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Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_mipmap_tree.c')
-rw-r--r--src/mesa/drivers/dri/i915/intel_mipmap_tree.c910
1 files changed, 0 insertions, 910 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
deleted file mode 100644
index 9a9f08b0a4a..00000000000
--- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
+++ /dev/null
@@ -1,910 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-
-#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
-#include "intel_context.h"
-#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
-#include "intel_tex_layout.h"
-#include "intel_tex.h"
-#include "intel_blit.h"
-
-#include "main/enums.h"
-#include "main/formats.h"
-#include "main/glformats.h"
-#include "main/teximage.h"
-
-#define FILE_DEBUG_FLAG DEBUG_MIPTREE
-
-static GLenum
-target_to_target(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return GL_TEXTURE_CUBE_MAP_ARB;
- default:
- return target;
- }
-}
-
-struct intel_mipmap_tree *
-intel_miptree_create_layout(struct intel_context *intel,
- GLenum target,
- mesa_format format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0)
-{
- struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
- if (!mt)
- return NULL;
-
- DBG("%s target %s format %s level %d..%d <-- %p\n", __func__,
- _mesa_enum_to_string(target),
- _mesa_get_format_name(format),
- first_level, last_level, mt);
-
- mt->target = target_to_target(target);
- mt->format = format;
- mt->first_level = first_level;
- mt->last_level = last_level;
-
- /* The cpp is bytes per (1, blockheight)-sized block for compressed
- * textures. This is why you'll see divides by blockheight all over
- */
- unsigned bw, bh;
- _mesa_get_format_block_size(format, &bw, &bh);
- assert(_mesa_get_format_bytes(mt->format) % bw == 0);
- mt->cpp = _mesa_get_format_bytes(mt->format) / bw;
-
- mt->compressed = _mesa_is_format_compressed(format);
- mt->refcount = 1;
-
- if (target == GL_TEXTURE_CUBE_MAP) {
- assert(depth0 == 1);
- depth0 = 6;
- }
-
- mt->physical_width0 = width0;
- mt->physical_height0 = height0;
- mt->physical_depth0 = depth0;
-
- intel_get_texture_alignment_unit(intel, mt->format,
- &mt->align_w, &mt->align_h);
-
- if (intel->is_945)
- i945_miptree_layout(mt);
- else
- i915_miptree_layout(mt);
-
- return mt;
-}
-
-/**
- * \brief Helper function for intel_miptree_create().
- */
-static uint32_t
-intel_miptree_choose_tiling(struct intel_context *intel,
- mesa_format format,
- uint32_t width0,
- enum intel_miptree_tiling_mode requested,
- struct intel_mipmap_tree *mt)
-{
- /* Some usages may want only one type of tiling, like depth miptrees (Y
- * tiled), or temporary BOs for uploading data once (linear).
- */
- switch (requested) {
- case INTEL_MIPTREE_TILING_ANY:
- break;
- case INTEL_MIPTREE_TILING_Y:
- return I915_TILING_Y;
- case INTEL_MIPTREE_TILING_NONE:
- return I915_TILING_NONE;
- }
-
- int minimum_pitch = mt->total_width * mt->cpp;
-
- /* If the width is much smaller than a tile, don't bother tiling. */
- if (minimum_pitch < 64)
- return I915_TILING_NONE;
-
- if (ALIGN(minimum_pitch, 512) >= 32768) {
- perf_debug("%dx%d miptree too large to blit, falling back to untiled",
- mt->total_width, mt->total_height);
- return I915_TILING_NONE;
- }
-
- /* We don't have BLORP to handle Y-tiled blits, so use X-tiling. */
- return I915_TILING_X;
-}
-
-struct intel_mipmap_tree *
-intel_miptree_create(struct intel_context *intel,
- GLenum target,
- mesa_format format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0,
- bool expect_accelerated_upload,
- enum intel_miptree_tiling_mode requested_tiling)
-{
- struct intel_mipmap_tree *mt;
- GLuint total_width, total_height;
-
-
- mt = intel_miptree_create_layout(intel, target, format,
- first_level, last_level, width0,
- height0, depth0);
-
- /* pitch == 0 || height == 0 indicates the null texture */
- if (!mt || !mt->total_width || !mt->total_height) {
- intel_miptree_release(&mt);
- return NULL;
- }
-
- total_width = mt->total_width;
- total_height = mt->total_height;
-
- uint32_t tiling = intel_miptree_choose_tiling(intel, format, width0,
- requested_tiling,
- mt);
- bool y_or_x = tiling == (I915_TILING_Y | I915_TILING_X);
-
- mt->region = intel_region_alloc(intel->intelScreen,
- y_or_x ? I915_TILING_Y : tiling,
- mt->cpp,
- total_width,
- total_height,
- expect_accelerated_upload);
-
- /* If the region is too large to fit in the aperture, we need to use the
- * BLT engine to support it. The BLT paths can't currently handle Y-tiling,
- * so we need to fall back to X.
