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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 47f2dd89e4d..0a624857b08 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -78,7 +78,7 @@ vec4_gs_visitor::setup_varying_inputs(int payload_reg, int *attribute_map,
* so the total number of input slots that will be delivered to the GS (and
* thus the stride of the input arrays) is urb_read_length * 2.
*/
- const unsigned num_input_vertices = c->gp->program.VerticesIn;
+ const unsigned num_input_vertices = nir->info.gs.vertices_in;
assert(num_input_vertices <= MAX_GS_INPUT_VERTICES);
unsigned input_array_stride = c->prog_data.base.urb_read_length * 2;
@@ -182,9 +182,9 @@ vec4_gs_visitor::emit_prolog()
* to account for the fact that the vertex shader stored it in the w
* component of VARYING_SLOT_PSIZ.
*/
- if (c->gp->program.Base.InputsRead & VARYING_BIT_PSIZ) {
+ if (nir->info.inputs_read & VARYING_BIT_PSIZ) {
this->current_annotation = "swizzle gl_PointSize input";
- for (int vertex = 0; vertex < c->gp->program.VerticesIn; vertex++) {
+ for (int vertex = 0; vertex < (int)nir->info.gs.vertices_in; vertex++) {
dst_reg dst(ATTR,
BRW_VARYING_SLOT_COUNT * vertex + VARYING_SLOT_PSIZ);
dst.type = BRW_REGISTER_TYPE_F;