summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/radeonsi/si_shader_llvm_tess.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader_llvm_tess.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_llvm_tess.c1083
1 files changed, 48 insertions, 1035 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader_llvm_tess.c b/src/gallium/drivers/radeonsi/si_shader_llvm_tess.c
index 68e3fc18e21..5f9409dccb2 100644
--- a/src/gallium/drivers/radeonsi/si_shader_llvm_tess.c
+++ b/src/gallium/drivers/radeonsi/si_shader_llvm_tess.c
@@ -1,1095 +1,108 @@
/*
* Copyright 2020 Advanced Micro Devices, Inc.
- * All Rights Reserved.
*
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * SPDX-License-Identifier: MIT
*/
#include "si_pipe.h"
#include "si_shader_internal.h"
+#include "si_shader_llvm.h"
#include "sid.h"
-static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
-{
- switch (ctx->stage) {
- case MESA_SHADER_TESS_CTRL:
- return si_unpack_param(ctx, ctx->args.tcs_rel_ids, 0, 8);
-
- case MESA_SHADER_TESS_EVAL:
- return ac_get_arg(&ctx->ac, ctx->args.tes_rel_patch_id);
-
- default:
- assert(0);
- return NULL;
- }
-}
-
-/* Tessellation shaders pass outputs to the next shader using LDS.
- *
- * LS outputs = TCS inputs
- * TCS outputs = TES inputs
- *
- * The LDS layout is:
- * - TCS inputs for patch 0
- * - TCS inputs for patch 1
- * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
- * - ...
- * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
- * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
- * - TCS outputs for patch 1
- * - Per-patch TCS outputs for patch 1
- * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
- * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
- * - ...
- *
- * All three shaders VS(LS), TCS, TES share the same LDS space.
- */
-
-static LLVMValueRef get_tcs_in_patch_stride(struct si_shader_context *ctx)
-{
- return si_unpack_param(ctx, ctx->vs_state_bits, 11, 13);
-}
-
-static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
-{
- assert(ctx->stage == MESA_SHADER_TESS_CTRL);
-
- if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
- return util_last_bit64(ctx->shader->key.mono.u.ff_tcs_inputs_to_copy) * 4;
-
- return util_last_bit64(ctx->shader->selector->outputs_written) * 4;
-}
-
-static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx)
-{
- unsigned stride = get_tcs_out_vertex_dw_stride_constant(ctx);
-
- return LLVMConstInt(ctx->ac.i32, stride, 0);
-}
-
-static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
-{
- if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
- return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13);
-
- const struct si_shader_info *info = &ctx->shader->selector->info;
- unsigned tcs_out_vertices = info->base.tess.tcs_vertices_out;
- unsigned vertex_dw_stride = get_tcs_out_vertex_dw_stride_constant(ctx);
- unsigned num_patch_outputs = util_last_bit64(ctx->shader->selector->patch_outputs_written);
- unsigned patch_dw_stride = tcs_out_vertices * vertex_dw_stride + num_patch_outputs * 4;
- return LLVMConstInt(ctx->ac.i32, patch_dw_stride, 0);
-}
-
-static LLVMValueRef get_tcs_out_patch0_offset(struct si_shader_context *ctx)
-{
- return LLVMBuildMul(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16),
- LLVMConstInt(ctx->ac.i32, 4, 0), "");
-}
-
-static LLVMValueRef get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
-{
- return LLVMBuildMul(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16),
- LLVMConstInt(ctx->ac.i32, 4, 0), "");
-}
-
-static LLVMValueRef get_tcs_in_current_patch_offset(struct si_shader_context *ctx)
-{
- LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
- return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
-}
-
-static LLVMValueRef get_tcs_out_current_patch_offset(struct si_shader_context *ctx)
-{
- LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
- LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
- return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_offset);
-}
-
-static LLVMValueRef get_tcs_out_current_patch_data_offset(struct si_shader_context *ctx)
-{
- LLVMValueRef patch0_patch_data_offset = get_tcs_out_patch0_patch_data_offset(ctx);
- LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
- return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_patch_data_offset);
-}
-
-static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
-{
- unsigned tcs_out_vertices =
- ctx->shader->selector ? ctx->shader->selector->info.base.tess.tcs_vertices_out
- : 0;
-
- /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
- if (ctx->stage == MESA_SHADER_TESS_CTRL && tcs_out_vertices)
- return LLVMConstInt(ctx->ac.i32, tcs_out_vertices, 0);
-
- return LLVMBuildAdd(ctx->ac.builder,
- si_unpack_param(ctx, ctx->tcs_offchip_layout, 6, 5), ctx->ac.i32_1, "");
-}
-
-static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
-{
- unsigned stride;
-
- switch (ctx->stage) {
- case MESA_SHADER_VERTEX:
- stride = ctx->shader->selector->lshs_vertex_stride / 4;
- return LLVMConstInt(ctx->ac.i32, stride, 0);
-
- case MESA_SHADER_TESS_CTRL:
- if (ctx->screen->info.chip_class >= GFX9 && ctx->shader->is_monolithic) {
- stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4;
- return LLVMConstInt(ctx->ac.i32, stride, 0);
- }
- return si_unpack_param(ctx, ctx->vs_state_bits, 24, 8);
-
- default:
- assert(0);
- return NULL;
- }
-}
-
-static LLVMValueRef
-get_dw_address_from_generic_indices(struct si_shader_context *ctx, LLVMValueRef vertex_dw_stride,
- LLVMValueRef base_addr, LLVMValueRef vertex_index,
- LLVMValueRef param_index, ubyte name)
-{
- if (vertex_dw_stride) {
- base_addr = ac_build_imad(&ctx->ac, vertex_index, vertex_dw_stride, base_addr);
- }
-
- if (param_index) {
- base_addr = ac_build_imad(&ctx->ac, param_index, LLVMConstInt(ctx->ac.i32, 4, 0), base_addr);
- }
-
- int param = name >= VARYING_SLOT_PATCH0 ||
- name == VARYING_SLOT_TESS_LEVEL_INNER ||
- name == VARYING_SLOT_TESS_LEVEL_OUTER
- ? si_shader_io_get_unique_index_patch(name)
- : si_shader_io_get_unique_index(name, false);
-
- /* Add the base address of the element. */
- return LLVMBuildAdd(ctx->ac.builder, base_addr, LLVMConstInt(ctx->ac.i32, param * 4, 0), "");
-}
-
-/* The offchip buffer layout for TCS->TES is
- *
- * - attribute 0 of patch 0 vertex 0
- * - attribute 0 of patch 0 vertex 1
- * - attribute 0 of patch 0 vertex 2
- * ...
