summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml2
-rw-r--r--src/mesa/main/varray.c13
-rw-r--r--src/mesa/main/varray.h4
3 files changed, 18 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index b8780f75b35..f13a1444a95 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -599,7 +599,7 @@
<param name="buffer" type="GLuint" />
</function>
- <function name="VertexArrayVertexBuffer">
+ <function name="VertexArrayVertexBuffer" no_error="true">
<param name="vaobj" type="GLuint" />
<param name="bindingindex" type="GLuint" />
<param name="buffer" type="GLuint" />
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index df14a8b765c..47528ba2a79 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -2083,6 +2083,19 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
void GLAPIENTRY
+_mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex,
+ GLuint buffer, GLintptr offset,
+ GLsizei stride)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj);
+ vertex_array_vertex_buffer(ctx, vao, bindingIndex, buffer, offset,
+ stride, true, "glVertexArrayVertexBuffer");
+}
+
+
+void GLAPIENTRY
_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
GLintptr offset, GLsizei stride)
{
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index c3cd5d207c4..24e37a9bf7e 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -367,6 +367,10 @@ extern void GLAPIENTRY
_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride);
+void GLAPIENTRY
+_mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex,
+ GLuint buffer, GLintptr offset,
+ GLsizei stride);
extern void GLAPIENTRY
_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
GLintptr offset, GLsizei stride);