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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_disk_cache.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_disk_cache.c417
1 files changed, 0 insertions, 417 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c
deleted file mode 100644
index e94cf3220a6..00000000000
--- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
+++ /dev/null
@@ -1,417 +0,0 @@
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "compiler/glsl/ir_uniform.h"
-#include "compiler/glsl/shader_cache.h"
-#include "main/mtypes.h"
-#include "util/blob.h"
-#include "util/build_id.h"
-#include "util/debug.h"
-#include "util/disk_cache.h"
-#include "util/macros.h"
-#include "util/mesa-sha1.h"
-
-#include "compiler/brw_eu.h"
-#include "dev/intel_debug.h"
-
-#include "brw_context.h"
-#include "brw_program.h"
-#include "brw_cs.h"
-#include "brw_gs.h"
-#include "brw_state.h"
-#include "brw_vs.h"
-#include "brw_wm.h"
-
-static bool
-debug_enabled_for_stage(gl_shader_stage stage)
-{
- static const uint64_t stage_debug_flags[] = {
- DEBUG_VS, DEBUG_TCS, DEBUG_TES, DEBUG_GS, DEBUG_WM, DEBUG_CS,
- };
- assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_debug_flags));
- return (INTEL_DEBUG & stage_debug_flags[stage]) != 0;
-}
-
-static void
-intel_shader_sha1(struct gl_program *prog, gl_shader_stage stage,
- void *key, unsigned char *out_sha1)
-{
- char sha1_buf[41];
- unsigned char sha1[20];
- char manifest[256];
- int offset = 0;
-
- _mesa_sha1_format(sha1_buf, prog->sh.data->sha1);
- offset += snprintf(manifest, sizeof(manifest), "program: %s\n", sha1_buf);
-
- _mesa_sha1_compute(key, brw_prog_key_size(stage), sha1);
- _mesa_sha1_format(sha1_buf, sha1);
- offset += snprintf(manifest + offset, sizeof(manifest) - offset,
- "%s_key: %s\n", _mesa_shader_stage_to_abbrev(stage),
- sha1_buf);
-
- _mesa_sha1_compute(manifest, strlen(manifest), out_sha1);
-}
-
-static bool
-read_blob_program_data(struct blob_reader *binary, struct gl_program *prog,
- gl_shader_stage stage, const uint8_t **program,
- struct brw_stage_prog_data *prog_data)
-{
- return
- brw_read_blob_program_data(binary, prog, stage, program, prog_data) &&
- (binary->current == binary->end);
-}
-
-static bool
-read_and_upload(struct brw_context *brw, struct disk_cache *cache,
- struct gl_program *prog, gl_shader_stage stage)
-{
- unsigned char binary_sha1[20];
-
- union brw_any_prog_key prog_key;
-
- switch (stage) {
- case MESA_SHADER_VERTEX:
- brw_vs_populate_key(brw, &prog_key.vs);
- break;
- case MESA_SHADER_TESS_CTRL:
- brw_tcs_populate_key(brw, &prog_key.tcs);
- break;
- case MESA_SHADER_TESS_EVAL:
- brw_tes_populate_key(brw, &prog_key.tes);
- break;
- case MESA_SHADER_GEOMETRY:
- brw_gs_populate_key(brw, &prog_key.gs);
- break;
- case MESA_SHADER_FRAGMENT:
- brw_wm_populate_key(brw, &prog_key.wm);
- break;
- case MESA_SHADER_COMPUTE:
- brw_cs_populate_key(brw, &prog_key.cs);
- break;
- default:
- unreachable("Unsupported stage!");
- }
-
- /* We don't care what instance of the program it is for the disk cache hash
- * lookup, so set the id to 0 for the sha1 hashing. program_string_id will
- * be set below.
- */
- prog_key.base.program_string_id = 0;
-
- intel_shader_sha1(prog, stage, &prog_key, binary_sha1);
-
- size_t buffer_size;
- uint8_t *buffer = disk_cache_get(cache, binary_sha1, &buffer_size);
- if (buffer == NULL) {
- if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
- char sha1_buf[41];
- _mesa_sha1_format(sha1_buf, binary_sha1);
- fprintf(stderr, "No cached %s binary found for: %s\n",
- _mesa_shader_stage_to_abbrev(stage), sha1_buf);
- }
- return false;
- }
-
- if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
- char sha1_buf[41];
- _mesa_sha1_format(sha1_buf, binary_sha1);
- fprintf(stderr, "attempting to populate bo cache with binary: %s\n",
- sha1_buf);
- }
-
- struct blob_reader binary;
- blob_reader_init(&binary, buffer, buffer_size);
-
- const uint8_t *program;
- struct brw_stage_prog_data *prog_data =
- ralloc_size(NULL, sizeof(union brw_any_prog_data));
- if (!read_blob_program_data(&binary, prog, stage, &program, prog_data)) {
- /* Something very bad has gone wrong discard the item from the cache and
- * rebuild from source.
