 abs issue
Dave Airlie
1
-17
/
+34
2015-04-06
i965: Do not render primitives in non-zero streams then TF is disabled
Iago Toral Quiroga
1
-0
/
+13
2015-04-06
i965: Add forgotten multi-stream code to Gen8 SOL state.
Kenneth Graunke
1
-0
/
+9
2015-04-06
i965: Fix instanced geometry shaders on Gen8+.
Kenneth Graunke
1
-0
/
+2
2015-04-06
i965: Free dead GLSL IR one last time.
Kenneth Graunke
1
-0
/
+12
2015-04-06
i965: Implement SIMD16 texturing on Gen4.
Kenneth Graunke
3
-10
/
+90
2015-04-06
i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.
Kenneth Graunke
2
-3
/
+4
2015-04-06
i965: Respect the no_8 flag on Gen4-5.
Kenneth Graunke
1
-21
/
+34
2015-04-06
i965/fp: Set coord_components correctly for cube textures.
Kenneth Graunke
1
-1
/
+1
2015-04-06
glsl/cse: Maintain a list of free ae_entry objects
Ian Romanick
1
-8
/
+55
2015-04-06
nir: Remove fsin_reduced/fcos_reduced.
Matt Turner
2
-4
/
+0
2015-04-06
st/mesa: Remove unused emit_scs().
Matt Turner
1
-98
/
+0
2015-04-06
program: Remove unused emit_scs().
Matt Turner
1
-98
/
+0
2015-04-06
i965/vec4: Remove emit_scs() prototype.
Matt Turner
1
-3
/
+0
2015-04-06
glsl: Remove never used sin_reduced/cos_reduced.
Matt Turner
10
-34
/
+0
2015-04-06
glsl: Update the #line behaviour on GLSL 3.30+ and GLSL ES+
Antia Puentes
1
-0
/
+17
2015-04-06
glsl: respect the source number set by #line <line> <source>
Antia Puentes
1
-2
/
+1
2015-04-06
i965: Make sure we always mark array surfaces as such
Iago Toral Quiroga
2
-2
/
+6
[next]