summaryrefslogtreecommitdiff
path: root/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c')
-rw-r--r--src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c968
1 files changed, 968 insertions, 0 deletions
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c
new file mode 100644
index 00000000000..dfcf6d6b19a
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c
@@ -0,0 +1,968 @@
+/**************************************************************************
+ *
+ * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+/*
+ * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com>
+ */
+
+#include <stdint.h>
+#include <sys/time.h>
+#include <errno.h>
+#include <unistd.h>
+#include <assert.h>
+#include "ws_dri_bufpool.h"
+#include "ws_dri_fencemgr.h"
+#include "ws_dri_bufmgr.h"
+#include "glthread.h"
+
+#define DRI_SLABPOOL_ALLOC_RETRIES 100
+
+struct _DriSlab;
+
+struct _DriSlabBuffer {
+ int isSlabBuffer;
+ drmBO *bo;
+ struct _DriFenceObject *fence;
+ struct _DriSlab *parent;
+ drmMMListHead head;
+ uint32_t mapCount;
+ uint32_t start;
+ uint32_t fenceType;
+ int unFenced;
+ _glthread_Cond event;
+};
+
+struct _DriKernelBO {
+ int fd;
+ drmBO bo;
+ drmMMListHead timeoutHead;
+ drmMMListHead head;
+ struct timeval timeFreed;
+ uint32_t pageAlignment;
+ void *virtual;
+};
+
+struct _DriSlab{
+ drmMMListHead head;
+ drmMMListHead freeBuffers;
+ uint32_t numBuffers;
+ uint32_t numFree;
+ struct _DriSlabBuffer *buffers;
+ struct _DriSlabSizeHeader *header;
+ struct _DriKernelBO *kbo;
+};
+
+
+struct _DriSlabSizeHeader {
+ drmMMListHead slabs;
+ drmMMListHead freeSlabs;
+ drmMMListHead delayedBuffers;
+ uint32_t numDelayed;
+ struct _DriSlabPool *slabPool;
+ uint32_t bufSize;
+ _glthread_Mutex mutex;
+};
+
+struct _DriFreeSlabManager {
+ struct timeval slabTimeout;
+ struct timeval checkInterval;
+ struct timeval nextCheck;
+ drmMMListHead timeoutList;
+ drmMMListHead unCached;
+ drmMMListHead cached;
+ _glthread_Mutex mutex;
+};
+
+
+struct _DriSlabPool {
+
+ /*
+ * The data of this structure remains constant after
+ * initialization and thus needs no mutex protection.
+ */
+
+ struct _DriFreeSlabManager *fMan;
+ uint64_t proposedFlags;
+ uint64_t validMask;
+ uint32_t *bucketSizes;
+ uint32_t numBuckets;
+ uint32_t pageSize;
+ int fd;
+ int pageAlignment;
+ int maxSlabSize;
+ int desiredNumBuffers;
+ struct _DriSlabSizeHeader *headers;
+};
+
+/*
+ * FIXME: Perhaps arrange timeout slabs in size buckets for fast
+ * retreival??