- * - attribute 0 of patch 1 vertex 0
- * - attribute 0 of patch 1 vertex 1
- * ...
- * - attribute 1 of patch 0 vertex 0
- * - attribute 1 of patch 0 vertex 1
- * ...
- * - per patch attribute 0 of patch 0
- * - per patch attribute 0 of patch 1
- * ...
- *
- * Note that every attribute has 4 components.
- */
-static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
- LLVMValueRef rel_patch_id, LLVMValueRef vertex_index,
- LLVMValueRef param_index)
-{
- LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices;
- LLVMValueRef param_stride, constant16;
-
- vertices_per_patch = get_num_tcs_out_vertices(ctx);
- num_patches = si_unpack_param(ctx, ctx->tcs_offchip_layout, 0, 6);
- num_patches = LLVMBuildAdd(ctx->ac.builder, num_patches, ctx->ac.i32_1, "");
- total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch, num_patches, "");
-
- constant16 = LLVMConstInt(ctx->ac.i32, 16, 0);
- if (vertex_index) {
- base_addr = ac_build_imad(&ctx->ac, rel_patch_id, vertices_per_patch, vertex_index);
- param_stride = total_vertices;
- } else {
- base_addr = rel_patch_id;
- param_stride = num_patches;
- }
-
- base_addr = ac_build_imad(&ctx->ac, param_index, param_stride, base_addr);
- base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
-
- if (!vertex_index) {
- LLVMValueRef patch_data_offset = si_unpack_param(ctx, ctx->tcs_offchip_layout, 11, 21);
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr, patch_data_offset, "");
- }
- return base_addr;
-}
-
-static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(struct si_shader_context *ctx,
- LLVMValueRef vertex_index,
- LLVMValueRef param_index,
- ubyte name)
-{
- unsigned param_index_base;
-
- param_index_base = name >= VARYING_SLOT_PATCH0 ||
- name == VARYING_SLOT_TESS_LEVEL_INNER ||
- name == VARYING_SLOT_TESS_LEVEL_OUTER
- ? si_shader_io_get_unique_index_patch(name)
- : si_shader_io_get_unique_index(name, false);
-
- if (param_index) {
- param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
- LLVMConstInt(ctx->ac.i32, param_index_base, 0), "");
- } else {
- param_index = LLVMConstInt(ctx->ac.i32, param_index_base, 0);
- }
-
- return get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), vertex_index, param_index);
-}
-
-static LLVMValueRef buffer_load(struct si_shader_context *ctx, LLVMTypeRef type, unsigned swizzle,
- LLVMValueRef buffer, LLVMValueRef offset, LLVMValueRef base,
- bool can_speculate)
-{
- LLVMValueRef value;
- LLVMTypeRef vec_type = LLVMVectorType(type, 4);
-
- if (swizzle == ~0) {
- value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset, 0, type, ac_glc,
- can_speculate, false);
-
- return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
- }
-
- value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset, 0, type, ac_glc,
- can_speculate, false);
-
- value = LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
- return LLVMBuildExtractElement(ctx->ac.builder, value, LLVMConstInt(ctx->ac.i32, swizzle, 0),
- "");
-}
-
-/**
- * Load from LSHS LDS storage.
- *
- * \param type output value type
- * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
- * \param dw_addr address in dwords
- */
-static LLVMValueRef lshs_lds_load(struct si_shader_context *ctx, LLVMTypeRef type, unsigned swizzle,
- LLVMValueRef dw_addr)
-{
- LLVMValueRef value;
-
- if (swizzle == ~0) {
- LLVMValueRef values[4];
-
- for (unsigned chan = 0; chan < 4; chan++)
- values[chan] = lshs_lds_load(ctx, type, chan, dw_addr);
-
- return ac_build_gather_values(&ctx->ac, values, 4);
- }
-
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, LLVMConstInt(ctx->ac.i32, swizzle, 0), "");
- value = ac_lds_load(&ctx->ac, dw_addr);
- return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
-}
-
-/**
- * Store to LSHS LDS storage.
