index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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.pick_status.json
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Commit message (
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Author
Files
Lines
2020-08-19
nv50/ir/nir: fix global_atomic_comp_swap
Karol Herbst
1
-1
/
+1
2020-08-19
llvmpipe/cs: update compute counters not fragment shader.
Dave Airlie
1
-1
/
+1
2020-08-19
radv: Fix handling of attribs 16-31.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-19
radv: Override the uniform buffer offset alignment for World War Z.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-19
driconf: Support selection by Vulkan applicationName.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-19
spirv: Don't emit RMW for vector indexing in shared or global
Jason Ekstrand
1
-1
/
+1
2020-08-19
spirv: Only require bare types to match when copying variables
Danylo Piliaiev
1
-1
/
+1
2020-08-19
radv: Use getter instead of setter to extract value.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-19
llvmpipe: only read 0 for channels being read
Dave Airlie
1
-1
/
+1
2020-08-19
radv: When importing an image, redo the layout based on the metadata.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-19
nir/lower_idiv: Port recent LLVM fixes to emit_udiv
Tony Wasserka
1
-1
/
+1
2020-08-19
anv/nir: Unify inputs_read/outputs_written between geometry stages
Danylo Piliaiev
1
-1
/
+1
2020-08-19
dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_B8G8R8X8_UNORM
Nanley Chery
1
-1
/
+1
2020-08-19
aco: execute branch instructions in WQM if necessary
Daniel Schürmann
1
-1
/
+1
2020-08-19
radv: limit LATE_ALLOC_GS to prevent a GPU hang on GFX10
Samuel Pitoiset
1
-1
/
+1
2020-08-19
radv/gfx10: add missing initialization of registers
Samuel Pitoiset
1
-1
/
+1
2020-08-19
etnaviv: completely turn off MSAA
Christian Gmeiner
1
-1
/
+1
2020-08-19
aco: set constant_data_offset correctly in the case of merged shaders
Rhys Perry
1
-1
/
+1
2020-08-19
radv: Do not consider layouts fast-clearable on compute queue.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-19
intel/perf: fix performance counters availability after glFinish
Marcin Ślusarz
1
-1
/
+1
2020-08-19
driconf: fix force_gl_vendor description
Eric Engestrom
1
-1
/
+1
2020-08-19
egl/entrypoint-check: add check that GLVND and plain EGL have the same entryp...
Eric Engestrom
1
-1
/
+1
2020-08-19
egl/entrypoint-check: split sort-check into a function
Eric Engestrom
1
-1
/
+1
2020-08-19
pick-ui: specify git commands in "resolve cherry pick" message
Eric Engestrom
1
-1
/
+1
2020-08-19
radeonsi: fix applying the NGG minimum vertex count requirement
Marek Olšák
1
-1
/
+1
2020-08-19
radeonsi: use correct wave size in gfx10_ngg_calculate_subgroup_info
Marek Olšák
1
-1
/
+1
2020-08-19
anv: fix incorrect realloc failure handling
Lionel Landwerlin
1
-1
/
+1
2020-08-19
st/mesa: Treat vertex outputs absent in outputMapping as zero in mesa_to_tgsi
Danylo Piliaiev
1
-1
/
+1
2020-08-19
anv: Advertise shaderIntegerFunctions2
Jason Ekstrand
1
-1
/
+1
2020-08-19
panfrost: signal syncobj if nothing is going to be flushed
Icenowy Zheng
1
-1
/
+1
2020-08-19
.pick_status.json: Mark e03622e50fcebbcc32b2fd403b1a729c73cb49d5 as denominated
Eric Engestrom
1
-1
/
+1
2020-08-19
.pick_status.json: Update to a880f97d593a461bdcce27e526423a9b1d6834b4
Eric Engestrom
1
-0
/
+4473
2020-08-05
radeonsi: disable SDMA on gfx9
Marek Olšák
1
-1
/
+1
2020-08-05
anv: Pass device to setup_gralloc0_usage for error reporting
Kristian H. Kristensen
1
-1
/
+1
2020-08-05
nir/deref: Don't try to compare derefs containing casts
Jason Ekstrand
1
-1
/
+1
2020-08-05
intel/eu: Use non-coherent mode (BTI=253) for stateless A64 messages
Jason Ekstrand
1
-1
/
+1
2020-08-05
pan/mdg: Test for SSA before chasing addresses
Alyssa Rosenzweig
1
-1
/
+1
2020-08-05
pan/mdg: Mask spills from texture write
Alyssa Rosenzweig
1
-1
/
+1
2020-08-05
mesa/st: Actually free the driver part of memory objects on destruction.
Bas Nieuwenhuizen
1
-1
/
+1
2020-08-05
radv: fix build on Android 7 (v2)
Mauro Rossi
1
-1
/
+1
2020-08-05
intel/vec4: fix out of bounds read
Marcin Ślusarz
1
-1
/
+1
2020-08-05
mesa: fix out of bounds access in glGetFramebufferParameterivEXT
Marcin Ślusarz
1
-1
/
+1
2020-08-05
util: fix possible buffer overflow in util_get_process_exec_path
Marcin Ślusarz
1
-1
/
+1
2020-08-05
util: fix possible fd leaks in os_socket_listen_abstract
Marcin Ślusarz
1
-1
/
+1
2020-08-05
egl/dri2: only take a dri2_dpy reference when binding a new context/surfaces
Frank Binns
1
-1
/
+1
2020-08-05
iris: Delete shader variants when deleting the API-facing shader
Kenneth Graunke
1
-1
/
+1
2020-08-05
prevent multiply defined symbols
Daryl W. Grunau
1
-1
/
+1
2020-08-05
anv: fix descriptor set free
Lionel Landwerlin
1
-1
/
+1
2020-08-05
nine: fix incorrect calculation of layer count for 3D textures
Yevhenii Kolesnikov
1
-1
/
+1
2020-08-05
i965: propagate error from gen_perf_begin_query to glBeginPerfQueryINTEL
Marcin Ślusarz
1
-1
/
+1
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