+ */
+
+
+static inline int
+driTimeAfterEq(struct timeval *arg1, struct timeval *arg2)
+{
+ return ((arg1->tv_sec > arg2->tv_sec) ||
+ ((arg1->tv_sec == arg2->tv_sec) &&
+ (arg1->tv_usec > arg2->tv_usec)));
+}
+
+static inline void
+driTimeAdd(struct timeval *arg, struct timeval *add)
+{
+ unsigned int sec;
+
+ arg->tv_sec += add->tv_sec;
+ arg->tv_usec += add->tv_usec;
+ sec = arg->tv_usec / 1000000;
+ arg->tv_sec += sec;
+ arg->tv_usec -= sec*1000000;
+}
+
+static void
+driFreeKernelBO(struct _DriKernelBO *kbo)
+{
+ if (!kbo)
+ return;
+
+ (void) drmBOUnreference(kbo->fd, &kbo->bo);
+ free(kbo);
+}
+
+
+static void
+driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan,
+ struct timeval *time)
+{
+ drmMMListHead *list, *next;
+ struct _DriKernelBO *kbo;
+
+ if (!driTimeAfterEq(time, &fMan->nextCheck))
+ return;
+
+ for (list = fMan->timeoutList.next, next = list->next;
+ list != &fMan->timeoutList;
+ list = next, next = list->next) {
+
+ kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead);
+
+ if (!driTimeAfterEq(time, &kbo->timeFreed))
+ break;
+
+ DRMLISTDELINIT(&kbo->timeoutHead);
+ DRMLISTDELINIT(&kbo->head);
+ driFreeKernelBO(kbo);
+ }
+
+ fMan->nextCheck = *time;
+ driTimeAdd(&fMan->nextCheck, &fMan->checkInterval);
+}
+
+
+/*
+ * Add a _DriKernelBO to the free slab manager.
+ * This means that it is available for reuse, but if it's not
+ * reused in a while, it will be freed.
+ */
+
+static void
+driSetKernelBOFree(struct _DriFreeSlabManager *fMan,
+ struct _DriKernelBO *kbo)
+{
+ struct timeval time;
+
+ _glthread_LOCK_MUTEX(fMan->mutex);
+ gettimeofday(&time, NULL);
+ driTimeAdd(&time, &fMan->slabTimeout);
+
+ kbo->timeFreed = time;
+
+ if (kbo->bo.flags & DRM_BO_FLAG_CACHED)
+ DRMLISTADD(&kbo->head, &fMan->cached);
+ else
+ DRMLISTADD(&kbo->head, &fMan->unCached);
+
+ DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList);
+ driFreeTimeoutKBOsLocked(fMan, &time);
+
+ _glthread_UNLOCK_MUTEX(fMan->mutex);
+}
+
+/*
+ * Get a _DriKernelBO for us to use as storage for a slab.
+ *
+ */
+
+static struct _DriKernelBO *
+driAllocKernelBO(struct _DriSlabSizeHeader *header)
+
+{
+ struct _DriSlabPool *slabPool = header->slabPool;
+ struct _DriFreeSlabManager *fMan = slabPool->fMan;
+ drmMMListHead *list, *next, *head;
+ uint32_t size = header->bufSize * slabPool->desiredNumBuffers;
+ struct _DriKernelBO *kbo;
+ struct _DriKernelBO *kboTmp;
+ int ret;
+
+ /*
+ * FIXME: We should perhaps allow some variation in slabsize in order
+ * to efficiently reuse slabs.
+ */
+
+ size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize;
+ size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1);
+ _glthread_LOCK_MUTEX(fMan->mutex);
+
+ kbo = NULL;
+
+ retry:
+ head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ?