- *
- * \param swizzle offset (typically 0..3)
- * \param dw_addr address in dwords
- * \param value value to store
- */
-static void lshs_lds_store(struct si_shader_context *ctx, unsigned dw_offset_imm,
- LLVMValueRef dw_addr, LLVMValueRef value)
-{
- dw_addr =
- LLVMBuildAdd(ctx->ac.builder, dw_addr, LLVMConstInt(ctx->ac.i32, dw_offset_imm, 0), "");
-
- ac_lds_store(&ctx->ac, dw_addr, value);
-}
-
-enum si_tess_ring
-{
- TCS_FACTOR_RING,
- TESS_OFFCHIP_RING_TCS,
- TESS_OFFCHIP_RING_TES,
-};
-
-static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx, enum si_tess_ring ring)
-{
- LLVMBuilderRef builder = ctx->ac.builder;
- LLVMValueRef addr = ac_get_arg(
- &ctx->ac, ring == TESS_OFFCHIP_RING_TES ? ctx->tes_offchip_addr : ctx->tcs_out_lds_layout);
-
- /* TCS only receives high 13 bits of the address. */
- if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
- addr = LLVMBuildAnd(builder, addr, LLVMConstInt(ctx->ac.i32, 0xfff80000, 0), "");
- }
-
- if (ring == TCS_FACTOR_RING) {
- unsigned tf_offset = ctx->screen->tess_offchip_ring_size;
- addr = LLVMBuildAdd(builder, addr, LLVMConstInt(ctx->ac.i32, tf_offset, 0), "");
- }
-
- uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
- S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
-
- if (ctx->screen->info.chip_class >= GFX10)
- rsrc3 |= S_008F0C_FORMAT(V_008F0C_GFX10_FORMAT_32_FLOAT) |
- S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) | S_008F0C_RESOURCE_LEVEL(1);
- else
- rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
- S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
-
- LLVMValueRef desc[4];
- desc[0] = addr;
- desc[1] = LLVMConstInt(ctx->ac.i32, S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
- desc[2] = LLVMConstInt(ctx->ac.i32, 0xffffffff, 0);
- desc[3] = LLVMConstInt(ctx->ac.i32, rsrc3, false);
-
- return ac_build_gather_values(&ctx->ac, desc, 4);
-}
-
-void si_llvm_preload_tes_rings(struct si_shader_context *ctx)
-{
- ctx->tess_offchip_ring = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TES);
-}
-
static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi, LLVMTypeRef type,
- LLVMValueRef vertex_index, LLVMValueRef param_index,
unsigned driver_location, unsigned component,
- unsigned num_components, bool load_input,
- bool vertex_index_is_invoc_id)
+ unsigned num_components)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct si_shader_info *info = &ctx->shader->selector->info;
- LLVMValueRef dw_addr, stride;
- ubyte semantic;
-
- if (load_input) {
- semantic = info->input[driver_location].semantic;
- } else {
- semantic = info->output_semantic[driver_location];
- }
-
- /* Load the TCS input from a VGPR if possible. */
- if (ctx->shader->key.opt.same_patch_vertices &&
- load_input && vertex_index_is_invoc_id && !param_index) {
- unsigned func_param = ctx->args.tcs_rel_ids.arg_index + 1 +
- si_shader_io_get_unique_index(semantic, false) * 4;
- LLVMValueRef value[4];
- for (unsigned i = component; i < component + num_components; i++) {
- value[i] = LLVMGetParam(ctx->main_fn, func_param + i);
- value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i], type, "");
- }
-
- return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
- }
-
- bool is_patch = vertex_index == NULL;
- assert((semantic >= VARYING_SLOT_PATCH0 ||
- semantic == VARYING_SLOT_TESS_LEVEL_INNER ||
- semantic == VARYING_SLOT_TESS_LEVEL_OUTER) == is_patch);
-
- if (load_input) {
- stride = get_tcs_in_vertex_dw_stride(ctx);
- dw_addr = get_tcs_in_current_patch_offset(ctx);
- } else {
- if (is_patch) {
- stride = NULL;
- dw_addr = get_tcs_out_current_patch_data_offset(ctx);
- } else {
- stride = get_tcs_out_vertex_dw_stride(ctx);
- dw_addr = get_tcs_out_current_patch_offset(ctx);
- }
- }
+ assert(ctx->shader->key.ge.opt.same_patch_vertices);
- dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr, vertex_index, param_index,
- semantic);
+ uint8_t semantic = info->input[driver_location].semantic;
+ /* Load the TCS input from a VGPR. */
+ unsigned func_param = ctx->args->ac.tcs_rel_ids.arg_index + 1 +
+ si_shader_io_get_unique_index(semantic) * 4;
LLVMValueRef value[4];
- for (unsigned i = component; i < component + num_components; i++)
- value[i] = lshs_lds_load(ctx, type, i, dw_addr);
-
- return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-}
-
-static LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi, LLVMTypeRef type,
- LLVMValueRef vertex_index, LLVMValueRef param_index,
- unsigned driver_location, unsigned component,
- unsigned num_components,
- bool load_input, bool vertex_index_is_invoc_id)
-{
- struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct si_shader_info *info = &ctx->shader->selector->info;
- LLVMValueRef base, addr;
-
- ubyte semantic = info->input[driver_location].semantic;
-
- assert((semantic >= VARYING_SLOT_PATCH0 ||
- semantic == VARYING_SLOT_TESS_LEVEL_INNER ||
- semantic == VARYING_SLOT_TESS_LEVEL_OUTER) == (vertex_index == NULL));
-
- base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset);
-
- addr =
- get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index, param_index, semantic);
-
- /* TODO: This will generate rather ordinary llvm code, although it
- * should be easy for the optimizer to fix up. In future we might want
- * to refactor buffer_load().