- */
- if (y_or_x && mt->region->bo->size >= intel->max_gtt_map_object_size) {
- perf_debug("%dx%d miptree larger than aperture; falling back to X-tiled\n",
- mt->total_width, mt->total_height);
- intel_region_release(&mt->region);
-
- mt->region = intel_region_alloc(intel->intelScreen,
- I915_TILING_X,
- mt->cpp,
- total_width,
- total_height,
- expect_accelerated_upload);
- }
-
- mt->offset = 0;
-
- if (!mt->region) {
- intel_miptree_release(&mt);
- return NULL;
- }
-
- return mt;
-}
-
-struct intel_mipmap_tree *
-intel_miptree_create_for_bo(struct intel_context *intel,
- drm_intel_bo *bo,
- mesa_format format,
- uint32_t offset,
- uint32_t width,
- uint32_t height,
- int pitch,
- uint32_t tiling)
-{
- struct intel_mipmap_tree *mt;
-
- struct intel_region *region = calloc(1, sizeof(*region));
- if (!region)
- return NULL;
-
- /* Nothing will be able to use this miptree with the BO if the offset isn't
- * aligned.
- */
- if (tiling != I915_TILING_NONE)
- assert(offset % 4096 == 0);
-
- /* miptrees can't handle negative pitch. If you need flipping of images,
- * that's outside of the scope of the mt.
- */
- assert(pitch >= 0);
-
- mt = intel_miptree_create_layout(intel, GL_TEXTURE_2D, format,
- 0, 0,
- width, height, 1);
- if (!mt) {
- free(region);
- return mt;
- }
-
- region->cpp = mt->cpp;
- region->width = width;
- region->height = height;
- region->pitch = pitch;
- region->refcount = 1;
- drm_intel_bo_reference(bo);
- region->bo = bo;
- region->tiling = tiling;
-
- mt->region = region;
- mt->offset = offset;
-
- return mt;
-}
-
-
-/**
- * Wraps the given region with a miptree.
- */
-struct intel_mipmap_tree *
-intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
- unsigned dri_attachment,
- mesa_format format,
- struct intel_region *region)
-{
- struct intel_mipmap_tree *mt = NULL;
-
- /* Only the front and back buffers, which are color buffers, are shared
- * through DRI2.
- */
- assert(dri_attachment == __DRI_BUFFER_BACK_LEFT ||
- dri_attachment == __DRI_BUFFER_FRONT_LEFT ||
- dri_attachment == __DRI_BUFFER_FAKE_FRONT_LEFT);
- assert(_mesa_get_format_base_format(format) == GL_RGB ||
- _mesa_get_format_base_format(format) == GL_RGBA);
-
- mt = intel_miptree_create_for_bo(intel,
- region->bo,
- format,
- 0,
- region->width,
- region->height,
- region->pitch,
- region->tiling);
- if (!mt)
- return NULL;
- mt->region->name = region->name;
-
- return mt;
-}
-
-/**
- * Wraps the given region with a miptree.