+ &fMan->cached : &fMan->unCached;
+
+ for (list = head->next, next = list->next;
+ list != head;
+ list = next, next = list->next) {
+
+ kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head);
+
+ if ((kboTmp->bo.size == size) &&
+ (slabPool->pageAlignment == 0 ||
+ (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) {
+
+ if (!kbo)
+ kbo = kboTmp;
+
+ if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0)
+ break;
+
+ }
+ }
+
+ if (kbo) {
+ DRMLISTDELINIT(&kbo->head);
+ DRMLISTDELINIT(&kbo->timeoutHead);
+ }
+
+ _glthread_UNLOCK_MUTEX(fMan->mutex);
+
+ if (kbo) {
+ uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags;
+
+ ret = 0;
+ if (new_mask) {
+ ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags,
+ new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0);
+ }
+ if (ret == 0)
+ return kbo;
+
+ driFreeKernelBO(kbo);
+ kbo = NULL;
+ goto retry;
+ }
+
+ kbo = calloc(1, sizeof(struct _DriKernelBO));
+ if (!kbo)
+ return NULL;
+
+ kbo->fd = slabPool->fd;
+ DRMINITLISTHEAD(&kbo->head);
+ DRMINITLISTHEAD(&kbo->timeoutHead);
+ ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL,
+ slabPool->proposedFlags,
+ DRM_BO_HINT_DONT_FENCE, &kbo->bo);
+ if (ret)
+ goto out_err0;
+
+ ret = drmBOMap(kbo->fd, &kbo->bo,
+ DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
+ 0, &kbo->virtual);
+
+ if (ret)
+ goto out_err1;
+
+ ret = drmBOUnmap(kbo->fd, &kbo->bo);
+ if (ret)
+ goto out_err1;
+
+ return kbo;
+
+ out_err1:
+ drmBOUnreference(kbo->fd, &kbo->bo);
+ out_err0:
+ free(kbo);
+ return NULL;
+}
+
+
+static int
+driAllocSlab(struct _DriSlabSizeHeader *header)
+{
+ struct _DriSlab *slab;
+ struct _DriSlabBuffer *buf;
+ uint32_t numBuffers;
+ int ret;
+ int i;
+
+ slab = calloc(1, sizeof(*slab));
+ if (!slab)
+ return -ENOMEM;
+
+ slab->kbo = driAllocKernelBO(header);
+ if (!slab->kbo) {
+ ret = -ENOMEM;
+ goto out_err0;
+ }
+
+ numBuffers = slab->kbo->bo.size / header->bufSize;
+
+ slab->buffers = calloc(numBuffers, sizeof(*slab->buffers));
+ if (!slab->buffers) {
+ ret = -ENOMEM;
+ goto out_err1;
+ }
+
+ DRMINITLISTHEAD(&slab->head);
+ DRMINITLISTHEAD(&slab->freeBuffers);
+ slab->numBuffers = numBuffers;
+ slab->numFree = 0;
+ slab->header = header;
+
+ buf = slab->buffers;
+ for (i=0; i < numBuffers; ++i) {
+ buf->parent = slab;
+ buf->start = i* header->bufSize;
+ buf->mapCount = 0;
+ buf->isSlabBuffer = 1;
+ _glthread_INIT_COND(buf->event);
+ DRMLISTADDTAIL(&buf->head, &slab->freeBuffers);
+ slab->numFree++;
+ buf++;
+ }
+
+ DRMLISTADDTAIL(&slab->head, &header->slabs);
+
+ return 0;
+
+ out_err1:
+ driSetKernelBOFree(header->slabPool->fMan, slab->kbo);
+ free(slab->buffers);
+ out_err0:
+ free(slab);
+ return ret;
+}
+
+/*
+ * Delete a buffer from the slab header delayed list and put
+ * it on the slab free list.
+ */
+
+static void
+driSlabFreeBufferLocked(struct _DriSlabBuffer *buf)
+{
+ struct _DriSlab *slab = buf->parent;
+ struct _DriSlabSizeHeader *header = slab->header;
+ drmMMListHead *list = &buf->head;
+
+ DRMLISTDEL(list);
+ DRMLISTADDTAIL(list, &slab->freeBuffers);
+ slab->numFree++;
+
+ if (slab->head.next == &slab->head)
+ DRMLISTADDTAIL(&slab->head, &header->slabs);
+
+ if (slab->numFree == slab->numBuffers) {
+ list = &slab->head;
+ DRMLISTDEL(list);
+ DRMLISTADDTAIL(list, &header->freeSlabs);
+ }
+
+ if (header->slabs.next == &header->slabs ||
+ slab->numFree != slab->numBuffers) {
+
+ drmMMListHead *next;
+ struct _DriFreeSlabManager *fMan = header->slabPool->fMan;
+
+ for (list = header->freeSlabs.next, next = list->next;
+ list != &header->freeSlabs;
+ list = next, next = list->next) {
+
+ slab = DRMLISTENTRY(struct _DriSlab, list, head);
+
+ DRMLISTDELINIT(list);
+ driSetKernelBOFree(fMan, slab->kbo);
+ free(slab->buffers);
+ free(slab);
+ }
+ }
+}
+
+static void
+driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait)
+{
+ drmMMListHead *list, *prev, *first;
+ struct _DriSlabBuffer *buf;
+ struct _DriSlab *slab;
+ int firstWasSignaled = 1;
+ int signaled;
+ int i;
+ int ret;
+
+ /*
+ * Rerun the freeing test if the youngest tested buffer
+ * was signaled, since there might be more idle buffers
+ * in the delay list.