- */
- LLVMValueRef value[4];
- for (unsigned i = component; i < component + num_components; i++)
- value[i] = buffer_load(ctx, type, i, ctx->tess_offchip_ring, base, addr, true);
-
- return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-}
-
-static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
- LLVMValueRef vertex_index, LLVMValueRef param_index,
- LLVMValueRef src, unsigned writemask,
- unsigned component, unsigned location, unsigned driver_location)
-{
- struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct si_shader_info *info = &ctx->shader->selector->info;
- LLVMValueRef dw_addr, stride;
- LLVMValueRef buffer, base, addr;
- LLVMValueRef values[8];
- bool is_tess_factor = false, is_tess_inner = false;
-
- ubyte semantic = info->output_semantic[driver_location];
-
- const bool is_const = !param_index;
- const bool is_patch = vertex_index == NULL;
-
- /* Invalid SPIR-V can cause this. */
- if ((semantic >= VARYING_SLOT_PATCH0 || semantic == VARYING_SLOT_TESS_LEVEL_INNER ||
- semantic == VARYING_SLOT_TESS_LEVEL_OUTER) != is_patch)
- return;
-
- if (!is_patch) {
- stride = get_tcs_out_vertex_dw_stride(ctx);
- dw_addr = get_tcs_out_current_patch_offset(ctx);
- dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr, vertex_index, param_index,
- semantic);
- } else {
- dw_addr = get_tcs_out_current_patch_data_offset(ctx);
- dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr, vertex_index, param_index,
- semantic);
-
- if (is_const) {
- int semantic = info->output_semantic[driver_location];
-
- /* Always write tess factors into LDS for the TCS epilog. */
- if (semantic == VARYING_SLOT_TESS_LEVEL_INNER ||
- semantic == VARYING_SLOT_TESS_LEVEL_OUTER) {
- is_tess_factor = true;
- is_tess_inner = semantic == VARYING_SLOT_TESS_LEVEL_INNER;
- }
- }
- }
-
- buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-
- base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset);
-
- addr =
- get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index, param_index, semantic);
-
- for (unsigned chan = component; chan < 4; chan++) {
- if (!(writemask & (1 << chan)))
- continue;
- LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
-
- /* Skip LDS stores if there is no LDS read of this output. */
- if (info->output_readmask[driver_location] & (1 << chan) ||
- /* The epilog reads LDS if invocation 0 doesn't define tess factors. */
- (is_tess_factor &&
- !ctx->shader->selector->info.tessfactors_are_def_in_all_invocs))
- lshs_lds_store(ctx, chan, dw_addr, value);
-
- value = ac_to_integer(&ctx->ac, value);
- values[chan] = value;
-
- if (writemask != 0xF && !is_tess_factor) {
- ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1, addr, base,
- 4 * chan, ac_glc);
- }
-
- /* Write tess factors into VGPRs for the epilog. */
- if (is_tess_factor && ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
- if (!is_tess_inner) {
- LLVMBuildStore(ctx->ac.builder, value, /* outer */
- ctx->invoc0_tess_factors[chan]);
- } else if (chan < 2) {
- LLVMBuildStore(ctx->ac.builder, value, /* inner */
- ctx->invoc0_tess_factors[4 + chan]);
- }
- }
+ for (unsigned i = component; i < component + num_components; i++) {
+ value[i] = LLVMGetParam(ctx->main_fn.value, func_param + i);
+ value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i], type, "");
}
- if (writemask == 0xF && !is_tess_factor) {
- LLVMValueRef value = ac_build_gather_values(&ctx->ac, values, 4);
- ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr, base, 0, ac_glc);
- }
-}
-
-static LLVMValueRef load_tess_level(struct si_shader_context *ctx, unsigned semantic)
-{
- LLVMValueRef base, addr;
-
- int param = si_shader_io_get_unique_index_patch(semantic);
-
- base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset);
- addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
- LLVMConstInt(ctx->ac.i32, param, 0));
-
- return buffer_load(ctx, ctx->ac.f32, ~0, ctx->tess_offchip_ring, base, addr, true);
-}
-
-static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx, unsigned sysval)
-{
- LLVMValueRef buf, slot, val[4];
- int i, offset;
-
- slot = LLVMConstInt(ctx->ac.i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
- buf = ac_get_arg(&ctx->ac, ctx->internal_bindings);
- buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
- offset = sysval == SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT ? 4 : 0;
-
- for (i = 0; i < 4; i++)
- val[i] = si_buffer_load_const(ctx, buf, LLVMConstInt(ctx->ac.i32, (offset + i) * 4, 0));
- return ac_build_gather_values(&ctx->ac, val, 4);
-}
-
-static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi, unsigned varying_id,
- bool load_default_state)
-{
- struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- unsigned semantic;
-
- if (load_default_state) {
- switch (varying_id) {
- case VARYING_SLOT_TESS_LEVEL_INNER:
- semantic = SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT;
- break;
- case VARYING_SLOT_TESS_LEVEL_OUTER:
- semantic = SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT;
- break;
- default:
- unreachable("unknown tess level");
- }
- return load_tess_level_default(ctx, semantic);
- }
-
- switch (varying_id) {
- case VARYING_SLOT_TESS_LEVEL_INNER:
- semantic = VARYING_SLOT_TESS_LEVEL_INNER;
- break;
- case VARYING_SLOT_TESS_LEVEL_OUTER:
- semantic = VARYING_SLOT_TESS_LEVEL_OUTER;
- break;
- default:
- unreachable("unknown tess level");
- }
-
- return load_tess_level(ctx, semantic);
-}
-
-static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
-{
- struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- if (ctx->stage == MESA_SHADER_TESS_CTRL)
- return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 13, 6);
- else if (ctx->stage == MESA_SHADER_TESS_EVAL)
- return get_num_tcs_out_vertices(ctx);
- else
- unreachable("invalid shader stage for VERTICESIN");
+ return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
}
-/**
- * Forward all outputs from the vertex shader to the TES. This is only used
- * for the fixed function TCS.