- */
-struct intel_mipmap_tree *
-intel_miptree_create_for_image_buffer(struct intel_context *intel,
- enum __DRIimageBufferMask buffer_type,
- mesa_format format,
- uint32_t num_samples,
- struct intel_region *region)
-{
- struct intel_mipmap_tree *mt = NULL;
-
- /* Only the front and back buffers, which are color buffers, are allocated
- * through the image loader.
- */
- assert(_mesa_get_format_base_format(format) == GL_RGB ||
- _mesa_get_format_base_format(format) == GL_RGBA);
-
- mt = intel_miptree_create_for_bo(intel,
- region->bo,
- format,
- 0,
- region->width,
- region->height,
- region->pitch,
- region->tiling);
- return mt;
-}
-
-struct intel_mipmap_tree *
-intel_miptree_create_for_renderbuffer(struct intel_context *intel,
- mesa_format format,
- uint32_t width,
- uint32_t height)
-{
- uint32_t depth = 1;
-
- return intel_miptree_create(intel, GL_TEXTURE_2D, format, 0, 0,
- width, height, depth, true,
- INTEL_MIPTREE_TILING_ANY);
-}
-
-void
-intel_miptree_reference(struct intel_mipmap_tree **dst,
- struct intel_mipmap_tree *src)
-{
- if (*dst == src)
- return;
-
- intel_miptree_release(dst);
-
- if (src) {
- src->refcount++;
- DBG("%s %p refcount now %d\n", __func__, src, src->refcount);
- }
-
- *dst = src;
-}
-
-
-void
-intel_miptree_release(struct intel_mipmap_tree **mt)
-{
- if (!*mt)
- return;
-
- DBG("%s %p refcount will be %d\n", __func__, *mt, (*mt)->refcount - 1);
- if (--(*mt)->refcount <= 0) {
- GLuint i;
-
- DBG("%s deleting %p\n", __func__, *mt);
-
- intel_region_release(&((*mt)->region));
-
- for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- free((*mt)->level[i].slice);
- }
-
- free(*mt);
- }
- *mt = NULL;
-}
-
-void
-intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
- int *width, int *height, int *depth)
-{
- switch (image->TexObject->Target) {
- default:
- *width = image->Width;
- *height = image->Height;
- *depth = image->Depth;
- break;
- }
-}
-
-/**
- * Can the image be pulled into a unified mipmap tree? This mirrors
- * the completeness test in a lot of ways.
- *
- * Not sure whether I want to pass gl_texture_image here.
- */
-bool
-intel_miptree_match_image(struct intel_mipmap_tree *mt,
- struct gl_texture_image *image)
-{
- struct intel_texture_image *intelImage = intel_texture_image(image);
- GLuint level = intelImage->base.Base.Level;
- int width, height, depth;
-
- /* glTexImage* choose the texture object based on the target passed in, and
- * objects can't change targets over their lifetimes, so this should be
- * true.
- */
- assert(target_to_target(image->TexObject->Target) == mt->target);
-
- mesa_format mt_format = mt->format;
-
- if (image->TexFormat != mt_format)
- return false;
-
- intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
-
- if (mt->target == GL_TEXTURE_CUBE_MAP)
- depth = 6;
-
- /* Test image dimensions against the base level image adjusted for
- * minification. This will also catch images not present in the
- * tree, changed targets, etc.
