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-rw-r--r--src/mesa/shader/slang/slang_library_texsample.h44
1 files changed, 0 insertions, 44 deletions
diff --git a/src/mesa/shader/slang/slang_library_texsample.h b/src/mesa/shader/slang/slang_library_texsample.h
deleted file mode 100644
index f74738ffa1a..00000000000
--- a/src/mesa/shader/slang/slang_library_texsample.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#if !defined SLANG_LIBRARY_TEXSAMPLE_H
-#define SLANG_LIBRARY_TEXSAMPLE_H
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-GLvoid _slang_library_tex1d (GLfloat, GLfloat, GLfloat, GLfloat *);
-GLvoid _slang_library_tex2d (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat *);
-GLvoid _slang_library_tex3d (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat *);
-GLvoid _slang_library_texcube (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat *);
-GLvoid _slang_library_shad1d (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat *);
-GLvoid _slang_library_shad2d (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat *);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-