- */
-static void si_copy_tcs_inputs(struct si_shader_context *ctx)
+void si_llvm_tcs_build_end(struct si_shader_context *ctx)
{
- LLVMValueRef invocation_id, buffer, buffer_offset;
- LLVMValueRef lds_vertex_stride, lds_base;
- uint64_t inputs;
-
- invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
- buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
- buffer_offset = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset);
-
- lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
- lds_base = get_tcs_in_current_patch_offset(ctx);
- lds_base = ac_build_imad(&ctx->ac, invocation_id, lds_vertex_stride, lds_base);
-
- inputs = ctx->shader->key.mono.u.ff_tcs_inputs_to_copy;
- while (inputs) {
- unsigned i = u_bit_scan64(&inputs);
-
- LLVMValueRef lds_ptr =
- LLVMBuildAdd(ctx->ac.builder, lds_base, LLVMConstInt(ctx->ac.i32, 4 * i, 0), "");
-
- LLVMValueRef buffer_addr = get_tcs_tes_buffer_address(
- ctx, get_rel_patch_id(ctx), invocation_id, LLVMConstInt(ctx->ac.i32, i, 0));
-
- LLVMValueRef value = lshs_lds_load(ctx, ctx->ac.i32, ~0, lds_ptr);
-
- ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr, buffer_offset, 0,
- ac_glc);
+ if (ctx->screen->info.gfx_level >= GFX9) {
+ ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
}
}
-static void si_write_tess_factors(struct si_shader_context *ctx, LLVMValueRef rel_patch_id,
- LLVMValueRef invocation_id,
- LLVMValueRef tcs_out_current_patch_data_offset,
- LLVMValueRef invoc0_tf_outer[4], LLVMValueRef invoc0_tf_inner[2])
+void si_llvm_ls_build_end(struct si_shader_context *ctx)
{
struct si_shader *shader = ctx->shader;
- unsigned tess_inner_index, tess_outer_index;
- LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
- LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
- unsigned stride, outer_comps, inner_comps, i, offset;
-
- /* Add a barrier before loading tess factors from LDS. */
- if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
- si_llvm_emit_barrier(ctx);
+ bool same_thread_count = shader->key.ge.opt.same_patch_vertices;
- /* Do this only for invocation 0, because the tess levels are per-patch,
- * not per-vertex.
- *
- * This can't jump, because invocation 0 executes this. It should
- * at least mask out the loads and stores for other invocations.
- */
- ac_build_ifcc(&ctx->ac,
- LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, invocation_id, ctx->ac.i32_0, ""), 6503);
-
- /* Determine the layout of one tess factor element in the buffer. */
- switch (shader->key.part.tcs.epilog.prim_mode) {
- case GL_LINES:
- stride = 2; /* 2 dwords, 1 vec2 store */
- outer_comps = 2;
- inner_comps = 0;
- break;
- case GL_TRIANGLES:
- stride = 4; /* 4 dwords, 1 vec4 store */
- outer_comps = 3;
- inner_comps = 1;
- break;
- case GL_QUADS:
- stride = 6; /* 6 dwords, 2 stores (vec4 + vec2) */
- outer_comps = 4;
- inner_comps = 2;
- break;
- default:
- assert(0);
+ /* Only need return value when merged shader on part mode or mono mode with same thread count. */
+ if (ctx->screen->info.gfx_level < GFX9 || (shader->is_monolithic && !same_thread_count))
return;
- }
-
- for (i = 0; i < 4; i++) {
- inner[i] = LLVMGetUndef(ctx->ac.i32);
- outer[i] = LLVMGetUndef(ctx->ac.i32);
- }
- if (shader->key.part.tcs.epilog.invoc0_tess_factors_are_def) {
- /* Tess factors are in VGPRs. */
- for (i = 0; i < outer_comps; i++)
- outer[i] = out[i] = invoc0_tf_outer[i];
- for (i = 0; i < inner_comps; i++)
- inner[i] = out[outer_comps + i] = invoc0_tf_inner[i];
- } else {
- /* Load tess_inner and tess_outer from LDS.
