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Diffstat (limited to 'src/gallium/winsys/drm/intel/egl/intel_context.c')
-rw-r--r--src/gallium/winsys/drm/intel/egl/intel_context.c242
1 files changed, 242 insertions, 0 deletions
diff --git a/src/gallium/winsys/drm/intel/egl/intel_context.c b/src/gallium/winsys/drm/intel/egl/intel_context.c
new file mode 100644
index 00000000000..927addb834c
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/egl/intel_context.c
@@ -0,0 +1,242 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "i915simple/i915_screen.h"
+
+#include "intel_device.h"
+#include "intel_context.h"
+#include "intel_batchbuffer.h"
+
+#include "state_tracker/st_public.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_context.h"
+#include "intel_egl.h"
+#include "utils.h"
+
+#ifdef DEBUG
+int __intel_debug = 0;
+#endif
+
+
+#define need_GL_ARB_multisample
+#define need_GL_ARB_point_parameters
+#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_ARB_vertex_program
+#define need_GL_ARB_window_pos
+#define need_GL_EXT_blend_color
+#define need_GL_EXT_blend_equation_separate
+#define need_GL_EXT_blend_func_separate
+#define need_GL_EXT_blend_minmax
+#define need_GL_EXT_cull_vertex
+#define need_GL_EXT_fog_coord
+#define need_GL_EXT_framebuffer_object
+#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_secondary_color
+#define need_GL_NV_vertex_program
+#include "extension_helper.h"
+
+
+/**
+ * Extension strings exported by the intel driver.
+ *
+ * \note
+ * It appears that ARB_texture_env_crossbar has "disappeared" compared to the
+ * old i830-specific driver.
+ */
+const struct dri_extension card_extensions[] = {
+ {"GL_ARB_multisample", GL_ARB_multisample_functions},
+ {"GL_ARB_multitexture", NULL},
+ {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
+ {"GL_ARB_texture_border_clamp", NULL},
+ {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
+ {"GL_ARB_texture_cube_map", NULL},
+ {"GL_ARB_texture_env_add", NULL},
+ {"GL_ARB_texture_env_combine", NULL},
+ {"GL_ARB_texture_env_dot3", NULL},
+ {"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_rectangle", NULL},
+ {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
+ {"GL_ARB_pixel_buffer_object", NULL},
+ {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
+ {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
+ {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
+ {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
+ {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
+ {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
+ {"GL_EXT_blend_subtract", NULL},
+ {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
+ {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
+ {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
+ {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
+ {"GL_EXT_packed_depth_stencil", NULL},
+ {"GL_EXT_pixel_buffer_object", NULL},
+ {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
+ {"GL_EXT_stencil_wrap", NULL},
+ {"GL_EXT_texture_edge_clamp", NULL},
+ {"GL_EXT_texture_env_combine", NULL},
+ {"GL_EXT_texture_env_dot3", NULL},
+ {"GL_EXT_texture_filter_anisotropic", NULL},
+ {"GL_EXT_texture_lod_bias", NULL},
+ {"GL_3DFX_texture_compression_FXT1", NULL},
+ {"GL_APPLE_client_storage", NULL},
+ {"GL_MESA_pack_invert", NULL},
+ {"GL_MESA_ycbcr_texture", NULL},
+ {"GL_NV_blend_square", NULL},
+ {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
+ {"GL_NV_vertex_program1_1", NULL},
+ {"GL_SGIS_generate_mipmap", NULL },
+ {NULL, NULL}
+};
+
+
+/*
+ * Hardware lock functions.
+ * Doesn't do anything in EGL
+ */
+
+static void
+intel_lock_hardware(struct intel_be_context *context)
+{
+ (void)context;
+}
+
+static void
+intel_unlock_hardware(struct intel_be_context *context)
+{
+ (void)context;
+}
+
+static boolean
+intel_locked_hardware(struct intel_be_context *context)
+{
+ (void)context;
+ return FALSE;
+}
+
+
+/*
+ * Misc functions.
+ */
+
+int
+intel_create_context(struct egl_drm_context *egl_context, const __GLcontextModes *visual, void *sharedContextPrivate)
+{
+ struct intel_context *intel = CALLOC_STRUCT(intel_context);
+ struct intel_device *device = (struct intel_device *)egl_context->device->priv;
+ struct pipe_context *pipe;
+ struct st_context *st_share = NULL;
+
+ egl_context->priv = intel;
+
+ intel->intel_device = device;
+ intel->egl_context = egl_context;
+ intel->egl_device = egl_context->device;
+
+ intel->base.hardware_lock = intel_lock_hardware;
+ intel->base.hardware_unlock = intel_unlock_hardware;
+ intel->base.hardware_locked = intel_locked_hardware;
+
+ intel_be_init_context(&intel->base, &device->base);
+
+#if 0
+ pipe = intel_create_softpipe(intel, screen->winsys);
+#else
+ pipe = i915_create_context(device->pipe, &device->base.base, &intel->base.base);
+#endif
+
+ pipe->priv = intel;
+
+ intel->st = st_create_context(pipe, visual, st_share);
+
+ device->dummy = intel;
+
+ return TRUE;
+}
+
+int
+intel_destroy_context(struct egl_drm_context *egl_context)
+{
+ struct intel_context *intel = egl_context->priv;
+
+ if (intel->intel_device->dummy == intel)
+ intel->intel_device->dummy = NULL;
+
+ st_destroy_context(intel->st);
+ intel_be_destroy_context(&intel->base);
+ free(intel);
+ return TRUE;
+}
+
+void
+intel_make_current(struct egl_drm_context *context, struct egl_drm_drawable *draw, struct egl_drm_drawable *read)
+{
+ if (context) {
+ struct intel_context *intel = (struct intel_context *)context->priv;
+ struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv;
+ struct intel_framebuffer *read_fb = (struct intel_framebuffer *)read->priv;
+
+ assert(draw_fb->stfb);
+ assert(read_fb->stfb);
+
+ st_make_current(intel->st, draw_fb->stfb, read_fb->stfb);
+
+ intel->egl_drawable = draw;
+
+ st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h);
+
+ if (draw != read)
+ st_resize_framebuffer(read_fb->stfb, read->w, read->h);
+
+ } else {
+ st_make_current(NULL, NULL, NULL);
+ }
+}
+
+void
+intel_bind_frontbuffer(struct egl_drm_drawable *draw, struct egl_drm_frontbuffer *front)
+{
+ struct intel_device *device = (struct intel_device *)draw->device->priv;
+ struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv;
+
+ if (draw_fb->front_buffer)
+ driBOUnReference(draw_fb->front_buffer);
+
+ draw_fb->front_buffer = NULL;
+ draw_fb->front = NULL;
+
+ /* to unbind just call this function with front == NULL */
+ if (!front)
+ return;
+
+ draw_fb->front = front;
+
+ driGenBuffers(device->base.staticPool, "front", 1, &draw_fb->front_buffer, 0, 0, 0);
+ driBOSetReferenced(draw_fb->front_buffer, front->handle);
+
+ st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h);
+}