+ */
+
+ while (firstWasSignaled) {
+ firstWasSignaled = 0;
+ signaled = 0;
+ first = header->delayedBuffers.next;
+
+ /* Only examine the oldest 1/3 of delayed buffers:
+ */
+ if (header->numDelayed > 3) {
+ for (i = 0; i < header->numDelayed; i += 3) {
+ first = first->next;
+ }
+ }
+
+ for (list = first, prev = list->prev;
+ list != &header->delayedBuffers;
+ list = prev, prev = list->prev) {
+ buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head);
+ slab = buf->parent;
+
+ if (!signaled) {
+ if (wait) {
+ ret = driFenceFinish(buf->fence, buf->fenceType, 0);
+ if (ret)
+ break;
+ signaled = 1;
+ wait = 0;
+ } else {
+ signaled = driFenceSignaled(buf->fence, buf->fenceType);
+ }
+ if (signaled) {
+ if (list == first)
+ firstWasSignaled = 1;
+ driFenceUnReference(&buf->fence);
+ header->numDelayed--;
+ driSlabFreeBufferLocked(buf);
+ }
+ } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) {
+ driFenceUnReference(&buf->fence);
+ header->numDelayed--;
+ driSlabFreeBufferLocked(buf);
+ }
+ }
+ }
+}
+
+
+static struct _DriSlabBuffer *
+driSlabAllocBuffer(struct _DriSlabSizeHeader *header)
+{
+ static struct _DriSlabBuffer *buf;
+ struct _DriSlab *slab;
+ drmMMListHead *list;
+ int count = DRI_SLABPOOL_ALLOC_RETRIES;
+
+ _glthread_LOCK_MUTEX(header->mutex);
+ while(header->slabs.next == &header->slabs && count > 0) {
+ driSlabCheckFreeLocked(header, 0);
+ if (header->slabs.next != &header->slabs)
+ break;
+
+ _glthread_UNLOCK_MUTEX(header->mutex);
+ if (count != DRI_SLABPOOL_ALLOC_RETRIES)
+ usleep(1);
+ _glthread_LOCK_MUTEX(header->mutex);
+ (void) driAllocSlab(header);
+ count--;
+ }
+
+ list = header->slabs.next;
+ if (list == &header->slabs) {
+ _glthread_UNLOCK_MUTEX(header->mutex);
+ return NULL;
+ }
+ slab = DRMLISTENTRY(struct _DriSlab, list, head);
+ if (--slab->numFree == 0)
+ DRMLISTDELINIT(list);
+
+ list = slab->freeBuffers.next;
+ DRMLISTDELINIT(list);
+
+ _glthread_UNLOCK_MUTEX(header->mutex);
+ buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head);
+ return buf;
+}
+
+static void *
+pool_create(struct _DriBufferPool *driPool, unsigned long size,
+ uint64_t flags, unsigned hint, unsigned alignment)
+{
+ struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data;
+ struct _DriSlabSizeHeader *header;
+ struct _DriSlabBuffer *buf;
+ void *dummy;
+ int i;
+ int ret;
+
+ /*
+ * FIXME: Check for compatibility.