- * Any invocation can write them, so we can't get them from a temporary.
- */
- tess_inner_index = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_INNER);
- tess_outer_index = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_OUTER);
-
- lds_base = tcs_out_current_patch_data_offset;
- lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
- LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, 0), "");
- lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
- LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, 0), "");
-
- for (i = 0; i < outer_comps; i++) {
- outer[i] = out[i] = lshs_lds_load(ctx, ctx->ac.i32, i, lds_outer);
- }
- for (i = 0; i < inner_comps; i++) {
- inner[i] = out[outer_comps + i] = lshs_lds_load(ctx, ctx->ac.i32, i, lds_inner);
- }
- }
-
- if (shader->key.part.tcs.epilog.prim_mode == GL_LINES) {
- /* For isolines, the hardware expects tess factors in the
- * reverse order from what NIR specifies.
- */
- LLVMValueRef tmp = out[0];
- out[0] = out[1];
- out[1] = tmp;
- }
-
- /* Convert the outputs to vectors for stores. */
- vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
- vec1 = NULL;
-
- if (stride > 4)
- vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
-
- /* Get the buffer. */
- buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
-
- /* Get the offset. */
- tf_base = ac_get_arg(&ctx->ac, ctx->args.tcs_factor_offset);
- byteoffset =
- LLVMBuildMul(ctx->ac.builder, rel_patch_id, LLVMConstInt(ctx->ac.i32, 4 * stride, 0), "");
- offset = 0;
-
- /* Store the dynamic HS control word. */
- if (ctx->screen->info.chip_class <= GFX8) {
- ac_build_ifcc(&ctx->ac,
- LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, rel_patch_id, ctx->ac.i32_0, ""), 6504);
- ac_build_buffer_store_dword(&ctx->ac, buffer, LLVMConstInt(ctx->ac.i32, 0x80000000, 0), 1,
- ctx->ac.i32_0, tf_base, offset, ac_glc);
- ac_build_endif(&ctx->ac, 6504);
- offset += 4;
- }
-
- /* Store the tessellation factors. */
- ac_build_buffer_store_dword(&ctx->ac, buffer, vec0, MIN2(stride, 4), byteoffset, tf_base, offset,
- ac_glc);
- offset += 16;
- if (vec1)
- ac_build_buffer_store_dword(&ctx->ac, buffer, vec1, stride - 4, byteoffset, tf_base, offset,
- ac_glc);
-
- /* Store the tess factors into the offchip buffer if TES reads them. */
- if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
- LLVMValueRef buf, base, inner_vec, outer_vec, tf_outer_offset;
- LLVMValueRef tf_inner_offset;
- unsigned param_outer, param_inner;
-
- buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
- base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset);
-
- param_outer = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_OUTER);
- tf_outer_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL,
- LLVMConstInt(ctx->ac.i32, param_outer, 0));
-
- unsigned outer_vec_size = ac_has_vec3_support(ctx->screen->info.chip_class, false)
- ? outer_comps
- : util_next_power_of_two(outer_comps);
- outer_vec = ac_build_gather_values(&ctx->ac, outer, outer_vec_size);
-
- ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec, outer_comps, tf_outer_offset, base, 0,
- ac_glc);
- if (inner_comps) {
- param_inner = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_INNER);
- tf_inner_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL,
- LLVMConstInt(ctx->ac.i32, param_inner, 0));
-
- inner_vec =
- inner_comps == 1 ? inner[0] : ac_build_gather_values(&ctx->ac, inner, inner_comps);
- ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec, inner_comps, tf_inner_offset, base,
- 0, ac_glc);
- }
- }
-
- ac_build_endif(&ctx->ac, 6503);
-}
-
-/* This only writes the tessellation factor levels. */
-static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi)
-{
- struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- LLVMBuilderRef builder = ctx->ac.builder;
- LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
-
- si_copy_tcs_inputs(ctx);
-
- rel_patch_id = get_rel_patch_id(ctx);
- invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
- tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
-
- if (ctx->screen->info.chip_class >= GFX9 && !ctx->shader->is_monolithic) {
- LLVMBasicBlockRef blocks[2] = {LLVMGetInsertBlock(builder), ctx->merged_wrap_if_entry_block};
- LLVMValueRef values[2];
-
- ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
-
- values[0] = rel_patch_id;
- values[1] = LLVMGetUndef(ctx->ac.i32);
- rel_patch_id = ac_build_phi(&ctx->ac, ctx->ac.i32, 2, values, blocks);
-
- values[0] = tf_lds_offset;
- values[1] = LLVMGetUndef(ctx->ac.i32);
- tf_lds_offset = ac_build_phi(&ctx->ac, ctx->ac.i32, 2, values, blocks);
-
- values[0] = invocation_id;
- values[1] = ctx->ac.i32_1; /* cause the epilog to skip threads */
- invocation_id = ac_build_phi(&ctx->ac, ctx->ac.i32, 2, values, blocks);
- }
-
- /* Return epilog parameters from this function. */
- LLVMValueRef ret = ctx->return_value;
- unsigned vgpr;
-
- if (ctx->screen->info.chip_class >= GFX9) {
- ret =
- si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout, 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout, 8 + GFX9_SGPR_TCS_OUT_LAYOUT);
- /* Tess offchip and tess factor offsets are at the beginning. */
- ret = si_insert_input_ret(ctx, ret, ctx->args.tess_offchip_offset, 2);
- ret = si_insert_input_ret(ctx, ret, ctx->args.tcs_factor_offset, 4);
- vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
- } else {
- ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout, GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout, GFX6_SGPR_TCS_OUT_LAYOUT);
- /* Tess offchip and tess factor offsets are after user SGPRs. */
- ret = si_insert_input_ret(ctx, ret, ctx->args.tess_offchip_offset, GFX6_TCS_NUM_USER_SGPR);
- ret = si_insert_input_ret(ctx, ret, ctx->args.tcs_factor_offset, GFX6_TCS_NUM_USER_SGPR + 1);
- vgpr = GFX6_TCS_NUM_USER_SGPR + 2;
- }
-
- /* VGPRs */
- rel_patch_id = ac_to_float(&ctx->ac, rel_patch_id);
- invocation_id = ac_to_float(&ctx->ac, invocation_id);
- tf_lds_offset = ac_to_float(&ctx->ac, tf_lds_offset);
-
- /* Leave a hole corresponding to the two input VGPRs. This ensures that
- * the invocation_id output does not alias the tcs_rel_ids input,
- * which saves a V_MOV on gfx9.
