diff options
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state_binning.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_binning.c | 448 |
1 files changed, 448 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_binning.c b/src/gallium/drivers/radeonsi/si_state_binning.c new file mode 100644 index 00000000000..d75e86ea2ad --- /dev/null +++ b/src/gallium/drivers/radeonsi/si_state_binning.c @@ -0,0 +1,448 @@ +/* + * Copyright 2017 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* This file handles register programming of primitive binning. */ + +#include "si_pipe.h" +#include "sid.h" +#include "gfx9d.h" +#include "radeon/r600_cs.h" + +struct uvec2 { + unsigned x, y; +}; + +struct si_bin_size_map { + unsigned start; + unsigned bin_size_x; + unsigned bin_size_y; +}; + +typedef struct si_bin_size_map si_bin_size_subtable[3][9]; + +/* Find the bin size where sum is >= table[i].start and < table[i + 1].start. */ +static struct uvec2 si_find_bin_size(struct si_screen *sscreen, + const si_bin_size_subtable table[], + unsigned sum) +{ + unsigned log_num_rb_per_se = + util_logbase2_ceil(sscreen->b.info.num_render_backends / + sscreen->b.info.max_se); + unsigned log_num_se = util_logbase2_ceil(sscreen->b.info.max_se); + unsigned i; + + /* Get the chip-specific subtable. */ + const struct si_bin_size_map *subtable = + &table[log_num_rb_per_se][log_num_se][0]; + + for (i = 0; subtable[i].start != UINT_MAX; i++) { + if (sum >= subtable[i].start && sum < subtable[i + 1].start) + break; + } + + struct uvec2 size = {subtable[i].bin_size_x, subtable[i].bin_size_y}; + return size; +} + +static struct uvec2 si_get_color_bin_size(struct si_context *sctx, + unsigned cb_target_enabled_4bit) +{ + unsigned nr_samples = sctx->framebuffer.nr_samples; + unsigned sum = 0; + + /* Compute the sum of all Bpp. */ + for (unsigned i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) { + if (!(cb_target_enabled_4bit & (0xf << (i * 4)))) + continue; + + struct r600_texture *rtex = + (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture; + sum += rtex->surface.bpe; + } + + /* Multiply the sum by some function of the number of samples. */ + if (nr_samples >= 2) { + if (sctx->ps_iter_samples >= 2) + sum *= nr_samples; + else + sum *= 2; + } + + static const si_bin_size_subtable table[] = { + { + /* One RB / SE */ + { + /* One shader engine */ + { 0, 128, 128 }, + { 1, 64, 128 }, + { 2, 32, 128 }, + { 3, 16, 128 }, + { 17, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + /* Two shader engines */ + { 0, 128, 128 }, + { 2, 64, 128 }, + { 3, 32, 128 }, + { 5, 16, 128 }, + { 17, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + /* Four shader engines */ + { 0, 128, 128 }, + { 3, 64, 128 }, + { 5, 16, 128 }, + { 17, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + }, + { + /* Two RB / SE */ + { + /* One shader engine */ + { 0, 128, 128 }, + { 2, 64, 128 }, + { 3, 32, 128 }, + { 5, 16, 128 }, + { 33, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + /* Two shader engines */ + { 0, 128, 128 }, + { 3, 64, 128 }, + { 5, 32, 128 }, + { 9, 16, 128 }, + { 33, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + /* Four shader engines */ + { 0, 256, 256 }, + { 2, 128, 256 }, + { 3, 128, 128 }, + { 5, 64, 128 }, + { 9, 16, 128 }, + { 33, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + }, + { + /* Four RB / SE */ + { + /* One shader engine */ + { 0, 128, 256 }, + { 2, 128, 128 }, + { 3, 64, 128 }, + { 5, 32, 128 }, + { 9, 16, 128 }, + { 33, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + /* Two shader engines */ + { 0, 256, 256 }, + { 2, 128, 256 }, + { 3, 128, 128 }, + { 