+ */
+
+ header = pool->headers;
+ for (i=0; i<pool->numBuckets; ++i) {
+ if (header->bufSize >= size)
+ break;
+ header++;
+ }
+
+ if (i < pool->numBuckets)
+ return driSlabAllocBuffer(header);
+
+
+ /*
+ * Fall back to allocate a buffer object directly from DRM.
+ * and wrap it in a driBO structure.
+ */
+
+
+ buf = calloc(1, sizeof(*buf));
+
+ if (!buf)
+ return NULL;
+
+ buf->bo = calloc(1, sizeof(*buf->bo));
+ if (!buf->bo)
+ goto out_err0;
+
+ if (alignment) {
+ if ((alignment < pool->pageSize) && (pool->pageSize % alignment))
+ goto out_err1;
+ if ((alignment > pool->pageSize) && (alignment % pool->pageSize))
+ goto out_err1;
+ }
+
+ ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL,
+ flags, hint, buf->bo);
+ if (ret)
+ goto out_err1;
+
+ ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
+ 0, &dummy);
+ if (ret)
+ goto out_err2;
+
+ ret = drmBOUnmap(pool->fd, buf->bo);
+ if (ret)
+ goto out_err2;
+
+ return buf;
+ out_err2:
+ drmBOUnreference(pool->fd, buf->bo);
+ out_err1:
+ free(buf->bo);
+ out_err0:
+ free(buf);
+ return NULL;
+}
+
+static int
+pool_destroy(struct _DriBufferPool *driPool, void *private)
+{
+ struct _DriSlabBuffer *buf =
+ (struct _DriSlabBuffer *) private;
+ struct _DriSlab *slab;
+ struct _DriSlabSizeHeader *header;
+
+ if (!buf->isSlabBuffer) {
+ struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data;
+ int ret;
+
+ ret = drmBOUnreference(pool->fd, buf->bo);
+ free(buf->bo);
+ free(buf);
+ return ret;
+ }
+
+ slab = buf->parent;
+ header = slab->header;
+
+ _glthread_LOCK_MUTEX(header->mutex);
+ buf->unFenced = 0;
+ buf->mapCount = 0;
+
+ if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) {
+ DRMLISTADDTAIL(&buf->head, &header->delayedBuffers);
+ header->numDelayed++;
+ } else {
+ if (buf->fence)
+ driFenceUnReference(&buf->fence);
+ driSlabFreeBufferLocked(buf);
+ }
+
+ _glthread_UNLOCK_MUTEX(header->mutex);
+ return 0;
+}
+
+static int
+pool_waitIdle(struct _DriBufferPool *driPool, void *private,
+ _glthread_Mutex *mutex, int lazy)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+
+ while(buf->unFenced)
+ _glthread_COND_WAIT(buf->event, *mutex);
+
+ if (!buf->fence)
+ return 0;
+
+ driFenceFinish(buf->fence, buf->fenceType, lazy);
+ driFenceUnReference(&buf->fence);
+
+ return 0;
+}
+
+static int
+pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
+ int hint, _glthread_Mutex *mutex, void **virtual)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+ int busy;
+
+ if (buf->isSlabBuffer)
+ busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType));
+ else
+ busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType);
+
+
+ if (busy) {
+ if (hint & DRM_BO_HINT_DONT_BLOCK)
+ return -EBUSY;
+ else {
+ (void) pool_waitIdle(pool, private, mutex, 0);
+ }
+ }
+
+ ++buf->mapCount;
+ *virtual = (buf->isSlabBuffer) ?