- */
- if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "Error reading program from cache (invalid i965 "
- "cache item)\n");
- }
-
- disk_cache_remove(cache, binary_sha1);
- ralloc_free(prog_data);
- free(buffer);
- return false;
- }
-
- enum brw_cache_id cache_id;
- struct brw_stage_state *stage_state;
-
- switch (stage) {
- case MESA_SHADER_VERTEX:
- cache_id = BRW_CACHE_VS_PROG;
- stage_state = &brw->vs.base;
- break;
- case MESA_SHADER_TESS_CTRL:
- cache_id = BRW_CACHE_TCS_PROG;
- stage_state = &brw->tcs.base;
- break;
- case MESA_SHADER_TESS_EVAL:
- cache_id = BRW_CACHE_TES_PROG;
- stage_state = &brw->tes.base;
- break;
- case MESA_SHADER_GEOMETRY:
- cache_id = BRW_CACHE_GS_PROG;
- stage_state = &brw->gs.base;
- break;
- case MESA_SHADER_FRAGMENT:
- cache_id = BRW_CACHE_FS_PROG;
- stage_state = &brw->wm.base;
- break;
- case MESA_SHADER_COMPUTE:
- cache_id = BRW_CACHE_CS_PROG;
- stage_state = &brw->cs.base;
- break;
- default:
- unreachable("Unsupported stage!");
- }
-
- prog_key.base.program_string_id = brw_program(prog)->id;
-
- brw_alloc_stage_scratch(brw, stage_state, prog_data->total_scratch);
-
- if (unlikely(debug_enabled_for_stage(stage))) {
- fprintf(stderr, "NIR for %s program %d loaded from disk shader cache:\n",
- _mesa_shader_stage_to_abbrev(stage), brw_program(prog)->id);
- brw_program_deserialize_driver_blob(&brw->ctx, prog, stage);
- nir_shader *nir = prog->nir;
- nir_print_shader(nir, stderr);
- fprintf(stderr, "Native code for %s %s shader %s from disk cache:\n",
- nir->info.label ? nir->info.label : "unnamed",
- _mesa_shader_stage_to_string(nir->info.stage), nir->info.name);
- brw_disassemble_with_labels(&brw->screen->devinfo, program, 0,
- prog_data->program_size, stderr);
- }
-
- brw_upload_cache(&brw->cache, cache_id, &prog_key, brw_prog_key_size(stage),
- program, prog_data->program_size, prog_data,
- brw_prog_data_size(stage), &stage_state->prog_offset,
- &stage_state->prog_data);
-
- prog->program_written_to_cache = true;
-
- ralloc_free(prog_data);
- free(buffer);
-
- return true;
-}
-
-bool
-brw_disk_cache_upload_program(struct brw_context *brw, gl_shader_stage stage)
-{
- struct disk_cache *cache = brw->ctx.Cache;
- if (cache == NULL)
- return false;
-
- struct gl_program *prog = brw->ctx._Shader->CurrentProgram[stage];
- if (prog == NULL)
- return false;
-
- if (prog->sh.data->spirv)
- return false;
-
- if (brw->ctx._Shader->Flags & GLSL_CACHE_FALLBACK)
- goto fail;
-
- if (!read_and_upload(brw, cache, prog, stage))
- goto fail;
-
- if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "read gen program from cache\n");
- }
-
- return true;
-
-fail:
- prog->program_written_to_cache = false;
- if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "falling back to nir %s.\n",
- _mesa_shader_stage_to_abbrev(prog->info.stage));
- }
-
- brw_program_deserialize_driver_blob(&brw->ctx, prog, stage);
-
- return false;
-}
-
-static void
-write_program_data(struct brw_context *brw, struct gl_program *prog,
- void *key, struct brw_stage_prog_data *prog_data,
- uint32_t prog_offset, struct disk_cache *cache,
- gl_shader_stage stage)
-{
- struct blob binary;
- blob_init(&binary);
-
- const void *program_map = brw->cache.map + prog_offset;
- /* TODO: Improve perf for non-LLC. It would be best to save it at program
- * generation time when the program is in normal memory accessible with
- * cache to the CPU. Another easier change would be to use
- * _mesa_streaming_load_memcpy to read from the program mapped memory. */
- brw_write_blob_program_data(&binary, stage, program_map, prog_data);
-
- unsigned char sha1[20];
- char buf[41];
- intel_shader_sha1(prog, stage, key, sha1);
- _mesa_sha1_format(buf, sha1);
- if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "putting binary in cache: %s\n", buf);
