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2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul23-92/+68
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
2009-02-28mesa: add gallium state tracker sources to ALL_SOURCESBrian Paul1-1/+2
This should fix some missing dependency checking.
2009-02-28mesa: convert some #defines to enumsBrian Paul2-49/+86
This makes debugging with gdb a bit easier. Ex: (gdb) p ctx->DrawBuffer.Attachment[BUFFER_STENCIL] Note however that gdb only seems to recognize enum types that are actually used to declare a variable somewhere. For example, gl_buffer_index isn't used to declare any vars so it's invisible to gdb. Work around this by adding a dummy function in context.c that declares some vars with these new types.
2009-02-28demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2-0/+342
Heh, I wrote this program a long time ago but just discovered today that it wasn't in git.
2009-02-28mesa: move _GenFlags = 0x0 to texgen loopBrian Paul1-1/+2
2009-02-28mesa: use fp pointer in _tnl_InvalidateState()Brian Paul1-7/+4
2009-02-28mesa: fix remaining FEEDBACK_TOKEN macrosJoakim Sindholt1-5/+5
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-02-28r300-gallium: Cleanup color formats.Corbin Simpson2-15/+19
2009-02-28r300-gallium: Be more Gallium-ish in some of the math.Corbin Simpson1-25/+7
2009-02-28r300-gallium: Move all state translators to r300_state_inlines.Corbin Simpson2-288/+304
Tryin' to do some cleanup.
2009-02-28mesa: move #include "bitset.h" out of mtypes.h - not needed in core MesaBrian Paul2-1/+1
2009-02-28mesa: add a prototype to silence warningsBrian Paul1-0/+3
2009-02-28mesa: Sparc's IROUND() optimization is invalid.David Miller1-9/+1
We can't use the "fstoi" instruction like this. Unlike other floating point instructions, "fstoi" always rounds towards zero no matter what rounding mode the FPU has been set to. This was validated using the following test program: -------------------- static inline int iround(float f) { int r; __asm__ ("fstoi %1, %0" : "=f" (r) : "f" (f)); return r; } #define IROUND(x) iround(x) #define IROUND_REF(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) int main(void) { float f = -2.0; while (f < 3.0f) { int sparc_val = IROUND(f); int ref_val = IROUND_REF(f); if (sparc_val != ref_val) printf("DIFFERENT[%f]: REF==%d SPARC==%d\n", f, ref_val, sparc_val); f += 0.1f; } return 0; } -------------------- which prints out things like: -------------------- DIFFERENT[-1.900000]: REF==-2 SPARC==-1 DIFFERENT[-1.800000]: REF==-2 SPARC==-1 DIFFERENT[-1.700000]: REF==-2 SPARC==-1 DIFFERENT[-1.600000]: REF==-2 SPARC==-1 DIFFERENT[-1.000000]: REF==-1 SPARC==0 DIFFERENT[-0.900000]: REF==-1 SPARC==0 DIFFERENT[-0.800000]: REF==-1 SPARC==0 DIFFERENT[-0.700000]: REF==-1 SPARC==0 DIFFERENT[-0.600000]: REF==-1 SPARC==0 DIFFERENT[0.500000]: REF==1 SPARC==0 DIFFERENT[0.600000]: REF==1 SPARC==0 ... -------------------- So we have to remove Sparc's IROUND() definition, it's wrong. Signed-off-by: David S. Miller <davem@davemloft.net>
2009-02-28mesa: move GLfixed type and related macros to swrast moduleBrian Paul3-32/+34
Fixed point is only used in swrast and sw-based drivers.
2009-02-28mesa: convert macro to inline functionBrian Paul1-9/+12
2009-02-28mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul4-30/+34
2009-02-28mesa: comments, whitespace, reformattingBrian Paul2-32/+33
2009-02-28mesa: remove dead codeBrian Paul1-12/+0
2009-02-28mesa: move gl_attrib_node struct to attrib.c tooBrian Paul2-11/+13
2009-02-28mesa: move gl_enable_attrib struct to attrib.c, the only place it's usedBrian Paul2-78/+84
2009-02-28mesa: lots of updated comments, formatting clean-upsBrian Paul1-100/+89
2009-02-28r300-gallium: A handful of fixups.Corbin Simpson2-7/+24
2009-02-28r300-gallium: Fix C99 error.Corbin Simpson1-1/+2
2009-02-28r300-gallium: Fix RS.Corbin Simpson2-5/+8
I should just stop using "git stash" altogether.
2009-02-28tgsi: More descriptive sanity diagnostic messages.Michal Krol1-15/+15
2009-02-28tgsi: More descriptive sanity diagnostic messages.Michal Krol1-15/+15
2009-02-27demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul1-10/+21
And re-org some code for testing purposes.
2009-02-27intel: remove some unneeded buffer unmap callsBrian Paul1-14/+2
Core mesa now unmaps the buffers if needed in these cases.