+ (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) :
+ (void *) buf->bo->virtual;
+
+ return 0;
+}
+
+static int
+pool_unmap(struct _DriBufferPool *pool, void *private)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+
+ --buf->mapCount;
+ if (buf->mapCount == 0 && buf->isSlabBuffer)
+ _glthread_COND_BROADCAST(buf->event);
+
+ return 0;
+}
+
+static unsigned long
+pool_offset(struct _DriBufferPool *pool, void *private)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+ struct _DriSlab *slab;
+ struct _DriSlabSizeHeader *header;
+
+ if (!buf->isSlabBuffer) {
+ assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE);
+ return buf->bo->offset;
+ }
+
+ slab = buf->parent;
+ header = slab->header;
+
+ (void) header;
+ assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE);
+ return slab->kbo->bo.offset + buf->start;
+}
+
+static unsigned long
+pool_poolOffset(struct _DriBufferPool *pool, void *private)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+
+ return buf->start;
+}
+
+static uint64_t
+pool_flags(struct _DriBufferPool *pool, void *private)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+
+ if (!buf->isSlabBuffer)
+ return buf->bo->flags;
+
+ return buf->parent->kbo->bo.flags;
+}
+
+static unsigned long
+pool_size(struct _DriBufferPool *pool, void *private)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+ if (!buf->isSlabBuffer)
+ return buf->bo->size;
+
+ return buf->parent->header->bufSize;
+}
+
+static int
+pool_fence(struct _DriBufferPool *pool, void *private,
+ struct _DriFenceObject *fence)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+ drmBO *bo;
+
+ if (buf->fence)
+ driFenceUnReference(&buf->fence);
+
+ buf->fence = driFenceReference(fence);
+ bo = (buf->isSlabBuffer) ?
+ &buf->parent->kbo->bo:
+ buf->bo;
+ buf->fenceType = bo->fenceFlags;
+
+ buf->unFenced = 0;
+ _glthread_COND_BROADCAST(buf->event);
+
+ return 0;
+}
+
+static drmBO *
+pool_kernel(struct _DriBufferPool *pool, void *private)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+
+ return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo;
+}
+
+static int
+pool_validate(struct _DriBufferPool *pool, void *private,
+ _glthread_Mutex *mutex)
+{
+ struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
+
+ if (!buf->isSlabBuffer)
+ return 0;
+
+ while(buf->mapCount != 0)
+ _glthread_COND_WAIT(buf->event, *mutex);
+
+ buf->unFenced = 1;
+ return 0;
+}
+
+
+struct _DriFreeSlabManager *
+driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec)
+{
+ struct _DriFreeSlabManager *tmp;
+
+ tmp = calloc(1, sizeof(*tmp));
+ if (!tmp)
+ return NULL;
+
+ _glthread_INIT_MUTEX(tmp->mutex);
+ _glthread_LOCK_MUTEX(tmp->mutex);
+ tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000;
+ tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000;
+ tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000;
+
+ tmp->checkInterval.tv_usec = checkIntervalMsec*1000;
+ tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000;
+ tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000;
+
+ gettimeofday(&tmp->nextCheck, NULL);
+ driTimeAdd(&tmp->nextCheck, &tmp->checkInterval);
+ DRMINITLISTHEAD(&tmp->timeoutList);
+ DRMINITLISTHEAD(&tmp->unCached);
+ DRMINITLISTHEAD(&tmp->cached);
+ _glthread_UNLOCK_MUTEX(tmp->mutex);
+
+ return tmp;
+}
+
+void
+driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan)
+{
+ struct timeval time;
+
+ time = fMan->nextCheck;
