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Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_texmem.c')
-rw-r--r--src/mesa/drivers/dri/r128/r128_texmem.c299
1 files changed, 0 insertions, 299 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c
deleted file mode 100644
index 412f6d42551..00000000000
--- a/src/mesa/drivers/dri/r128/r128_texmem.c
+++ /dev/null
@@ -1,299 +0,0 @@
-/**************************************************************************
-
-Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
- Cedar Park, Texas.
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, PRECISION INSIGHT AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Kevin E. Martin <martin@valinux.com>
- * Brian Paul <brianp@valinux.com>
- */
-
-#include "r128_context.h"
-#include "r128_ioctl.h"
-#include "r128_tex.h"
-
-#include "main/macros.h"
-#include "main/simple_list.h"
-#include "main/imports.h"
-
-#define TEX_0 1
-#define TEX_1 2
-
-
-/* Destroy hardware state associated with texture `t'.
- */
-void r128DestroyTexObj( r128ContextPtr rmesa, r128TexObjPtr t )
-{
- unsigned i;
-
-
- /* See if it was the driver's current object.
- */
-
- if ( rmesa != NULL )
- {
- for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ )
- {
- if ( t == rmesa->CurrentTexObj[ i ] ) {
- assert( t->base.bound & (1 << i) );
- rmesa->CurrentTexObj[ i ] = NULL;
- }
- }
- }
-}
-
-
-/**
- * Upload the texture image associated with texture \a t at the specified
- * level at the address relative to \a start.
- */
-static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
- GLint level,
- GLint x, GLint y, GLint width, GLint height )
-{
- struct gl_texture_image *image;
- int texelsPerDword = 0;
- int imageWidth, imageHeight;
- int remaining, rows;
- int format, dwords;
- uint32_t pitch, offset;
- int i;
-
- /* Ensure we have a valid texture to upload */
- if ( ( level < 0 ) || ( level > R128_MAX_TEXTURE_LEVELS ) )
- return;
-
- image = t->base.tObj->Image[0][level];
- if ( !image )
- return;
-
- switch ( _mesa_get_format_bytes(image->TexFormat) ) {
- case 1: texelsPerDword = 4; break;
- case 2: texelsPerDword = 2; break;
- case 4: texelsPerDword = 1; break;
- }
-
-#if 1
- /* FIXME: The subimage index calcs are wrong... */
- x = 0;
- y = 0;
- width = image->Width;
- height = image->Height;
-#endif
-
- imageWidth = image->Width;
- imageHeight = image->Height;
-
- format = t->textureFormat >> 16;
-
- /* The texel upload routines have a minimum width, so force the size
- * if needed.
- */
- if ( imageWidth < texelsPerDword ) {
- int factor;
-
- factor = texelsPerDword / imageWidth;
- imageWidth = texelsPerDword;
- imageHeight /= factor;
- if ( imageHeight == 0 ) {
- /* In this case, the texel converter will actually walk a
- * texel or two off the end of the image, but normal malloc
- * alignment should prevent it from ever causing a fault.
- */
- imageHeight = 1;
- }
- }
-
- /* We can't upload to a pitch less than 8 texels so we will need to
- * linearly upload all modified rows for textures smaller than this.
- * This makes the x/y/width/height different for the blitter and the
- * texture walker.
- */
- if ( imageWidth >= 8 ) {
- /* The texture walker and the blitter look identical */
- pitch = imageWidth >> 3;
- } else {
- int factor;
- int y2;
- int start, end;
-
- start = (y * imageWidth) & ~7;
- end = (y + height) * imageWidth;
-
- if ( end - start < 8 ) {
- /* Handle the case where the total number of texels
- * uploaded is < 8.