- }
-
- disk_cache_put(cache, sha1, binary.data, binary.size, NULL);
-
- prog->program_written_to_cache = true;
- blob_finish(&binary);
-}
-
-void
-brw_disk_cache_write_render_programs(struct brw_context *brw)
-{
- struct disk_cache *cache = brw->ctx.Cache;
- if (cache == NULL)
- return;
-
- struct gl_program *prog;
- gl_shader_stage stage;
- for (stage = MESA_SHADER_VERTEX; stage <= MESA_SHADER_FRAGMENT; stage++) {
- prog = brw->ctx._Shader->CurrentProgram[stage];
- if (prog && prog->sh.data->spirv)
- return;
- }
-
- prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_VERTEX];
- if (prog && !prog->program_written_to_cache) {
- struct brw_vs_prog_key vs_key;
- brw_vs_populate_key(brw, &vs_key);
- vs_key.base.program_string_id = 0;
-
- write_program_data(brw, prog, &vs_key, brw->vs.base.prog_data,
- brw->vs.base.prog_offset, cache,
- MESA_SHADER_VERTEX);
- }
-
- prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
- if (prog && !prog->program_written_to_cache) {
- struct brw_tcs_prog_key tcs_key;
- brw_tcs_populate_key(brw, &tcs_key);
- tcs_key.base.program_string_id = 0;
-
- write_program_data(brw, prog, &tcs_key, brw->tcs.base.prog_data,
- brw->tcs.base.prog_offset, cache,
- MESA_SHADER_TESS_CTRL);
- }
-
- prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_TESS_EVAL];
- if (prog && !prog->program_written_to_cache) {
- struct brw_tes_prog_key tes_key;
- brw_tes_populate_key(brw, &tes_key);
- tes_key.base.program_string_id = 0;
-
- write_program_data(brw, prog, &tes_key, brw->tes.base.prog_data,
- brw->tes.base.prog_offset, cache,
- MESA_SHADER_TESS_EVAL);
- }
-
- prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
- if (prog && !prog->program_written_to_cache) {
- struct brw_gs_prog_key gs_key;
- brw_gs_populate_key(brw, &gs_key);
- gs_key.base.program_string_id = 0;
-
- write_program_data(brw, prog, &gs_key, brw->gs.base.prog_data,
- brw->gs.base.prog_offset, cache,
- MESA_SHADER_GEOMETRY);
- }
-
- prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_FRAGMENT];
- if (prog && !prog->program_written_to_cache) {
- struct brw_wm_prog_key wm_key;
- brw_wm_populate_key(brw, &wm_key);
- wm_key.base.program_string_id = 0;
-
- write_program_data(brw, prog, &wm_key, brw->wm.base.prog_data,
- brw->wm.base.prog_offset, cache,
- MESA_SHADER_FRAGMENT);
- }
-}
-
-void
-brw_disk_cache_write_compute_program(struct brw_context *brw)
-{
- struct disk_cache *cache = brw->ctx.Cache;
- if (cache == NULL)
- return;
-
- struct gl_program *prog =
- brw->ctx._Shader->CurrentProgram[MESA_SHADER_COMPUTE];
-
- if (prog && prog->sh.data->spirv)
- return;
-
- if (prog && !prog->program_written_to_cache) {
- struct brw_cs_prog_key cs_key;
- brw_cs_populate_key(brw, &cs_key);
- cs_key.base.program_string_id = 0;
-
- write_program_data(brw, prog, &cs_key, brw->cs.base.prog_data,
- brw->cs.base.prog_offset, cache,
- MESA_SHADER_COMPUTE);
- }
-}
-
-void
-brw_disk_cache_init(struct brw_screen *screen)
-{
-#ifdef ENABLE_SHADER_CACHE
- if (INTEL_DEBUG & DEBUG_DISK_CACHE_DISABLE_MASK)
- return;
-
- /* array length: print length + null char + 1 extra to verify it is unused */
- char renderer[11];
- ASSERTED int len = snprintf(renderer, sizeof(renderer), "i965_%04x",
- screen->deviceID);
- assert(len == sizeof(renderer) - 2);
-
- const struct build_id_note *note =
- build_id_find_nhdr_for_addr(brw_disk_cache_init);
- assert(note && build_id_length(note) == 20 /* sha1 */);
-
- const uint8_t *id_sha1 = build_id_data(note);
- assert(id_sha1);
-
- char timestamp[41];
- _mesa_sha1_format(timestamp, id_sha1);
-
- const uint64_t driver_flags =
- brw_get_compiler_config_value(screen->compiler);
- screen->disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
-#endif
-}