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-rw-r--r--src/mesa/main/arrayobj.c16
-rw-r--r--src/mesa/main/arrayobj.h4
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
3 files changed, 0 insertions, 22 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index b98622932c5..82c00fbe826 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -473,14 +473,6 @@ _mesa_BindVertexArray( GLuint id )
}
-void GLAPIENTRY
-_mesa_BindVertexArrayAPPLE(GLuint id)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_problem(ctx, "APPLE_vertex_array_object is not supported!");
-}
-
-
/**
* Delete a set of array objects.
*
@@ -587,14 +579,6 @@ _mesa_GenVertexArrays(GLsizei n, GLuint *arrays)
}
-void GLAPIENTRY
-_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_problem(ctx, "APPLE_vertex_array_object is not supported!");
-}
-
-
/**
* ARB_direct_state_access
* Generates ID's and creates the array objects.
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 097027ba97c..17949685775 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -96,14 +96,10 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao);
void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
-void GLAPIENTRY _mesa_BindVertexArrayAPPLE(GLuint id);
-
void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids);
void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
-void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer);
-
void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays);
GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id );
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 12a9ee7bae1..b33043ed28b 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -969,8 +969,6 @@ const struct function common_desktop_functions_possible[] = {
};
const struct function gl_compatibility_functions_possible[] = {
- { "glBindVertexArrayAPPLE", 10, -1 },
- { "glGenVertexArraysAPPLE", 10, -1 },
{ "glBindRenderbufferEXT", 10, -1 },
{ "glBindFramebufferEXT", 10, -1 },
{ "glNewList", 10, _gloffset_NewList },