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-rw-r--r--src/mesa/tnl/t_context.c253
1 files changed, 0 insertions, 253 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
deleted file mode 100644
index 0c5ce824bc6..00000000000
--- a/src/mesa/tnl/t_context.c
+++ /dev/null
@@ -1,253 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keithw@vmware.com>
- */
-
-
-#include "main/glheader.h"
-
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/light.h"
-#include "math/m_translate.h"
-#include "math/m_xform.h"
-#include "main/state.h"
-#include "main/viewport.h"
-#include "util/simple_list.h"
-#include "util/u_memory.h"
-
-#include "tnl.h"
-#include "t_context.h"
-#include "t_pipeline.h"
-
-#include "vbo/vbo.h"
-
-GLboolean
-_tnl_CreateContext( struct gl_context *ctx )
-{
- TNLcontext *tnl;
- GLuint i;
-
- /* Create the TNLcontext structure
- */
- ctx->swtnl_context = tnl = calloc(1, sizeof(TNLcontext));
-
- if (!tnl) {
- return GL_FALSE;
- }
-
- /* Initialize the VB.
- */
- tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
-
-
- /* Initialize tnl state.
- */
- if (ctx->VertexProgram._MaintainTnlProgram) {
- _tnl_install_pipeline( ctx, _tnl_vp_pipeline );
- } else {
- _tnl_install_pipeline( ctx, _tnl_default_pipeline );
- }
-
- _math_matrix_ctr(&tnl->_WindowMap);
-
- tnl->NeedNdcCoords = GL_TRUE;
- tnl->AllowVertexFog = GL_TRUE;
- tnl->AllowPixelFog = GL_TRUE;
-
- /* Set a few default values in the driver struct.
- */
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.NotifyMaterialChange = _tnl_validate_shine_tables;
-
- tnl->nr_blocks = 0;
-
- /* Lighting miscellaneous */
- tnl->_ShineTabList = MALLOC_STRUCT( tnl_shine_tab );
- make_empty_list( tnl->_ShineTabList );
- /* Allocate 10 (arbitrary) shininess lookup tables */
- for (i = 0 ; i < 10 ; i++) {
- struct tnl_shine_tab *s = MALLOC_STRUCT( tnl_shine_tab );
- s->shininess = -1;
- s->refcount = 0;
- insert_at_tail( tnl->_ShineTabList, s );
- }
-
- _math_init_transformation();
- _math_init_translate();
-
- /* Keep our list of tnl_vertex_array inputs */
- _tnl_init_inputs(&tnl->draw_arrays);
-
- return GL_TRUE;
-}
-
-
-void
-_tnl_DestroyContext( struct gl_context *ctx )
-{
- struct tnl_shine_tab *s, *tmps;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- /* Free lighting shininess exponentiation table */
- foreach_s( s, tmps, tnl->_ShineTabList ) {
- free( s );
- }
- free( tnl->_ShineTabList );
-
- _tnl_destroy_pipeline( ctx );
-
- free(tnl);
- ctx->swtnl_context = NULL;
-}
-
-
-void
-_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- const struct gl_program *vp = ctx->VertexProgram._Current;
- const struct gl_program *fp = ctx->FragmentProgram._Current;
- GLuint i;
-
- if (new_state & (_NEW_LIGHT_CONSTANTS | _NEW_MATERIAL))
- _mesa_update_light_materials(ctx);
-
- if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
- assert(tnl->AllowVertexFog || tnl->AllowPixelFog);
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !fp;
- }
-
- tnl->pipeline.new_state |= new_state;
-
- /* Calculate tnl->render_inputs. This bitmask indicates which vertex
- * attributes need to be emitted to the rasterizer.
- */
- tnl->render_inputs_bitset = BITFIELD64_BIT(_TNL_ATTRIB_POS);
-
- if (!fp || (fp->info.inputs_read & VARYING_BIT_COL0)) {
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR0);
- }
-
- if (_mesa_need_secondary_color(ctx))
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR1);
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
- (fp && fp->info.inputs_read & VARYING_BIT_TEX(i)) ||
- _mesa_ati_fragment_shader_enabled(ctx)) {
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i));
- }
- }
-
- if (ctx->Fog.Enabled
- || (fp != NULL && (fp->info.inputs_read & VARYING_BIT_FOGC) != 0)) {
- /* Either fixed-function fog or a fragment program needs fog coord.
- */
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_FOG);
- }
-
- if (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_EDGEFLAG);
-
- if (ctx->RenderMode == GL_FEEDBACK)
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX0);
-
- if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled)
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_POINTSIZE);
-
- /* check for varying vars which are written by the vertex program */
- if (vp) {
- GLuint i;
- for (i = 0; i < MAX_VARYING; i++) {
- if (vp->info.outputs_written &
- BITFIELD64_BIT(VARYING_SLOT_VAR0 + i)) {
- tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_GENERIC(i));
- }
- }
- }
-
- if (new_state & (_NEW_VIEWPORT | _NEW_BUFFERS)) {
- float scale[3], translate[3];
- _mesa_get_viewport_xform(ctx, 0, scale, translate);
- _math_matrix_viewport(&tnl->_WindowMap, scale, translate,
- ctx->DrawBuffer->_DepthMaxF);
- }
-}
-
-
-void
-_tnl_wakeup( struct gl_context *ctx )
-{
- /* Assume we haven't been getting state updates either:
- */
- _tnl_InvalidateState( ctx, ~0 );
-
-#if 0
- if (ctx->Light.ColorMaterialEnabled) {
- _mesa_update_color_material( ctx,
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
- }
-#endif
-}
-
-
-
-
-/**
- * Drivers call this function to tell the TCL module whether or not
- * it wants Normalized Device Coords (NDC) computed. I.e. whether
- * we should "Divide-by-W". Software renders will want that.
- */
-void
-_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->NeedNdcCoords = mode;
-}
-
-void
-_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->AllowVertexFog = value;
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
-
-}
-
-void
-_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->AllowPixelFog = value;
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
-}
-