2009-02-27mesa: update fragResults array in arb_output_attrib_string()Brian Paul1-1/+12
Plus add some comments.
2009-02-27r300-gallium: Properly split up RS into r300 and r500 variants.Corbin Simpson3-28/+69
2009-02-27radeon: Add DRM stubs.Corbin Simpson3-0/+66
Nothing really of note, unfortunately.
2009-02-27Include p_compiler.h in drm_api.h for boolean typedef.Corbin Simpson1-0/+2
2009-02-27r300-gallium: Turn true and false into TRUE and FALSE.Corbin Simpson4-10/+10
Match the rest of Gallium.
2009-02-27mesa: set bufObj->Pointer = NULL after unmappingBrian Paul1-4/+3
Also, ctx->Driver.UnmapBuffer can never be null, so remove conditional.
2009-02-27mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap itBrian Paul1-0/+5
2009-02-27mesa: updated commentsBrian Paul1-24/+18
2009-02-27mesa: fix incorrect error handling in glBufferDataARB()Brian Paul1-2/+4
If glBufferDataARB() is called while a buffer object is currently mapped we're supposed to unmap the current buffer, then replace it. Don't generate an error.
2009-02-27i915: Add support for a new G33-like chipset.Shaohua Li2-2/+13
Signed-off-by: Shaohua Li <shaohua.li@intel.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-02-27tgsi: don't dump interpolation info except for fragment shader inputsKeith Whitwell1-2/+6
Don't print the meaningless and confusing CONSTANT interpolation attribute after everything else.
2009-02-27tests: new mapvbo.c testBrian Paul2-0/+139
Test that glDrawArrays() isn't effected by a glMapBuffer()/modify/glUnmapBuffer() immediately afterward.
2009-02-27r300-gallium: Add RS block setup.Corbin Simpson4-8/+97
This is still icky, and only compile-tested.
2009-02-27r300-gallium: Add RS600 chipsets.Corbin Simpson3-0/+9
2009-02-27r300-gallium: A handful of tiny vfmt fixups.Corbin Simpson2-13/+24
Using a tab of inputs should work, but I keep getting bad results. If only Rawhide's GDB wasn't broken...
2009-02-27i965: texture fixes: bordered textures, fallback renderingRobert Ellison1-3/+31
i965 doesn't natively support GL_CLAMP; it treats it like GL_CLAMP_TO_EDGE, which fails conformance tests. This fix adds a clause to the check_fallbacks() test to check whether GL_CLAMP is in use on any enabled 2D texture. If so, and if strict conformance is required (via INTEL_STRICT_CONFORMANCE), a software fallback is mandated. In addition, validate textures *before* checking for fallbacks, rather than after; otherwise, the texture state is never validated and can't be trusted. (In particular, if texturing is enabled and the sampler would access any level beyond level 0 of a texture, the sampler will segfault, because texture validation sets the firstLevel and lastLevel fields of a texture object so that the valid levels will be mapped and accessed correctly. If texture validation doesn't occur, only level 0 is accessed correctly, and that only because firstLevel and lastLevel happen to be set to 0.)
2009-02-27gallium: fix state tracker's stencil buffer testBrian Paul1-1/+1
Need to check ctx->DrawBuffer->Visual.stencilBits not ctx->Visual.stencilBits because the later only applies to the window system buffers, not user-created FBOs. This, plus the previous commit, fixes progs/tests/fbotexture.c
2009-02-27gallium: add st_validate_framebuffer() driver functionBrian Paul1-0/+20
Gallium only supports combined depth/stencil buffers, not separate ones. If the user tries to create create a FBO with separate depth/stencil renderbuffers mark the FBO as unsupported.
2009-02-27util: set vbuf.max_index in draw_vertex_buffer()Keith Whitwell1-0/+2
(cherry picked from commit 1350f2efba5eeceebe0e711db6152c29e9889ce7)
2009-02-27softpipe: add dumping of post-tranfsormed vertices (disabled)Keith Whitwell1-0/+33
2009-02-27mesa: Fix and re-enable sparc normal asm.David Miller2-17/+11
Fix a bug reported in 2003 :-) The output vector has 4 entries, not 3. Unconditionally emit .register directives. Signed-off-by: David S. Miller <davem@davemloft.net>
2009-02-27mesa: Fix Sparc cliptest asm code and re-enable.David Miller2-22/+11
Stop using register %g7 since that is used by the "system" (ie. the pthread implementation makes use of it). Also, the projection vector can be NULL and we shouldn't try to access it at all in _mesa_sparc_cliptest_points4_np(). ioquake3 would crash due to this bug. Finally, unconditionally emit the register directives and re-enable in _mesa_init_all_sparc_transform_asm(). Signed-off-by: David S. Miller <davem@davemloft.net>