+ driTimeAdd(&time, &fMan->checkInterval);
+
+ _glthread_LOCK_MUTEX(fMan->mutex);
+ driFreeTimeoutKBOsLocked(fMan, &time);
+ _glthread_UNLOCK_MUTEX(fMan->mutex);
+
+ assert(fMan->timeoutList.next == &fMan->timeoutList);
+ assert(fMan->unCached.next == &fMan->unCached);
+ assert(fMan->cached.next == &fMan->cached);
+
+ free(fMan);
+}
+
+static void
+driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size,
+ struct _DriSlabSizeHeader *header)
+{
+ _glthread_INIT_MUTEX(header->mutex);
+ _glthread_LOCK_MUTEX(header->mutex);
+
+ DRMINITLISTHEAD(&header->slabs);
+ DRMINITLISTHEAD(&header->freeSlabs);
+ DRMINITLISTHEAD(&header->delayedBuffers);
+
+ header->numDelayed = 0;
+ header->slabPool = pool;
+ header->bufSize = size;
+
+ _glthread_UNLOCK_MUTEX(header->mutex);
+}
+
+static void
+driFinishSizeHeader(struct _DriSlabSizeHeader *header)
+{
+ drmMMListHead *list, *next;
+ struct _DriSlabBuffer *buf;
+
+ _glthread_LOCK_MUTEX(header->mutex);
+ for (list = header->delayedBuffers.next, next = list->next;
+ list != &header->delayedBuffers;
+ list = next, next = list->next) {
+
+ buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head);
+ if (buf->fence) {
+ (void) driFenceFinish(buf->fence, buf->fenceType, 0);
+ driFenceUnReference(&buf->fence);
+ }
+ header->numDelayed--;
+ driSlabFreeBufferLocked(buf);
+ }
+ _glthread_UNLOCK_MUTEX(header->mutex);
+}
+
+static void
+pool_takedown(struct _DriBufferPool *driPool)
+{
+ struct _DriSlabPool *pool = driPool->data;
+ int i;
+
+ for (i=0; i<pool->numBuckets; ++i) {
+ driFinishSizeHeader(&pool->headers[i]);
+ }
+
+ free(pool->headers);
+ free(pool->bucketSizes);
+ free(pool);
+ free(driPool);
+}
+
+struct _DriBufferPool *
+driSlabPoolInit(int fd, uint64_t flags,
+ uint64_t validMask,
+ uint32_t smallestSize,
+ uint32_t numSizes,
+ uint32_t desiredNumBuffers,
+ uint32_t maxSlabSize,
+ uint32_t pageAlignment,
+ struct _DriFreeSlabManager *fMan)
+{
+ struct _DriBufferPool *driPool;
+ struct _DriSlabPool *pool;
+ uint32_t i;
+
+ driPool = calloc(1, sizeof(*driPool));
+ if (!driPool)
+ return NULL;
+
+ pool = calloc(1, sizeof(*pool));
+ if (!pool)
+ goto out_err0;
+
+ pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes));
+ if (!pool->bucketSizes)
+ goto out_err1;
+
+ pool->headers = calloc(numSizes, sizeof(*pool->headers));
+ if (!pool->headers)
+ goto out_err2;
+
+ pool->fMan = fMan;
+ pool->proposedFlags = flags;
+ pool->validMask = validMask;
+ pool->numBuckets = numSizes;
+ pool->pageSize = getpagesize();
+ pool->fd = fd;
+ pool->pageAlignment = pageAlignment;
+ pool->maxSlabSize = maxSlabSize;
+ pool->desiredNumBuffers = desiredNumBuffers;
+
+ for (i=0; i<pool->numBuckets; ++i) {
+ pool->bucketSizes[i] = (smallestSize << i);
+ driInitSizeHeader(pool, pool->bucketSizes[i],
+ &pool->headers[i]);
+ }
+
+ driPool->data = (void *) pool;
+ driPool->map = &pool_map;
+ driPool->unmap = &pool_unmap;
+ driPool->destroy = &pool_destroy;
+ driPool->offset = &pool_offset;
+ driPool->poolOffset = &pool_poolOffset;
+ driPool->flags = &pool_flags;
+ driPool->size = &pool_size;
+ driPool->create = &pool_create;
+ driPool->fence = &pool_fence;
+ driPool->kernel = &pool_kernel;
+ driPool->validate = &pool_validate;
+ driPool->waitIdle = &pool_waitIdle;
+ driPool->takeDown = &pool_takedown;
+
+ return driPool;
+
+ out_err2:
+ free(pool->bucketSizes);
+ out_err1:
+ free(pool);
+ out_err0:
+ free(driPool);
+
+ return NULL;
+}