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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_screen.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c27
1 files changed, 3 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 374517980e7..ad1b351b711 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -62,10 +62,6 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
DRI_CONF_OPT_END
- DRI_CONF_OPT_BEGIN_B(fragment_shader, "true")
- DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
- DRI_CONF_OPT_END
-
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE("false")
@@ -80,17 +76,13 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
- DRI_CONF_OPT_BEGIN_B(stub_occlusion_query, "false")
- DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
- DRI_CONF_OPT_END
-
DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
DRI_CONF_DESC(en, "Perform code generation at shader link time.")
DRI_CONF_OPT_END
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 16;
+const GLuint __driNConfigOptions = 14;
#include "intel_batchbuffer.h"
#include "intel_buffers.h"
@@ -1229,23 +1221,10 @@ set_max_gl_versions(struct intel_screen *screen)
screen->max_gl_es2_version = 20;
break;
case 3: {
- bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader");
- bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query");
-
screen->max_gl_core_version = 0;
screen->max_gl_es1_version = 11;
-
- if (has_fragment_shader && has_occlusion_query) {
- screen->max_gl_compat_version = 21;
- } else {
- screen->max_gl_compat_version = 14;
- }
-
- if (has_fragment_shader) {
- screen->max_gl_es2_version = 20;
- } else {
- screen->max_gl_es2_version = 0;
- }
+ screen->max_gl_compat_version = 21;
+ screen->max_gl_es2_version = 20;
break;
}