index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
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2016-02-22
nouveau: update the Makefile.sources list
11.2-branchpoint
Emil Velikov
1
-2
/
+3
2016-02-21
radeonsi: implement binary shaders & shader cache in memory (v2)
Marek Olšák
5
-7
/
+259
2016-02-21
gallium/radeon: remove unused radeon_shader_binary_free_* functions
Marek Olšák
2
-33
/
+0
2016-02-21
radeonsi: make radeon_shader_reloc name string fixed-sized
Marek Olšák
2
-6
/
+3
2016-02-21
radeonsi: move some struct si_shader members to new struct si_shader_info
Marek Olšák
3
-68
/
+71
2016-02-21
radeonsi: use smaller types for some si_shader members
Marek Olšák
2
-3
/
+8
2016-02-21
radeonsi: enable compiling one variant per shader
Marek Olšák
3
-1
/
+5
2016-02-21
radeonsi: print full shader name before disassembly
Marek Olšák
1
-1
/
+33
2016-02-21
radeonsi: compile non-GS middle parts of shaders immediately if enabled
Marek Olšák
3
-18
/
+87
2016-02-21
radeonsi: rework polygon stippling for PS prolog
Marek Olšák
1
-39
/
+110
2016-02-21
radeonsi: add PS prolog
Marek Olšák
5
-2
/
+345
2016-02-21
radeonsi: add PS epilog
Marek Olšák
4
-2
/
+297
2016-02-21
radeonsi: add TCS epilog
Marek Olšák
4
-13
/
+155
2016-02-21
radeonsi: add VS epilog
Marek Olšák
4
-11
/
+171
2016-02-21
radeonsi: add VS prolog
Marek Olšák
4
-1
/
+267
2016-02-21
radeonsi: first bits for non-monolithic shaders
Marek Olšák
4
-14
/
+45
2016-02-21
radeonsi: add code for dumping all shader parts together (v2)
Marek Olšák
1
-12
/
+34
2016-02-21
radeonsi: add code for combining and uploading shaders from 3 shader parts
Marek Olšák
2
-8
/
+36
2016-02-21
radeonsi: fail compilation if non-GS non-CS shaders have rodata
Marek Olšák
1
-0
/
+13
2016-02-21
radeonsi: separate 2 pieces of code from create_function
Marek Olšák
1
-31
/
+51
2016-02-21
radeonsi: add samplemask parameter to si_export_mrt_color
Marek Olšák
1
-3
/
+7
2016-02-21
radeonsi: add start_instance parameter to get_instance_index_for_fetch
Marek Olšák
1
-4
/
+6
2016-02-21
radeonsi: separate out shader key bits for prologs & epilogs
Marek Olšák
4
-100
/
+140
2016-02-21
radeonsi: compute how many input VGPRs fragment shaders have
Marek Olšák
2
-0
/
+43
2016-02-21
radeonsi: compute how many input SGPRs and VGPRs shaders have
Marek Olšák
2
-0
/
+34
2016-02-21
gallium/radeon: add basic code for setting shader return values
Marek Olšák
4
-8
/
+21
2016-02-21
nvc0: enable compute shaders on Fermi
Samuel Pitoiset
1
-1
/
+3
2016-02-21
nv50/ir: add atomics support on shared memory for Fermi
Samuel Pitoiset
2
-2
/
+102
2016-02-21
nv50/ir: make OP_SELP a compare instruction
Samuel Pitoiset
3
-10
/
+19
2016-02-21
nv50/ir: add lock/unlock subops for load/store
Samuel Pitoiset
3
-2
/
+26
2016-02-21
nv50/ir: use s[] addr space for shared buffers
Samuel Pitoiset
1
-11
/
+30
2016-02-21
nvc0: reduce likelihood of collision for real buffers on Fermi
Samuel Pitoiset
1
-2
/
+2
2016-02-21
nvc0: invalidate compute state when switching pipe contexts
Samuel Pitoiset
1
-1
/
+2
2016-02-21
nvc0: add support for indirect compute on Fermi
Samuel Pitoiset
6
-20
/
+81
2016-02-21
nvc0: bind textures/samplers for compute on Fermi
Samuel Pitoiset
3
-8
/
+57
2016-02-21
nvc0: bind shader buffers for compute on Fermi
Samuel Pitoiset
5
-7
/
+56
2016-02-21
nvc0: bind driver constbuf for compute on Fermi
Samuel Pitoiset
5
-0
/
+29
2016-02-21
nvc0: add a new validation state for 3D driver constbuf
Samuel Pitoiset
2
-0
/
+19
2016-02-21
nvc0: bind constant buffers for compute on Fermi
Samuel Pitoiset
5
-13
/
+81
2016-02-21
nvc0: allocate an area for compute user constbufs
Samuel Pitoiset
4
-18
/
+20
2016-02-20
nv50: do not advertise about compute shaders
Samuel Pitoiset
1
-1
/
+1
2016-02-20
docs: Correct typo in LLVMpipe envvar description
Rhys Kidd
1
-1
/
+1
2016-02-19
st/mesa: force depth mode to GL_RED for sized depth/stencil formats
Ilia Mirkin
1
-9
/
+25
2016-02-19
egl_dri2: set correct error code if swapbuffers fails
Daniel Czarnowski
1
-1
/
+6
2016-02-19
egl: move Null check to eglGetSyncAttribKHR to prevent Segfault
Dongwon Kim
2
-5
/
+8
2016-02-19
meta/copy_image: use precomputed dst_internal_format to avoid segfault
Ilia Mirkin
1
-1
/
+1
2016-02-19
mesa: add GL_OES_texture_stencil8 support
Ilia Mirkin
4
-1
/
+12
2016-02-19
st/mesa: fix pbo uploads
Ilia Mirkin
1
-10
/
+18
2016-02-19
mesa: check fbo completeness based on internal format, not driver format
Ilia Mirkin
1
-3
/
+2
2016-02-19
mesa: small optimization of _mesa_expand_bitmap()
Brian Paul
1
-7
/
+4
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