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+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef SHADEROBJECTS_3DLABS_H
+#define SHADEROBJECTS_3DLABS_H
+
+#if FEATURE_ARB_shader_objects
+
+extern int _slang_fetch_discard (struct gl2_program_intf **pro, GLboolean *val);
+
+extern GLvoid _slang_exec_fragment_shader (struct gl2_program_intf **pro);
+
+extern GLvoid _slang_exec_vertex_shader (struct gl2_program_intf **pro);
+
+extern GLhandleARB
+_mesa_3dlabs_create_shader_object (GLenum);
+
+extern GLhandleARB
+_mesa_3dlabs_create_program_object (GLvoid);
+
+extern GLhandleARB
+_mesa_3dlabs_create_debug_object (GLvoid);
+
+#endif /* FEATURE_ARB_shader_objects */
+
+extern void
+_mesa_init_shaderobjects_3dlabs (GLcontext *ctx);
+
+#endif
+