5, 64, 128 }, + { 9, 32, 128 }, + { 17, 16, 128 }, + { 33, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + /* Four shader engines */ + { 0, 256, 512 }, + { 2, 256, 256 }, + { 3, 128, 256 }, + { 5, 128, 128 }, + { 9, 64, 128 }, + { 17, 16, 128 }, + { 33, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + }, + }; + + return si_find_bin_size(sctx->screen, table, sum); +} + +static struct uvec2 si_get_depth_bin_size(struct si_context *sctx) +{ + struct si_state_dsa *dsa = sctx->queued.named.dsa; + + if (!sctx->framebuffer.state.zsbuf || + (!dsa->depth_enabled && !dsa->stencil_enabled)) { + /* Return the max size. */ + struct uvec2 size = {512, 512}; + return size; + } + + struct r600_texture *rtex = + (struct r600_texture*)sctx->framebuffer.state.zsbuf->texture; + unsigned depth_coeff = dsa->depth_enabled ? 5 : 0; + unsigned stencil_coeff = rtex->surface.flags & RADEON_SURF_SBUFFER && + dsa->stencil_enabled ? 1 : 0; + unsigned sum = 4 * (depth_coeff + stencil_coeff) * + sctx->framebuffer.nr_samples; + + static const si_bin_size_subtable table[] = { + { + // One RB / SE + { + // One shader engine + { 0, 128, 256 }, + { 2, 128, 128 }, + { 4, 64, 128 }, + { 7, 32, 128 }, + { 13, 16, 128 }, + { 49, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + // Two shader engines + { 0, 256, 256 }, + { 2, 128, 256 }, + { 4, 128, 128 }, + { 7, 64, 128 }, + { 13, 32, 128 }, + { 25, 16, 128 }, + { 49, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + // Four shader engines + { 0, 256, 512 }, + { 2, 256, 256 }, + { 4, 128, 256 }, + { 7, 128, 128 }, + { 13, 64, 128 }, + { 25, 16, 128 }, + { 49, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + }, + { + // Two RB / SE + { + // One shader engine + { 0, 256, 256 }, + { 2, 128, 256 }, + { 4, 128, 128 }, + { 7, 64, 128 }, + { 13, 32, 128 }, + { 25, 16, 128 }, + { 97, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + // Two shader engines + { 0, 256, 512 }, + { 2, 256, 256 }, + { 4, 128, 256 }, + { 7, 128, 128 }, + { 13, 64, 128 }, + { 25, 32, 128 }, + { 49, 16, 128 }, + { 97, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + { + // Four shader engines + { 0, 512, 512 }, + { 2, 256, 512 }, + { 4, 256, 256 }, + { 7, 128, 256 }, + { 13, 128, 128 }, + { 25, 64, 128 }, + { 49, 16, 128 }, + { 97, 0, 0 }, + { UINT_MAX, 0, 0 }, + }, + }, + { + // Four RB / SE + { + // One shader engine + { 0, 256, 512 }, + { 2, 256, 256 }, + { 4, 128, 256 }, + { 7, 128, 128 }, + { 13, 64, 128 }, + { 25, 32, 128 }, + { 49, 16, 128 }, + { UINT_MAX, 0, 0 }, + }, + { + // Two shader engines + { 0, 512, 512 }, + { 2, 256, 512 }, + { 4, 256, 256 }, + { 7, 128, 256 }, + { 13, 128, 128 }, + { 25, 64, 128 }, + { 49, 32, 128 }, + { 97, 16, 128 }, + { UINT_MAX, 0, 0 }, + }, + { + // Four shader engines + { 0, 512, 512 }, + { 4, 256, 512 }, + { 7, 256, 256 }, + { 13, 128, 256 }, + { 25, 128, 128 }, + { 49, 64, 128 }, + { 97, 16, 128 }, + { UINT_MAX, 0, 0 }, + }, + }, + }; + + return si_find_bin_size(sctx->screen, table, sum); +} + +static void si_emit_dpbb_disable(struct si_context *sctx) +{ + struct radeon_winsys_cs *cs = sctx->b.gfx.cs; + + radeon_set_context_reg(cs, R_028C44_PA_SC_BINNER_CNTL_0, + S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) | + S_028C44_DISABLE_START_OF_PRIM(1)); + radeon_set_context_reg(cs, R_028060_DB_DFSM_CONTROL, + S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF)); +} + +void si_emit_dpbb_state(struct si_context *sctx, struct r600_atom *state) +{ + struct si_screen *sscreen = sctx->screen; + struct si_state_blend *blend = sctx->queued.named.blend; + struct si_state_dsa *dsa = sctx->queued.named.dsa; + unsigned