- */
- vgpr += 2;
-
- ret = LLVMBuildInsertValue(builder, ret, rel_patch_id, vgpr++, "");
- ret = LLVMBuildInsertValue(builder, ret, invocation_id, vgpr++, "");
-
- if (ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
- vgpr++; /* skip the tess factor LDS offset */
- for (unsigned i = 0; i < 6; i++) {
- LLVMValueRef value = LLVMBuildLoad(builder, ctx->invoc0_tess_factors[i], "");
- value = ac_to_float(&ctx->ac, value);
- ret = LLVMBuildInsertValue(builder, ret, value, vgpr++, "");
- }
- } else {
- ret = LLVMBuildInsertValue(builder, ret, tf_lds_offset, vgpr++, "");
- }
- ctx->return_value = ret;
-}
-
-/* Pass TCS inputs from LS to TCS on GFX9. */
-static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
-{
if (!ctx->shader->is_monolithic)
ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
LLVMValueRef ret = ctx->return_value;
- ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
- ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
- ret = si_insert_input_ret(ctx, ret, ctx->args.tess_offchip_offset, 2);
- ret = si_insert_input_ret(ctx, ret, ctx->args.merged_wave_info, 3);
- ret = si_insert_input_ret(ctx, ret, ctx->args.tcs_factor_offset, 4);
- ret = si_insert_input_ret(ctx, ret, ctx->args.scratch_offset, 5);
+ ret = si_insert_input_ptr(ctx, ret, ctx->args->other_const_and_shader_buffers, 0);
+ ret = si_insert_input_ptr(ctx, ret, ctx->args->other_samplers_and_images, 1);
+ ret = si_insert_input_ret(ctx, ret, ctx->args->ac.tess_offchip_offset, 2);
+ ret = si_insert_input_ret(ctx, ret, ctx->args->ac.merged_wave_info, 3);
+ ret = si_insert_input_ret(ctx, ret, ctx->args->ac.tcs_factor_offset, 4);
+ if (ctx->screen->info.gfx_level <= GFX10_3)
+ ret = si_insert_input_ret(ctx, ret, ctx->args->ac.scratch_offset, 5);
- ret = si_insert_input_ptr(ctx, ret, ctx->internal_bindings, 8 + SI_SGPR_INTERNAL_BINDINGS);
- ret = si_insert_input_ptr(ctx, ret, ctx->bindless_samplers_and_images,
+ ret = si_insert_input_ptr(ctx, ret, ctx->args->internal_bindings, 8 + SI_SGPR_INTERNAL_BINDINGS);
+ ret = si_insert_input_ptr(ctx, ret, ctx->args->bindless_samplers_and_images,
8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
- ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS);
+ ret = si_insert_input_ret(ctx, ret, ctx->args->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS);
- ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout, 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_offsets, 8 + GFX9_SGPR_TCS_OUT_OFFSETS);
- ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout, 8 + GFX9_SGPR_TCS_OUT_LAYOUT);
+ ret = si_insert_input_ret(ctx, ret, ctx->args->tcs_offchip_layout, 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
+ ret = si_insert_input_ret(ctx, ret, ctx->args->tes_offchip_addr, 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR);
unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
- ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
- ac_to_float(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id)),
- vgpr++, "");
- ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
- ac_to_float(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.tcs_rel_ids)),
- vgpr++, "");
- ctx->return_value = ret;
-}
-
-void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi)
-{
- struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct si_shader *shader = ctx->shader;
- struct si_shader_info *info = &shader->selector->info;
- unsigned i, chan;
- LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->args.vs_rel_patch_id);
- LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx);
- LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id, vertex_dw_stride, "");
- LLVMValueRef *addrs = abi->outputs;
- unsigned ret_offset = 8 + GFX9_TCS_NUM_USER_SGPR + 2;
+ ret = si_insert_input_ret_float(ctx, ret, ctx->args->ac.tcs_patch_id, vgpr++);
+ ret = si_insert_input_ret_float(ctx, ret, ctx->args->ac.tcs_rel_ids, vgpr++);
- /* Write outputs to LDS. The next shader (TCS aka HS) will read
- * its inputs from it. */
- for (i = 0; i < info->num_outputs; i++) {
- unsigned semantic = info->output_semantic[i];
+ if (same_thread_count) {
+ /* Same thread count is set only when mono mode. */
+ assert(shader->is_monolithic);
- /* The ARB_shader_viewport_layer_array spec contains the
- * following issue:
- *
- * 2) What happens if gl_ViewportIndex or gl_Layer is
- * written in the vertex shader and a geometry shader is
- * present?