- */
- if (width != mt->level[level].width ||
- height != mt->level[level].height ||
- depth != mt->level[level].depth) {
- return false;
- }
-
- return true;
-}
-
-
-void
-intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint x, GLuint y,
- GLuint w, GLuint h, GLuint d)
-{
- mt->level[level].width = w;
- mt->level[level].height = h;
- mt->level[level].depth = d;
- mt->level[level].level_x = x;
- mt->level[level].level_y = y;
-
- DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __func__,
- level, w, h, d, x, y);
-
- assert(mt->level[level].slice == NULL);
-
- mt->level[level].slice = calloc(d, sizeof(*mt->level[0].slice));
- mt->level[level].slice[0].x_offset = mt->level[level].level_x;
- mt->level[level].slice[0].y_offset = mt->level[level].level_y;
-}
-
-
-void
-intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
- GLuint level, GLuint img,
- GLuint x, GLuint y)
-{
- if (img == 0 && level == 0)
- assert(x == 0 && y == 0);
-
- assert(img < mt->level[level].depth);
-
- mt->level[level].slice[img].x_offset = mt->level[level].level_x + x;
- mt->level[level].slice[img].y_offset = mt->level[level].level_y + y;
-
- DBG("%s level %d img %d pos %d,%d\n",
- __func__, level, img,
- mt->level[level].slice[img].x_offset,
- mt->level[level].slice[img].y_offset);
-}
-
-void
-intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
- GLuint level, GLuint slice,
- GLuint *x, GLuint *y)
-{
- assert(slice < mt->level[level].depth);
-
- *x = mt->level[level].slice[slice].x_offset;
- *y = mt->level[level].slice[slice].y_offset;
-}
-
-/**
- * Rendering with tiled buffers requires that the base address of the buffer
- * be aligned to a page boundary. For renderbuffers, and sometimes with
- * textures, we may want the surface to point at a texture image level that
- * isn't at a page boundary.
- *
- * This function returns an appropriately-aligned base offset
- * according to the tiling restrictions, plus any required x/y offset
- * from there.
- */
-uint32_t
-intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
- GLuint level, GLuint slice,
- uint32_t *tile_x,
- uint32_t *tile_y)
-{
- struct intel_region *region = mt->region;
- uint32_t x, y;
- uint32_t mask_x, mask_y;
-
- intel_region_get_tile_masks(region, &mask_x, &mask_y);
- intel_miptree_get_image_offset(mt, level, slice, &x, &y);
-
- *tile_x = x & mask_x;
- *tile_y = y & mask_y;
-
- return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y);
-}
-
-static void
-intel_miptree_copy_slice_sw(struct intel_context *intel,
- struct intel_mipmap_tree *dst_mt,
- struct intel_mipmap_tree *src_mt,
- int level,
- int slice,
- int width,
- int height)
-{
- void *src, *dst;
- int src_stride, dst_stride;
- int cpp = dst_mt->cpp;
-
- intel_miptree_map(intel, src_mt,
- level, slice,
- 0, 0,
- width, height,
- GL_MAP_READ_BIT,
- &src, &src_stride);
-
- intel_miptree_map(intel, dst_mt,
- level, slice,
- 0, 0,
- width, height,
- GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
- &dst, &dst_stride);
-
- DBG("sw blit %s mt %p %p/%d -> %s mt %p %p/%d (%dx%d)\n",
- _mesa_get_format_name(src_mt->format),
- src_mt, src, src_stride,
- _mesa_get_format_name(dst_mt->format),
- dst_mt, dst, dst_stride,
- width, height);
-
- int row_size = cpp * width;
- if (src_stride == row_size &&
- dst_stride == row_size) {
- memcpy(dst, src, row_size * height);
- } else {
- for (int i = 0; i < height; i++) {
- memcpy(dst, src, row_size);
- dst += dst_stride;
- src += src_stride;
- }
- }
-
- intel_miptree_unmap(intel, dst_mt, level, slice);
- intel_miptree_unmap(intel, src_mt, level, slice);
-}
-
-static void
-intel_miptree_copy_slice(struct intel_context *intel,
- struct intel_mipmap_tree *dst_mt,
- struct intel_mipmap_tree *src_mt,
- int level,
- int face,
- int depth)
-
-{
- mesa_format format = src_mt->format;
- uint32_t width = src_mt->level[level].width;
- uint32_t height = src_mt->level[level].height;
- int slice;
-
- if (face > 0)
- slice = face;
- else
- slice = depth;
-
- assert(depth < src_mt->level[level].depth);
- assert(src_mt->format == dst_mt->format);
-
- if (dst_mt->compressed) {
- height = ALIGN(height, dst_mt->align_h) / dst_mt->align_h;
- width = ALIGN(width, dst_mt->align_w);
- }
-
- uint32_t dst_x, dst_y, src_x, src_y;
- intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
- intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);
-
- DBG("validate blit mt %s %p %d,%d/%d -> mt %s %p %d,%d/%d (%dx%d)\n",
- _mesa_get_format_name(src_mt->format),
- src_mt, src_x, src_y, src_mt->region->pitch,
- _mesa_get_format_name(dst_mt->format),
- dst_mt, dst_x, dst_y, dst_mt->region->pitch,
- width, height);
-
- if (!intel_miptree_blit(intel,
- src_mt, level, slice, 0, 0, false,
- dst_mt, level, slice, 0, 0, false,
- width, height, COLOR_LOGICOP_COPY)) {
- perf_debug("miptree validate blit for %s failed\n",
- _mesa_get_format_name(format));
-
- intel_miptree_copy_slice_sw(intel, dst_mt, src_mt, level, slice,
- width, height);
- }
-}
-
-/**
- * Copies the image's current data to the given miptree, and associates that
- * miptree with the image.