db_shader_control = sctx->ps_db_shader_control; + + assert(sctx->b.chip_class >= GFX9); + + if (!sscreen->dpbb_allowed || !blend || !dsa) { + si_emit_dpbb_disable(sctx); + return; + } + + bool ps_can_kill = G_02880C_KILL_ENABLE(db_shader_control) || + G_02880C_MASK_EXPORT_ENABLE(db_shader_control) || + G_02880C_COVERAGE_TO_MASK_ENABLE(db_shader_control) || + blend->alpha_to_coverage; + + /* This is ported from Vulkan, but it doesn't make much sense to me. + * Maybe it's for RE-Z? But Vulkan doesn't use RE-Z. TODO: Clarify this. + */ + bool ps_can_reject_z_trivially = + !G_02880C_Z_EXPORT_ENABLE(db_shader_control) || + G_02880C_CONSERVATIVE_Z_EXPORT(db_shader_control); + + /* Disable binning if PS can kill trivially with DB writes. + * Ported from Vulkan. (heuristic?) + */ + if (ps_can_kill && + ps_can_reject_z_trivially && + sctx->framebuffer.state.zsbuf && + dsa->db_can_write) { + si_emit_dpbb_disable(sctx); + return; + } + + /* Compute the bin size. */ + /* TODO: We could also look at enabled pixel shader outputs. */ + unsigned cb_target_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit & + blend->cb_target_enabled_4bit; + struct uvec2 color_bin_size = + si_get_color_bin_size(sctx, cb_target_enabled_4bit); + struct uvec2 depth_bin_size = si_get_depth_bin_size(sctx); + + unsigned color_area = color_bin_size.x * color_bin_size.y; + unsigned depth_area = depth_bin_size.x * depth_bin_size.y; + + struct uvec2 bin_size = color_area < depth_area ? color_bin_size + : depth_bin_size; + + if (!bin_size.x || !bin_size.y) { + si_emit_dpbb_disable(sctx); + return; + } + + /* Enable DFSM if it's preferred. */ + unsigned punchout_mode = V_028060_FORCE_OFF; + bool disable_start_of_prim = true; + + if (sscreen->dfsm_allowed && + cb_target_enabled_4bit && + !G_02880C_KILL_ENABLE(db_shader_control) && + /* These two also imply that DFSM is disabled when PS writes to memory. */ + !G_02880C_EXEC_ON_HIER_FAIL(db_shader_control) && + !G_02880C_EXEC_ON_NOOP(db_shader_control) && + G_02880C_Z_ORDER(db_shader_control) == V_02880C_EARLY_Z_THEN_LATE_Z) { + punchout_mode = V_028060_AUTO; + disable_start_of_prim = (cb_target_enabled_4bit & + blend->blend_enable_4bit) != 0; + } + + /* Tunable parameters. Also test with DFSM enabled/disabled. */ + unsigned context_states_per_bin; /* allowed range: [0, 5] */ + unsigned persistent_states_per_bin; /* allowed range: [0, 31] */ + unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */ + + switch (sctx->b.family) { + case CHIP_VEGA10: + case CHIP_RAVEN: + /* Tuned for Raven. Vega might need different values. */ + context_states_per_bin = 5; + persistent_states_per_bin = 31; + fpovs_per_batch = 63; + break; + default: + assert(0); + } + + /* Emit registers. */ + struct uvec2 bin_size_extend = {}; + if (bin_size.x >= 32) + bin_size_extend.x = util_logbase2(bin_size.x) - 5; + if (bin_size.y >= 32) + bin_size_extend.y = util_logbase2(bin_size.y) - 5; + + struct radeon_winsys_cs *cs = sctx->b.gfx.cs; + radeon_set_context_reg(cs, R_028C44_PA_SC_BINNER_CNTL_0, + S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) | + S_028C44_BIN_SIZE_X(bin_size.x == 16) | + S_028C44_BIN_SIZE_Y(bin_size.y == 16) | + S_028C44_BIN_SIZE_X_EXTEND(bin_size_extend.x) | + S_028C44_BIN_SIZE_Y_EXTEND(bin_size_extend.y) | + S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin) | + S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin) | + S_028C44_DISABLE_START_OF_PRIM(disable_start_of_prim) | + S_028C44_FPOVS_PER_BATCH(fpovs_per_batch) | + S_028C44_OPTIMAL_BIN_SELECTION(1)); + radeon_set_context_reg(cs, R_028060_DB_DFSM_CONTROL, + S_028060_PUNCHOUT_MODE(punchout_mode)); +} |