- *
- * RESOLVED: The value written by the last vertex processing
- * stage is used. If the last vertex processing stage
- * (vertex, tessellation evaluation or geometry) does not
- * statically assign to gl_ViewportIndex or gl_Layer, index
- * or layer zero is assumed.
- *
- * So writes to those outputs in VS-as-LS are simply ignored.
- */
- if (semantic == VARYING_SLOT_LAYER || semantic == VARYING_SLOT_VIEWPORT)
- continue;
+ struct si_shader_info *info = &shader->selector->info;
+ LLVMValueRef *addrs = ctx->abi.outputs;
- int param = si_shader_io_get_unique_index(semantic, false);
- LLVMValueRef dw_addr =
- LLVMBuildAdd(ctx->ac.builder, base_dw_addr, LLVMConstInt(ctx->ac.i32, param * 4, 0), "");
+ for (unsigned i = 0; i < info->num_outputs; i++) {
+ unsigned semantic = info->output_semantic[i];
+ int param = si_shader_io_get_unique_index(semantic);
- for (chan = 0; chan < 4; chan++) {
- if (!(info->output_usagemask[i] & (1 << chan)))
+ if (!(info->outputs_written_before_tes_gs & BITFIELD64_BIT(param)))
continue;
- LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
+ for (unsigned chan = 0; chan < 4; chan++) {
+ if (!(info->output_usagemask[i] & (1 << chan)))
+ continue;
- if (!shader->key.opt.same_patch_vertices ||
- !(ctx->next_shader_sel->tcs_vgpr_only_inputs & (1ull << semantic)))
- lshs_lds_store(ctx, chan, dw_addr, value);
+ LLVMValueRef value = LLVMBuildLoad2(ctx->ac.builder, ctx->ac.f32, addrs[4 * i + chan], "");
- if (shader->key.opt.same_patch_vertices) {
- ctx->return_value = LLVMBuildInsertValue(ctx->ac.builder, ctx->return_value,
- value, ret_offset + param * 4 + chan, "");
+ ret = LLVMBuildInsertValue(ctx->ac.builder, ret, value, vgpr + param * 4 + chan, "");
}
}
}
- if (ctx->screen->info.chip_class >= GFX9)
- si_set_ls_return_value_for_tcs(ctx);
-}
-
-/**
- * Compile the TCS epilog function. This writes tesselation factors to memory
- * based on the output primitive type of the tesselator (determined by TES).
- */
-void si_llvm_build_tcs_epilog(struct si_shader_context *ctx, union si_shader_part_key *key)
-{
- memset(&ctx->args, 0, sizeof(ctx->args));
-
- if (ctx->screen->info.chip_class >= GFX9) {
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tess_offchip_offset);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* wave info */
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tcs_factor_offset);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
- } else {
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tess_offchip_offset);
- ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tcs_factor_offset);
- }
-
- ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
- ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
- struct ac_arg rel_patch_id; /* patch index within the wave (REL_PATCH_ID) */
- ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &rel_patch_id);
- struct ac_arg invocation_id; /* invocation ID within the patch */
- ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &invocation_id);
- struct ac_arg
- tcs_out_current_patch_data_offset; /* LDS offset where tess factors should be loaded from */
- ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tcs_out_current_patch_data_offset);
-
- struct ac_arg tess_factors[6];
- for (unsigned i = 0; i < 6; i++)
- ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]);
-
- /* Create the function. */
- si_llvm_create_func(ctx, "tcs_epilog", NULL, 0, ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
- ac_declare_lds_as_pointer(&ctx->ac);
-
- LLVMValueRef invoc0_tess_factors[6];
- for (unsigned i = 0; i < 6; i++)
- invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]);
-
- si_write_tess_factors(ctx, ac_get_arg(&ctx->ac, rel_patch_id),
- ac_get_arg(&ctx->ac, invocation_id),
- ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset),
- invoc0_tess_factors, invoc0_tess_factors + 4);
-
- LLVMBuildRetVoid(ctx->ac.builder);
+ ctx->return_value = ret;
}
void si_llvm_init_tcs_callbacks(struct si_shader_context *ctx)
{
ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
- ctx->abi.load_tess_level = si_load_tess_level;
- ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
- ctx->abi.emit_outputs = si_llvm_emit_tcs_epilogue;
- ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
-}
-
-void si_llvm_init_tes_callbacks(struct si_shader_context *ctx, bool ngg_cull_shader)
-{
- ctx->abi.load_tess_varyings = si_nir_load_input_tes;
- ctx->abi.load_tess_level = si_load_tess_level;
- ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
-
- if (ctx->shader->key.as_es)
- ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
- else if (ngg_cull_shader)
- ctx->abi.emit_outputs = gfx10_emit_ngg_culling_epilogue;
- else if (ctx->shader->key.as_ngg)
- ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
- else
- ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
}