- *
- * If \c invalidate is true, then the actual image data does not need to be
- * copied, but the image still needs to be associated to the new miptree (this
- * is set to true if we're about to clear the image).
- */
-void
-intel_miptree_copy_teximage(struct intel_context *intel,
- struct intel_texture_image *intelImage,
- struct intel_mipmap_tree *dst_mt,
- bool invalidate)
-{
- struct intel_mipmap_tree *src_mt = intelImage->mt;
- struct intel_texture_object *intel_obj =
- intel_texture_object(intelImage->base.Base.TexObject);
- int level = intelImage->base.Base.Level;
- int face = intelImage->base.Base.Face;
- GLuint depth = intelImage->base.Base.Depth;
-
- if (!invalidate) {
- for (int slice = 0; slice < depth; slice++) {
- intel_miptree_copy_slice(intel, dst_mt, src_mt, level, face, slice);
- }
- }
-
- intel_miptree_reference(&intelImage->mt, dst_mt);
- intel_obj->needs_validate = true;
-}
-
-void *
-intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
-{
- drm_intel_bo *bo = mt->region->bo;
-
- if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
- if (drm_intel_bo_busy(bo)) {
- perf_debug("Mapping a busy BO, causing a stall on the GPU.\n");
- }
- }
-
- intel_flush(&intel->ctx);
-
- if (mt->region->tiling != I915_TILING_NONE)
- drm_intel_gem_bo_map_gtt(bo);
- else
- drm_intel_bo_map(bo, true);
-
- return bo->virtual;
-}
-
-void
-intel_miptree_unmap_raw(struct intel_mipmap_tree *mt)
-{
- drm_intel_bo_unmap(mt->region->bo);
-}
-
-static void
-intel_miptree_map_gtt(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
-{
- unsigned int bw, bh;
- void *base;
- unsigned int image_x, image_y;
- int x = map->x;
- int y = map->y;
-
- /* For compressed formats, the stride is the number of bytes per
- * row of blocks. intel_miptree_get_image_offset() already does
- * the divide.
- */
- _mesa_get_format_block_size(mt->format, &bw, &bh);
- assert(y % bh == 0);
- y /= bh;
-
- base = intel_miptree_map_raw(intel, mt) + mt->offset;
-
- if (base == NULL)
- map->ptr = NULL;
- else {
- /* Note that in the case of cube maps, the caller must have passed the
- * slice number referencing the face.