- */
- x = 0;
- y = start / 8;
- width = end - start;
- height = 1;
- } else {
- /* Upload some number of full 8 texel blit rows */
- factor = 8 / imageWidth;
-
- y2 = y + height - 1;
- y /= factor;
- y2 /= factor;
-
- x = 0;
- width = 8;
- height = y2 - y + 1;
- }
-
- /* Fixed pitch of 8 */
- pitch = 1;
- }
-
- dwords = width * height / texelsPerDword;
- offset = t->bufAddr + t->image[level - t->base.firstLevel].offset;
-
-#if ENABLE_PERF_BOXES
- /* Bump the performace counter */
- rmesa->c_textureBytes += (dwords << 2);
-#endif
-
- if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
- fprintf( stderr, "r128UploadSubImage: %d,%d of %d,%d at %d,%d\n",
- width, height, image->Width, image->Height, x, y );
- fprintf( stderr, " blit ofs: 0x%07x pitch: 0x%x dwords: %d "
- "level: %d format: %x\n",
- (GLuint)offset, (GLuint)pitch, dwords, level, format );
- }
-
- /* Subdivide the texture if required */
- if ( dwords <= R128_BUFFER_MAX_DWORDS / 2 ) {
- rows = height;
- } else {
- rows = (R128_BUFFER_MAX_DWORDS * texelsPerDword) / (2 * width);
- }
-
- for ( i = 0, remaining = height ;
- remaining > 0 ;
- remaining -= rows, y += rows, i++ )
- {
- uint32_t *dst;
- drmBufPtr buffer;
-
- assert(image->Data);
-
- height = MIN2(remaining, rows);
-
- /* Grab the indirect buffer for the texture blit */
- LOCK_HARDWARE( rmesa );
- buffer = r128GetBufferLocked( rmesa );
-
- dst = (uint32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET);
-
- /* Copy the next chunck of the texture image into the blit buffer */
- {
- const GLuint texelBytes =
- _mesa_get_format_bytes(image->TexFormat);
- const GLubyte *src = (const GLubyte *) image->Data +
- (y * image->Width + x) * texelBytes;
- const GLuint bytes = width * height * texelBytes;
- memcpy(dst, src, bytes);
- }
-
- r128FireBlitLocked( rmesa, buffer,
- offset, pitch, format,
- x, y, width, height );
- UNLOCK_HARDWARE( rmesa );
- }
-
- rmesa->new_state |= R128_NEW_CONTEXT;
- rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
-}
-
-
-/* Upload the texture images associated with texture `t'. This might
- * require removing our own and/or other client's texture objects to
- * make room for these images.
- */
-void r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t )
-{
- const GLint numLevels = t->base.lastLevel - t->base.firstLevel + 1;
- GLint i;
-
- if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
- fprintf( stderr, "%s( %p, %p )\n",
- __FUNCTION__, (void *) rmesa->glCtx, (void *) t );
- }
-
- assert(t);
-
- LOCK_HARDWARE( rmesa );
-
- if ( !t->base.memBlock ) {
- int heap;
-
-
- heap = driAllocateTexture( rmesa->texture_heaps, rmesa->nr_heaps,
- (driTextureObject *) t );
- if ( heap == -1 ) {
- UNLOCK_HARDWARE( rmesa );
- return;
- }
-
- /* Set the base offset of the texture image */
- assert(t->base.memBlock);
- t->bufAddr = rmesa->r128Screen->texOffset[heap]
- + t->base.memBlock->ofs;
-
- /* Set texture offsets for each mipmap level */
- if ( t->setup.tex_cntl & R128_MIP_MAP_DISABLE ) {
- for ( i = 0 ; i < R128_MAX_TEXTURE_LEVELS ; i++ ) {
- t->setup.tex_offset[i] = t->bufAddr;
- }
- } else {
- for ( i = 0; i < numLevels; i++ ) {
- const int j = numLevels - i - 1;
- t->setup.tex_offset[j] = t->bufAddr + t->image[i].offset;
- }
- }
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU( (driTextureObject *) t );
- UNLOCK_HARDWARE( rmesa );
-
- /* Upload any images that are new */
- if ( t->base.dirty_images[0] ) {
- for ( i = 0 ; i < numLevels; i++ ) {
- const GLint j = t->base.firstLevel + i; /* the texObj's level */
- if ( t->base.dirty_images[0] & (1 << j) ) {
- uploadSubImage( rmesa, t, j, 0, 0,
- t->image[i].width, t->image[i].height );
- }
- }
-
- rmesa->setup.tex_cntl_c |= R128_TEX_CACHE_FLUSH;
- rmesa->dirty |= R128_UPLOAD_CONTEXT;
- t->base.dirty_images[0] = 0;
- }
-}