- */
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
- x += image_x;
- y += image_y;
-
- map->stride = mt->region->pitch;
- map->ptr = base + y * map->stride + x * mt->cpp;
- }
-
- DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
- map->x, map->y, map->w, map->h,
- mt, _mesa_get_format_name(mt->format),
- x, y, map->ptr, map->stride);
-}
-
-static void
-intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
-{
- intel_miptree_unmap_raw(mt);
-}
-
-static void
-intel_miptree_map_blit(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
-{
- map->mt = intel_miptree_create(intel, GL_TEXTURE_2D, mt->format,
- 0, 0,
- map->w, map->h, 1,
- false,
- INTEL_MIPTREE_TILING_NONE);
- if (!map->mt) {
- fprintf(stderr, "Failed to allocate blit temporary\n");
- goto fail;
- }
- map->stride = map->mt->region->pitch;
-
- if (!intel_miptree_blit(intel,
- mt, level, slice,
- map->x, map->y, false,
- map->mt, 0, 0,
- 0, 0, false,
- map->w, map->h, COLOR_LOGICOP_COPY)) {
- fprintf(stderr, "Failed to blit\n");
- goto fail;
- }
-
- intel_batchbuffer_flush(intel);
- map->ptr = intel_miptree_map_raw(intel, map->mt);
-
- DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
- map->x, map->y, map->w, map->h,
- mt, _mesa_get_format_name(mt->format),
- level, slice, map->ptr, map->stride);
-
- return;
-
-fail:
- intel_miptree_release(&map->mt);
- map->ptr = NULL;
- map->stride = 0;
-}
-
-static void
-intel_miptree_unmap_blit(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- struct gl_context *ctx = &intel->ctx;
-
- intel_miptree_unmap_raw(map->mt);
-
- if (map->mode & GL_MAP_WRITE_BIT) {
- bool ok = intel_miptree_blit(intel,
- map->mt, 0, 0,
- 0, 0, false,
- mt, level, slice,
- map->x, map->y, false,
- map->w, map->h, COLOR_LOGICOP_COPY);
- WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
- }
-
- intel_miptree_release(&map->mt);
-}
-
-/**
- * Create and attach a map to the miptree at (level, slice). Return the
- * attached map.
- */
-static struct intel_miptree_map*
-intel_miptree_attach_map(struct intel_mipmap_tree *mt,
- unsigned int level,
- unsigned int slice,
- unsigned int x,
- unsigned int y,
- unsigned int w,
- unsigned int h,
- GLbitfield mode)
-{
- struct intel_miptree_map *map = calloc(1, sizeof(*map));
-
- if (!map)
- return NULL;
-
- assert(mt->level[level].slice[slice].map == NULL);
- mt->level[level].slice[slice].map = map;
-
- map->mode = mode;
- map->x = x;
- map->y = y;
- map->w = w;
- map->h = h;
-
- return map;
-}
-
-/**
- * Release the map at (level, slice).
- */
-static void
-intel_miptree_release_map(struct intel_mipmap_tree *mt,
- unsigned int level,
- unsigned int slice)
-{
- struct intel_miptree_map **map;
-
- map = &mt->level[level].slice[slice].map;
- free(*map);
- *map = NULL;
-}
-
-void
-intel_miptree_map(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- unsigned int level,
- unsigned int slice,
- unsigned int x,
- unsigned int y,
- unsigned int w,
- unsigned int h,
- GLbitfield mode,
- void **out_ptr,
- int *out_stride)
-{
- struct intel_miptree_map *map;
-
- map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
- if (!map) {
- *out_ptr = NULL;
- *out_stride = 0;
- return;
- }
-
- /* See intel_miptree_blit() for details on the 32k pitch limit. */
- if (mt->region->tiling != I915_TILING_NONE &&
- mt->region->bo->size >= intel->max_gtt_map_object_size) {
- assert(mt->region->pitch < 32768);
- intel_miptree_map_blit(intel, mt, map, level, slice);
- } else {
- intel_miptree_map_gtt(intel, mt, map, level, slice);
- }
-
- *out_ptr = map->ptr;
- *out_stride = map->stride;
-
- if (map->ptr == NULL)
- intel_miptree_release_map(mt, level, slice);
-}
-
-void
-intel_miptree_unmap(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- unsigned int level,
- unsigned int slice)
-{
- struct intel_miptree_map *map = mt->level[level].slice[slice].map;
-
- if (!map)
- return;
-
- DBG("%s: mt %p (%s) level %d slice %d\n", __func__,
- mt, _mesa_get_format_name(mt->format), level, slice);
-
- if (map->mt) {
- intel_miptree_unmap_blit(intel, mt, map, level, slice);
- } else {
- intel_miptree_unmap_gtt(mt);
- }
-
- intel_miptree_release_map(mt, level, slice);
-}